Player Matchup

Chaac
Chaac
AlZakharov
Chaac
Level 23
God Stats
1W - 1L
1,712 SR
Queue Stats
21W - 36L
1,357 Elo+
Solo
Yemoja
Yemoja
Returnofthedream
Yemoja
Level 129
God Stats
9W - 5L
1,692 SR
Queue Stats
554W - 765L
1,392 Elo+
Party 1
Tiamat
Tiamat
Skullface775
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
WatchBack
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Jormungandr
Jormungandr
doiknowyou1982
Jormungandr
Level 192
God Stats
10W - 24L
1,266 SR
Queue Stats
796W - 1,171L
1,417 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,433 Elo+

VS

Team Averages
Level 103
1,500 SR
1,393 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Arroonn
Hun Batz
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,429 Elo+
Solo
Zeus
Zeus
Dumpalaot
Zeus
Level 108
God Stats
1W - 0L
1,685 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Yemoja
Yemoja
GryfnoHilda
Yemoja
Level 49
God Stats
2W - 1L
1,527 SR
Queue Stats
96W - 106L
1,430 Elo+
Solo
Hou Yi
Hou Yi
punkzone
Hou Yi
Level 117
God Stats
1W - 0L
1,288 SR
Queue Stats
23W - 24L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 0 / 1
5,571
1,114
4,679
4,075
3,236
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
4,889
978
386
4,774
2,324
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
8
0 / 3 / 1
4,726
945
433
3,331
1,480
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rama
8
1 / 1 / 1
5,103
1,021
2,544
3,106
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
doiknowyou1982
Jormungandr
10
0 / 2 / 1
5,258
1,052
3,878
5,922
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 5
6,029
1,206
2,148
3,037
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
Arroonn
Hun Batz
9
1 / 2 / 3
5,743
1,149
1,788
4,507
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
2 / 1 / 4
6,000
1,200
7,948
3,452
943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
10
0 / 0 / 3
5,932
1,186
919
670
308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
punkzone
Hou Yi
12
4 / 0 / 2
6,364
1,273
5,874
3,678
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
7
7
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
5
2.5
L
Chaac
2
0
1
2.5
W
Hun Batz
Arroonn
Hun Batz
1
2
3
1.25
W
Zeus
2
1
4
4
W
Yemoja
0
0
3
1.5
L
0
1
1
0.5
L
Tiamat
0
3
1
0.17
L
Rama
1
1
1
1.5
L
Jormungandr
doiknowyou1982
Jormungandr
0
2
1
0.25
W
Hou Yi
punkzone
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
18,677
21,208
Taken
15,344
10,781
Mitigated
5,400
7,830
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,148
1,474
0
978
3,037
943
917
760
2,277
0
13,356
L
Chaac
4,679
82
405
1,453
4,075
3,236
0
1,516
2,559
0
6,909
W
Hun Batz
Arroonn
Hun Batz
1,788
207
205
227
4,507
1,986
0
1,346
3,161
0
4,844
W
Zeus
7,948
98
131
364
3,452
943
0
462
2,990
12,688
457
W
Yemoja
919
0
3,603
352
670
308
0
45
625
3,578
0
L
386
240
2,861
1,229
4,774
2,324
0
2,834
1,940
2,054
0
L
Tiamat
433
0
0
68
3,331
1,480
0
1,190
2,141
1,340
0
L
Rama
2,544
1,879
0
721
3,106
892
0
1,403
1,703
0
4,473
L
Jormungandr
doiknowyou1982
Jormungandr
3,878
434
97
996
5,922
2,849
0
1,766
4,156
15,878
313
W
Hou Yi
punkzone
Hou Yi
5,874
2,621
424
1,300
3,678
1,220
349
2,005
1,673
0
12,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
30,068
40
Minions Killed
65
0
Camps Cleared
0
493,333
Distance Traveled
600,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,029
1,206
33
7
0
109,604
0
L
Chaac
5,571
1,114
6
1
0
140,825
0
W
Hun Batz
5,743
1,149
8
2
0
118,918
0
W
Zeus
6,000
1,200
6
1
0
110,993
0
W
Yemoja
5,932
1,186
8
2
0
147,434
0
L
Yemoja
4,889
978
7
1
0
106,883
0
L
Tiamat
4,726
945
0
0
0
77,867
0
L
Rama
5,103
1,021
3
1
0
62,456
0
L
Jormungandr
5,258
1,052
24
5
0
105,302
0
W
Hou Yi
6,364
1,273
10
2
0
114,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role