Player Matchup

Kumbhakarna
Kumbhakarna
Diamond III
I7 A L T O N
Kumbhakarna
Diamond III
Level 91
God Stats
18W - 24L
1,613 SR
Queue Stats
640W - 593L
2,222 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Inthanity
Gilgamesh
Masters
Level 153
God Stats
2W - 1L
1,611 SR
Queue Stats
141W - 105L
2,572 MMR
Party 1
Persephone
Persephone
Diamond III
bοnbon
Persephone
Diamond III
Level 106
God Stats
279W - 251L
1,646 SR
Queue Stats
437W - 397L
2,200 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,623 SR
2,331 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,733 SR
2,270 MMR
Zhong Kui
Zhong Kui
Diamond I
BoiMcCoy
Zhong Kui
Diamond I
Level 155
God Stats
3W - 1L
1,700 SR
Queue Stats
121W - 67L
2,106 MMR
Party 2
Medusa
Medusa
Diamond I
justyyn
Medusa
Diamond I
Level 152
God Stats
13W - 4L
1,868 SR
Queue Stats
132W - 71L
2,389 MMR
Party 2
Achilles
Achilles
Diamond I
Λstra
Achilles
Diamond I
Level 159
God Stats
11W - 5L
1,632 SR
Queue Stats
130W - 71L
2,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I7 A L T O N
Kumbhakarna
17
2 / 4 / 2
10,572
755
8,968
18,630
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Inthanity
Gilgamesh
16
0 / 4 / 5
10,595
757
9,835
20,765
14,811
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
bοnbon
Persephone
15
3 / 7 / 1
10,696
764
13,050
12,395
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusSerqetXing TianCabrakanFafnir

VS

Bans
OdinCthulhuHou YiSobekCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoiMcCoy
Zhong Kui
18
3 / 3 / 8
11,600
829
12,949
16,331
10,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
justyyn
Medusa
19
5 / 1 / 9
12,856
918
19,806
11,709
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Λstra
Achilles
19
7 / 1 / 8
12,751
911
12,781
20,101
25,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoiMcCoy
Zhong Kui
3
3
8
2.33
L
Kumbhakarna
I7 A L T O N
Kumbhakarna
2
4
2
0.75
L
Gilgamesh
Inthanity
Gilgamesh
0
4
5
0.63
L
Persephone
bοnbon
Persephone
3
7
1
0.5
W
Medusa
justyyn
Medusa
5
1
9
9.5
W
Achilles
Λstra
Achilles
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,853
Damage
45,536
51,790
Taken
48,141
35,215
Mitigated
40,863
8,729
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoiMcCoy
Zhong Kui
12,949
3,074
0
7,061
16,331
10,310
1,376
7,058
8,475
42,921
5,872
L
Kumbhakarna
I7 A L T O N
Kumbhakarna
8,968
453
0
3,872
18,630
16,370
0
4,739
13,497
25,576
1,029
L
Gilgamesh
Inthanity
Gilgamesh
9,835
1,909
0
3,390
20,765
14,811
0
5,554
14,791
0
35,101
L
Persephone
bοnbon
Persephone
13,050
326
0
1,467
12,395
4,034
169
1,770
10,139
38,019
0
W
Medusa
justyyn
Medusa
19,806
7,430
0
510
11,709
5,155
2,562
4,459
6,856
0
76,090
W
Achilles
Λstra
Achilles
12,781
2,866
0
3,287
20,101
25,398
128
8,028
10,961
0
25,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
37,207
153
Minions Killed
213
0
Camps Cleared
0
772,915
Distance Traveled
880,020
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,600
829
80
6
0
262,051
2
L
Kumbhakarna
10,572
755
44
3
0
259,219
0
L
Gilgamesh
10,595
757
52
4
0
282,952
5
L
Persephone
10,696
764
57
4
0
230,744
0
W
Medusa
12,856
918
108
8
0
316,101
0
W
Achilles
12,751
911
25
2
0
301,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role