Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GravyMine
Jormungandr
Level 162
God Stats
1W - 0L
1,543 SR
Queue Stats
11W - 12L
1,415 Elo+
Party 1
Thoth
Thoth
Handcore
Thoth
Level 133
God Stats
186W - 57L
1,741 SR
Queue Stats
447W - 131L
1,767 Elo+
Solo
Nu Wa
Nu Wa
Wedgly2345
Nu Wa
Level 158
God Stats
2W - 0L
1,700 SR
Queue Stats
24W - 24L
1,542 Elo+
Solo
Neith
Neith
chrixmas2015
Neith
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Team Averages
Level 125
1,597 SR
1,533 Elo+

VS

Team Averages
Level 94
1,460 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Freddy19926223
Vulcan
Level 69
God Stats
26W - 14L
1,625 SR
Queue Stats
55W - 61L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Rogueckt
Sun Wukong
Level 79
God Stats
1W - 1L
1,477 SR
Queue Stats
149W - 133L
1,535 Elo+
Solo
Charybdis
Charybdis
Tropical_Shogun
Charybdis
Level 126
God Stats
28W - 36L
1,486 SR
Queue Stats
881W - 935L
1,454 Elo+
Solo
Artio
Artio
dundies champ
Artio
Level 57
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 0 / 4
5,996
1,199
2,512
4,046
1,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
GravyMine
Jormungandr
11
2 / 0 / 5
6,378
1,276
5,375
4,356
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Handcore
Thoth
12
2 / 1 / 5
6,816
1,363
8,720
4,280
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
11
6 / 2 / 4
7,538
1,508
10,749
3,844
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
6,158
1,232
2,272
3,221
1,058
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

396

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 1
6,134
1,227
2,900
5,731
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,517
1,103
4,202
4,777
1,333
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Rogueckt
Sun Wukong
10
1 / 0 / 1
5,755
1,151
2,823
4,538
2,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Tropical_Shogun
Charybdis
11
1 / 2 / 0
6,254
1,251
4,440
8,584
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,496
1,299
1,467
7,949
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
3
3
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
4
2
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
0
4
0
0
W
Jormungandr
GravyMine
Jormungandr
2
0
5
4.5
W
Thoth
Handcore
Thoth
2
1
5
4.5
L
Sun Wukong
Rogueckt
Sun Wukong
1
0
1
1.5
L
Charybdis
Tropical_Shogun
Charybdis
1
2
0
0.5
W
Nu Wa
6
2
4
4
W
1
0
4
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
15,832
19,747
Taken
31,579
8,172
Mitigated
11,784
2,430
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,512
1,325
0
302
4,046
1,417
0
1,815
2,231
0
10,040
L
Kukulkan
 
Kukulkan
2,900
437
0
1,334
5,731
1,493
0
3,648
1,955
19,618
209
L
4,202
169
0
0
4,777
1,333
0
3,871
830
9,997
0
W
Jormungandr
GravyMine
Jormungandr
5,375
680
0
1,159
4,356
3,203
0
2,055
2,301
13,622
36
W
Thoth
Handcore
Thoth
8,720
498
0
531
4,280
1,225
0
1,864
2,416
20,205
667
L
Sun Wukong
Rogueckt
Sun Wukong
2,823
410
0
1,831
4,538
2,842
0
2,784
1,676
0
4,445
L
Charybdis
Tropical_Shogun
Charybdis
4,440
1,868
0
614
8,584
1,907
0
7,017
1,430
0
11,252
W
Nu Wa
10,749
3,236
0
250
3,844
1,269
0
610
3,234
16,701
0
W
2,272
797
0
188
3,221
1,058
0
2,105
1,116
0
7,757
L
1,467
92
153
912
7,949
4,209
0
6,587
1,271
6,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
30,156
89
Minions Killed
97
6
Camps Cleared
5
548,788
Distance Traveled
480,800
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,996
1,199
16
3
2
134,605
0
L
Kukulkan
6,134
1,227
57
11
1
91,875
0
L
Vulcan
5,517
1,103
13
3
2
105,806
0
W
Jormungandr
6,378
1,276
24
5
0
118,290
0
W
Thoth
6,816
1,363
25
5
1
108,268
2
L
Sun Wukong
5,755
1,151
3
1
0
62,176
0
L
Charybdis
6,254
1,251
17
3
1
106,493
0
W
Nu Wa
7,538
1,508
12
2
2
104,745
0
W
Neith
6,158
1,232
12
2
1
82,880
0
L
Artio
6,496
1,299
7
1
1
114,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role