Player Matchup

Kumbhakarna
Kumbhakarna
JasonGenova
Kumbhakarna
Level 156
God Stats
3W - 1L
1,710 SR
Queue Stats
120W - 97L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
PerdíLaFe
Danzaburou
Level 172
God Stats
4W - 1L
1,838 SR
Queue Stats
159W - 64L
1,766 Elo+
Solo
Ne Zha
Ne Zha
Stuberhero
Ne Zha
Level 172
God Stats
15W - 10L
1,706 SR
Queue Stats
196W - 153L
1,581 Elo+
Party 2
Geb
Geb
ThiccJ0nson
Geb
Level 106
God Stats
1W - 0L
1,427 SR
Queue Stats
11W - 8L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
ch33ksR0bber
Kukulkan
Level 119
God Stats
2W - 1L
1,745 SR
Queue Stats
115W - 84L
1,617 Elo+
Party 2
Team Averages
Level 145
1,685 SR
1,622 Elo+

VS

Team Averages
Level 109
1,610 SR
1,601 Elo+
Mercury
Mercury
Anhur270
Mercury
Level 14
God Stats
1W - 1L
1,799 SR
Queue Stats
29W - 17L
1,621 Elo+
Party 3
Janus
Janus
ApexAres
Janus
Level 146
God Stats
76W - 50L
1,564 SR
Queue Stats
311W - 214L
1,610 Elo+
Party 1
Discordia
Discordia
LuiisG
Discordia
Level 159
God Stats
7W - 3L
1,773 SR
Queue Stats
43W - 34L
1,574 Elo+
Party 3
Geb
Geb
OG wodey
Geb
Level 181
God Stats
14W - 16L
1,604 SR
Queue Stats
127W - 123L
1,548 Elo+
Solo
Neith
Neith
Piercel
Neith
Level 47
God Stats
1W - 4L
1,312 SR
Queue Stats
19W - 16L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JasonGenova
Kumbhakarna
15
3 / 0 / 6
9,256
1,028
6,885
6,952
6,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
PerdíLaFe
Danzaburou
14
3 / 0 / 5
9,084
1,009
7,871
6,551
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Stuberhero
Ne Zha
14
1 / 2 / 2
8,291
921
7,027
8,862
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
1 / 1 / 2
8,298
922
4,286
7,419
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
ch33ksR0bber
Kukulkan
13
1 / 3 / 4
7,862
874
3,547
5,585
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anhur270
Mercury
14
1 / 2 / 2
8,020
891
3,408
7,124
2,587
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
ApexAres
Janus
13
1 / 4 / 3
7,547
839
4,049
8,318
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LuiisG
Discordia
12
0 / 1 / 4
7,469
830
5,288
3,400
1,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 4
8,205
912
5,454
9,322
6,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Piercel
Neith
13
3 / 3 / 2
8,038
893
6,952
7,225
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
9
Kills
6
6
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anhur270
Mercury
1
2
2
1
L
Janus
ApexAres
Janus
1
4
3
0.63
W
Kumbhakarna
JasonGenova
Kumbhakarna
3
0
6
6
L
Discordia
LuiisG
Discordia
0
1
4
2
L
1
0
4
3
W
Danzaburou
PerdíLaFe
Danzaburou
3
0
5
5.5
L
Neith
Piercel
Neith
3
3
2
1.33
W
Ne Zha
Stuberhero
Ne Zha
1
2
2
1
W
1
1
2
2
W
Kukulkan
ch33ksR0bber
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,616
Damage
25,151
35,369
Taken
35,389
20,767
Mitigated
15,227
8,401
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anhur270
Mercury
3,408
495
0
1,690
7,124
2,587
0
1,982
5,016
0
25,120
L
Janus
ApexAres
Janus
4,049
82
0
201
8,318
2,809
0
4,876
3,334
17,188
0
W
Kumbhakarna
JasonGenova
Kumbhakarna
6,885
121
0
2,530
6,952
6,244
284
3,108
3,656
17,659
2,118
L
Discordia
LuiisG
Discordia
5,288
177
0
370
3,400
1,350
27
1,081
2,282
11,175
326
L
5,454
225
1,466
3,902
9,322
6,155
0
2,789
6,387
18,552
0
W
Danzaburou
PerdíLaFe
Danzaburou
7,871
3,622
0
2,131
6,551
2,679
1,886
2,487
4,044
0
25,256
L
Neith
Piercel
Neith
6,952
2,228
0
1,354
7,225
2,326
0
2,763
4,433
0
18,372
W
Ne Zha
Stuberhero
Ne Zha
7,027
1,482
0
1,760
8,862
3,274
1,837
3,825
4,937
0
25,743
W
4,286
182
0
810
7,419
6,462
0
2,199
5,164
17,793
930
W
Kukulkan
ch33ksR0bber
Kukulkan
3,547
413
0
1,170
5,585
2,108
425
2,554
2,997
14,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
39,279
195
Minions Killed
160
0
Camps Cleared
0
1,028,390
Distance Traveled
797,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,020
891
55
6
0
184,315
0
L
Janus
7,547
839
34
4
0
182,372
0
W
Kumbhakarna
9,256
1,028
42
5
0
205,715
0
L
Discordia
7,469
830
14
2
0
110,863
0
L
Geb
8,205
912
24
3
0
186,875
0
W
Danzaburou
9,084
1,009
46
5
0
209,553
0
L
Neith
8,038
893
33
4
0
133,492
0
W
Ne Zha
8,291
921
40
4
0
215,325
0
W
Geb
8,298
922
31
3
0
203,467
0
W
Kukulkan
7,862
874
36
4
0
194,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role