Player Matchup

Bake Kujira
Bake Kujira
Darkernight_VSS
Bake Kujira
Level 99
God Stats
2W - 2L
1,489 SR
Queue Stats
172W - 230L
1,479 Elo+
Solo
Anubis
Anubis
EvilThoughtsMX
Anubis
Level 84
God Stats
14W - 9L
1,499 SR
Queue Stats
234W - 223L
1,367 Elo+
Solo
Bellona
Bellona
GabrieLinare
Bellona
Level 118
God Stats
2W - 2L
1,378 SR
Queue Stats
107W - 86L
1,552 Elo+
Party 1
Thor
Thor
WolfNoobPro
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,719 Elo+
Party 1
Neith
Neith
familygamerdraw
Neith
Level 59
God Stats
61W - 60L
1,502 SR
Queue Stats
112W - 143L
1,470 Elo+
Solo
Team Averages
Level 75
1,474 SR
1,517 Elo+

VS

Team Averages
Level 103
1,467 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ITSislandboi
King Arthur
Level 125
God Stats
3W - 3L
1,475 SR
Queue Stats
74W - 91L
1,449 Elo+
Solo
Artio
Artio
StaticSnowfall
Artio
Level 65
God Stats
7W - 12L
1,439 SR
Queue Stats
147W - 121L
1,468 Elo+
Solo
Apollo
Apollo
YoSigma
Apollo
Level 89
God Stats
1W - 4L
1,420 SR
Queue Stats
302W - 297L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Darkernight_VSS
Bake Kujira
8
3 / 4 / 2
5,256
526
5,249
9,582
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 0
5,814
581
158
4,550
1,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
GabrieLinare
Bellona
12
5 / 0 / 0
7,106
711
5,564
8,393
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 3
6,452
645
6,324
7,676
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 7
5,733
573
8,093
5,902
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 3 / 1
6,047
605
6,408
9,202
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
 
Janus
11
1 / 1 / 1
5,837
584
2,760
3,543
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ITSislandboi
King Arthur
9
0 / 5 / 0
5,261
526
4,290
9,426
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 3 / 4
5,078
508
3,686
10,277
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
YoSigma
Apollo
8
1 / 4 / 2
5,129
513
5,868
7,693
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
8
8
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
1
2.17
L
Janus
 
Janus
1
1
1
1.5
W
Bake Kujira
Darkernight_VSS
Bake Kujira
3
4
2
1
W
0
2
0
0
W
Bellona
GabrieLinare
Bellona
5
0
0
5
L
King Arthur
ITSislandboi
King Arthur
0
5
0
0
L
0
3
4
0.67
W
6
0
3
7.5
L
Apollo
YoSigma
Apollo
1
4
2
0.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
23,012
36,103
Taken
40,141
18,015
Mitigated
16,358
12,654
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,408
5,770
0
2,620
9,202
3,322
120
2,200
7,002
0
39,330
L
Janus
 
Janus
2,760
56
0
523
3,543
1,045
0
158
3,385
34,143
0
W
Bake Kujira
Darkernight_VSS
Bake Kujira
5,249
2,545
0
757
9,582
7,520
0
1,486
8,096
18,882
341
W
158
0
0
1,584
4,550
1,396
0
2,165
2,073
31,189
1,932
W
Bellona
GabrieLinare
Bellona
5,564
1,781
0
4,897
8,393
5,313
0
0
8,393
0
43,936
L
King Arthur
ITSislandboi
King Arthur
4,290
814
0
2,220
9,426
4,236
0
0
9,426
0
32,307
L
3,686
789
235
4,020
10,277
5,376
0
1,452
8,825
12,413
1,901
W
6,324
1,752
0
3,267
7,676
2,225
0
934
6,694
0
32,183
L
Apollo
YoSigma
Apollo
5,868
3,898
60
2,602
7,693
2,379
968
1,256
6,437
0
22,565
W
8,093
4,155
0
2,149
5,902
1,561
0
1,196
4,706
0
32,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
27,352
289
Minions Killed
248
0
Camps Cleared
0
997,457
Distance Traveled
943,690
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,047
605
63
6
0
207,589
0
L
Janus
5,837
584
71
7
0
197,621
0
W
Bake Kujira
5,256
526
20
2
0
193,482
0
W
Anubis
5,814
581
69
7
0
179,450
0
W
Bellona
7,106
711
88
9
0
211,757
2
L
King Arthur
5,261
526
60
6
0
162,174
0
L
Artio
5,078
508
14
1
0
200,575
7
W
Thor
6,452
645
60
6
0
234,906
0
L
Apollo
5,129
513
40
4
0
175,731
0
W
Neith
5,733
573
52
5
0
177,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role