Player Matchup

Fenrir
Fenrir
Kaiwhitespotten
Fenrir
Level 164
God Stats
1W - 2L
1,274 SR
Queue Stats
78W - 109L
1,540 Elo+
Party 1
Ix Chel
Ix Chel
TheEltrut
Ix Chel
Level 121
God Stats
2W - 1L
1,708 SR
Queue Stats
67W - 94L
1,486 Elo+
Party 1
Bacchus
Bacchus
ThirstedFirst
Bacchus
Level 108
God Stats
3W - 3L
1,609 SR
Queue Stats
168W - 134L
1,555 Elo+
Solo
Ne Zha
Ne Zha
Xooter
Ne Zha
Level 157
God Stats
6W - 4L
1,722 SR
Queue Stats
161W - 214L
1,534 Elo+
Party 1
Apollo
Apollo
oGoofie
Apollo
Level 154
God Stats
11W - 13L
1,562 SR
Queue Stats
126W - 154L
1,530 Elo+
Party 1
Team Averages
Level 141
1,575 SR
1,529 Elo+

VS

Team Averages
Level 171
1,569 SR
1,518 Elo+
Artemis
Artemis
CCube69
Artemis
Level 103
God Stats
5W - 6L
1,508 SR
Queue Stats
225W - 217L
1,505 Elo+
Solo
Sylvanus
Sylvanus
CarneAsadaaa
Sylvanus
Level 174
God Stats
9W - 12L
1,554 SR
Queue Stats
448W - 477L
1,512 Elo+
Party 2
Susano
Susano
Eruptosaur
Susano
Level 177
God Stats
9W - 6L
1,716 SR
Queue Stats
257W - 276L
1,547 Elo+
Party 2
Scylla
Scylla
Kurtillo
Scylla
Level 253
God Stats
18W - 19L
1,569 SR
Queue Stats
237W - 211L
1,556 Elo+
Solo
Tyr
Tyr
lildruidess
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 401L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,535
554
1,883
7,364
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
TheEltrut
Ix Chel
13
4 / 2 / 3
7,287
729
4,789
4,043
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
11
4 / 0 / 0
6,475
648
5,838
6,540
3,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Xooter
Ne Zha
10
4 / 4 / 3
5,842
584
5,910
9,513
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
oGoofie
Apollo
10
0 / 3 / 2
5,301
530
4,403
6,268
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CCube69
Artemis
10
1 / 1 / 2
5,487
549
4,915
5,303
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
CarneAsadaaa
Sylvanus
8
3 / 3 / 1
5,055
506
4,080
9,053
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Eruptosaur
Susano
10
2 / 5 / 4
5,693
569
3,417
7,913
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
Kurtillo
Scylla
11
4 / 2 / 0
6,196
620
2,976
4,421
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,804
480
1,568
6,329
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
10
10
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
CCube69
Artemis
1
1
2
2
L
Sylvanus
CarneAsadaaa
Sylvanus
3
3
1
1.17
L
Susano
Eruptosaur
Susano
2
5
4
0.8
W
1
1
1
1.5
L
Scylla
Kurtillo
Scylla
4
2
0
2
W
Ix Chel
TheEltrut
Ix Chel
4
2
3
2.75
W
Bacchus
4
0
0
4
W
Ne Zha
Xooter
Ne Zha
4
4
3
1.38
L
0
2
0
0
W
Apollo
oGoofie
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
16,956
33,728
Taken
33,019
10,922
Mitigated
13,875
12,917
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CCube69
Artemis
4,915
1,630
0
1,951
5,303
1,817
0
0
5,303
0
34,444
L
Sylvanus
CarneAsadaaa
Sylvanus
4,080
1,432
329
2,761
9,053
5,199
0
2,512
6,491
20,284
8,238
L
Susano
Eruptosaur
Susano
3,417
1,051
0
2,263
7,913
2,006
0
1,599
6,146
0
24,912
W
1,883
785
0
4,865
7,364
2,096
0
1,391
5,853
0
41,234
L
Scylla
Kurtillo
Scylla
2,976
458
0
680
4,421
982
0
2,131
2,173
40,703
413
W
Ix Chel
TheEltrut
Ix Chel
4,789
866
376
1,053
4,043
1,121
484
901
3,065
45,832
780
W
Bacchus
5,838
839
0
2,874
6,540
3,243
0
724
5,816
31,403
2,727
W
Ne Zha
Xooter
Ne Zha
5,910
980
0
2,123
9,513
2,676
430
1,681
7,814
0
28,661
L
1,568
484
0
1,273
6,329
3,871
0
3,460
2,869
0
22,452
W
Apollo
oGoofie
Apollo
4,403
2,720
0
1,626
6,268
1,786
0
1,741
4,527
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
27,235
344
Minions Killed
283
0
Camps Cleared
0
1,062,784
Distance Traveled
934,652
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,487
549
58
6
0
169,886
0
L
Sylvanus
5,055
506
36
4
0
192,624
0
L
Susano
5,693
569
45
5
0
230,692
0
W
Fenrir
5,535
554
74
7
0
244,766
0
L
Scylla
6,196
620
100
10
0
203,002
0
W
Ix Chel
7,287
729
104
10
0
235,610
0
W
Bacchus
6,475
648
67
7
0
181,557
4
W
Ne Zha
5,842
584
36
4
0
204,304
0
L
Tyr
4,804
480
44
4
0
138,448
0
W
Apollo
5,301
530
63
6
0
196,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role