Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Brisson x 98
Ah Puch
Level 143
God Stats
3W - 3L
1,600 SR
Queue Stats
213W - 203L
1,543 Elo+
Party 1
Geb
Geb
Hains x 88
Geb
Level 126
God Stats
5W - 1L
2,021 SR
Queue Stats
124W - 115L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
betterthnyou-_-
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,462 Elo+
Solo
Serqet
Serqet
l Leclerc l
Serqet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 260L
1,545 Elo+
Party 1
Team Averages
Level 103
1,624 SR
1,519 Elo+

VS

Team Averages
Level 112
1,505 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Bimodaldog195
Medusa
Level 142
God Stats
1W - 0L
1,727 SR
Queue Stats
29W - 31L
1,490 Elo+
Solo
Cabrakan
Cabrakan
I3nisInspector23
Cabrakan
Level 128
God Stats
3W - 3L
1,418 SR
Queue Stats
274W - 267L
1,569 Elo+
Solo
Loki
Loki
OverwatchHentai
Loki
Level 15
God Stats
1W - 0L
1,582 SR
Queue Stats
13W - 8L
1,333 Elo+
Party 2
Freya
Freya
PheonixQuebec
Freya
Level 119
God Stats
1W - 1L
1,300 SR
Queue Stats
14W - 13L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
5 / 6 / 9
8,762
974
8,631
13,177
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Brisson x 98
Ah Puch
1
0 / 0 / 0
2,380
264
0
0
0
1
0 / 0 / 0
2,380
264
0
0
0
17
10 / 6 / 3
9,146
1,016
11,845
12,318
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
1
0 / 0 / 0
2,380
264
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 4 / 6
8,312
924
5,503
7,897
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
1 / 3 / 3
9,616
1,068
2,457
8,177
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 5
10,011
1,112
6,267
8,753
11,666
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
3 / 6 / 3
8,663
963
3,887
7,567
2,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 4 / 2
9,046
1,005
4,358
8,491
2,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
15
Kills
12
12
Deaths
21
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
5
6
9
1.58
W
Tsukuyomi
 
Tsukuyomi
1
4
6
1
W
1
3
3
0.83
L
Ah Puch
Brisson x 98
Ah Puch
0
0
0
0
L
0
0
0
0
W
3
4
5
1.38
W
3
6
3
0.75
W
4
4
2
1.25
L
10
6
3
1.92
L
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,476
Damage
22,472
25,495
Taken
40,885
18,955
Mitigated
22,542
4,930
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,631
1,634
67
1,526
13,177
13,387
0
5,734
7,245
17,751
0
W
Tsukuyomi
 
Tsukuyomi
5,503
1,150
463
1,069
7,897
2,695
1,285
1,512
6,159
0
16,985
W
2,457
749
148
1,438
8,177
2,777
3,177
1,631
6,358
0
25,041
L
Ah Puch
Brisson x 98
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,267
987
320
511
8,753
11,666
244
1,358
7,272
10,856
801
W
3,887
1,208
0
0
7,567
2,541
1,242
799
6,584
0
12,812
W
4,358
1,205
295
1,795
8,491
2,863
1,076
2,314
5,881
13,366
0
L
11,845
2,380
23
3,314
12,318
5,568
0
3,377
8,357
0
29,787
L
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
45,648
49
Minions Killed
117
0
Camps Cleared
0
286,103
Distance Traveled
776,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,762
974
23
3
0
143,917
0
W
Tsukuyomi
8,312
924
26
3
0
160,595
0
W
Medusa
9,616
1,068
44
5
0
152,699
0
L
Ah Puch
2,380
264
0
0
0
0
0
L
Geb
2,380
264
0
0
0
0
0
W
Cabrakan
10,011
1,112
16
2
0
138,564
0
W
Loki
8,663
963
10
1
0
156,691
0
W
Freya
9,046
1,005
21
2
0
167,465
0
L
Ne Zha
9,146
1,016
26
3
0
142,186
0
L
Serqet
2,380
264
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role