Player Matchup

Kali
Kali
 
Kali
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BLKLeatherGloves
Sol
Level 147
God Stats
2W - 1L
1,519 SR
Queue Stats
316W - 359L
1,506 Elo+
Party 1
Chaac
Chaac
DreaDHeaDMaGiC91
Chaac
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 297L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SomeNumbers0968
Jormungandr
Level 128
God Stats
0W - 1L
1,553 SR
Queue Stats
41W - 40L
1,540 Elo+
Solo
Ares
Ares
bEEEgBlessed
Ares
Level 145
God Stats
1W - 2L
1,517 SR
Queue Stats
293W - 315L
1,488 Elo+
Solo
Team Averages
Level 149
1,518 SR
1,507 Elo+

VS

Team Averages
Level 154
1,619 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DaiSuki_MuZ
Arachne
Level 156
God Stats
21W - 13L
1,653 SR
Queue Stats
467W - 452L
1,550 Elo+
Solo
Ymir
Ymir
Vax5091
Ymir
Level 149
God Stats
13W - 22L
1,416 SR
Queue Stats
361W - 367L
1,490 Elo+
Solo
Charybdis
Charybdis
Wipsi
Charybdis
Level 158
God Stats
8W - 4L
1,600 SR
Queue Stats
225W - 190L
1,533 Elo+
Solo
Nox
Nox
resciptial
Nox
Level 163
God Stats
3W - 0L
1,926 SR
Queue Stats
147W - 113L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 2 / 1
6,407
1,068
2,768
5,562
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 2
6,173
1,029
3,606
6,099
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 0
6,070
1,012
7,230
7,816
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
SomeNumbers0968
Jormungandr
10
1 / 3 / 1
6,006
1,001
3,609
6,843
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,222
1,037
2,971
8,117
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 2
6,457
1,076
4,298
4,006
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
DaiSuki_MuZ
Arachne
12
4 / 1 / 4
6,760
1,127
6,906
6,973
2,813
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Vax5091
Ymir
12
4 / 2 / 3
6,951
1,159
6,923
7,072
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Wipsi
Charybdis
10
0 / 3 / 4
5,963
994
5,595
5,444
1,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 6
6,584
1,097
3,420
3,043
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
10
10
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
1
1.25
W
Chaac
 
Chaac
1
0
2
2
L
0
0
2
1
W
Arachne
DaiSuki_MuZ
Arachne
4
1
4
6
L
2
4
0
0.5
L
Jormungandr
SomeNumbers0968
Jormungandr
1
3
1
0.5
W
Ymir
Vax5091
Ymir
4
2
3
2.75
W
Charybdis
Wipsi
Charybdis
0
3
4
0.67
L
1
1
1
1.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
27,142
34,437
Taken
26,538
14,676
Mitigated
10,584
7,969
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,768
637
0
894
5,562
1,869
0
896
4,618
0
16,011
W
Chaac
 
Chaac
4,298
345
68
1,603
4,006
2,420
0
1,444
2,522
0
18,476
L
3,606
956
0
2,427
6,099
1,637
0
1,807
4,056
17,870
1,117
W
Arachne
DaiSuki_MuZ
Arachne
6,906
4,621
0
1,938
6,973
2,813
171
3,244
3,515
0
11,798
L
7,230
445
0
2,230
7,816
4,049
0
2,592
4,926
0
14,450
L
Jormungandr
SomeNumbers0968
Jormungandr
3,609
1,260
0
855
6,843
2,652
0
2,126
4,515
9,518
126
W
Ymir
Vax5091
Ymir
6,923
1,486
0
963
7,072
2,894
0
2,427
4,432
16,561
0
W
Charybdis
Wipsi
Charybdis
5,595
3,285
0
254
5,444
1,523
315
2,389
3,026
0
16,447
L
2,971
146
0
1,563
8,117
4,469
0
1,924
5,979
7,979
0
W
3,420
409
0
53
3,043
934
159
587
2,347
15,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
32,715
130
Minions Killed
142
0
Camps Cleared
0
609,174
Distance Traveled
704,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,407
1,068
28
5
0
124,072
0
W
Chaac
6,457
1,076
38
6
0
137,100
0
L
Sol
6,173
1,029
41
7
0
126,022
0
W
Arachne
6,760
1,127
9
2
0
158,921
0
L
Chaac
6,070
1,012
22
4
0
138,841
0
L
Jormungandr
6,006
1,001
22
4
0
92,421
0
W
Ymir
6,951
1,159
27
5
0
143,630
0
W
Charybdis
5,963
994
26
4
0
120,178
0
L
Ares
6,222
1,037
17
3
0
127,818
0
W
Nox
6,584
1,097
42
7
0
144,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role