Player Matchup

Susano
Susano
CarvaIsHere
Susano
Level 123
God Stats
0W - 1L
1,572 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 2
Artio
Artio
Magic-Lucky-Mike
Artio
Level 138
God Stats
4W - 4L
1,523 SR
Queue Stats
477W - 490L
1,448 Elo+
Solo
Thor
Thor
Miólnir
Thor
Level 133
God Stats
0W - 1L
1,467 SR
Queue Stats
45W - 66L
1,372 Elo+
Solo
Medusa
Medusa
TheOnlyWh1T3
Medusa
Level 147
God Stats
1W - 1L
1,582 SR
Queue Stats
11W - 13L
1,495 Elo+
Party 2
Odin
Odin
annaviknys
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,451 Elo+

VS

Team Averages
Level 90
1,566 SR
1,511 Elo+
Sun Wukong
Sun Wukong
BossuSultanu69
Sun Wukong
Level 126
God Stats
6W - 6L
1,408 SR
Queue Stats
216W - 219L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
MaybeDefinite
Jormungandr
Level 126
God Stats
4W - 1L
1,734 SR
Queue Stats
663W - 154L
1,745 Elo+
Solo
Nu Wa
Nu Wa
Ménandre
Nu Wa
Level 26
God Stats
3W - 0L
1,686 SR
Queue Stats
29W - 47L
1,304 Elo+
Solo
Shiva
Shiva
RaduAvram
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 197L
1,492 Elo+
Party 1
Artio
Artio
maitonila
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 6 / 1
8,037
1,005
8,798
11,069
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 7 / 2
6,190
774
4,041
16,689
12,302
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
0 / 8 / 1
5,904
738
5,263
10,927
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 6 / 0
6,101
763
5,886
8,338
2,680
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 4
5,860
733
3,298
11,806
7,240
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BossuSultanu69
Sun Wukong
15
11 / 0 / 18
9,414
1,177
9,245
10,629
11,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MaybeDefinite
Jormungandr
14
6 / 1 / 26
8,781
1,098
14,826
8,705
4,908
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Ménandre
Nu Wa
13
3 / 1 / 25
8,218
1,027
10,527
6,290
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
RaduAvram
Shiva
14
11 / 2 / 19
9,317
1,165
14,211
10,933
7,201
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
maitonila
Artio
13
2 / 2 / 29
8,849
1,106
4,931
12,757
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
150
4
Kills
33
33
Deaths
6
8
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BossuSultanu69
Sun Wukong
11
0
18
20
L
Susano
4
6
1
0.75
L
0
7
2
0.14
W
Jormungandr
MaybeDefinite
Jormungandr
6
1
26
19
L
Thor
0
8
1
0.06
W
Nu Wa
Ménandre
Nu Wa
3
1
25
15.5
W
Shiva
RaduAvram
Shiva
11
2
19
10.25
L
Medusa
0
6
0
0
L
0
6
4
0.33
W
Artio
maitonila
Artio
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
53,740
58,829
Taken
49,314
28,981
Mitigated
36,975
12,132
Healing
24,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BossuSultanu69
Sun Wukong
9,245
1,466
586
1,427
10,629
11,408
1,358
431
10,198
0
12,716
L
Susano
8,798
772
735
1,607
11,069
3,691
0
4,500
5,978
0
15,698
L
4,041
119
2,168
3,881
16,689
12,302
0
7,106
8,607
11,610
0
W
Jormungandr
MaybeDefinite
Jormungandr
14,826
1,541
2,213
1,198
8,705
4,908
1,765
315
8,390
27,938
309
L
Thor
5,263
310
641
541
10,927
3,068
0
4,930
5,465
0
10,669
W
Nu Wa
Ménandre
Nu Wa
10,527
3,878
1,572
1,373
6,290
2,243
2,638
527
5,763
24,559
365
W
Shiva
RaduAvram
Shiva
14,211
2,836
3,468
3,816
10,933
7,201
1,166
1,352
9,581
0
23,619
L
Medusa
5,886
1,927
0
506
8,338
2,680
0
3,109
4,557
0
18,109
L
3,298
943
310
1,743
11,806
7,240
0
7,289
3,551
0
8,949
W
Artio
maitonila
Artio
4,931
783
4,715
3,689
12,757
11,215
870
1,416
11,341
9,933
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
44,579
62
Minions Killed
97
0
Camps Cleared
0
680,771
Distance Traveled
837,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,414
1,177
14
2
0
178,280
0
L
Susano
8,037
1,005
17
2
0
147,080
0
L
Artio
6,190
774
6
1
0
134,232
0
W
Jormungandr
8,781
1,098
29
4
0
167,853
0
L
Thor
5,904
738
11
1
0
137,768
0
W
Nu Wa
8,218
1,027
27
3
0
133,232
0
W
Shiva
9,317
1,165
19
2
0
187,242
0
L
Medusa
6,101
763
23
3
0
138,502
0
L
Odin
5,860
733
5
1
0
123,189
0
W
Artio
8,849
1,106
8
1
0
171,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role