Player Matchup

Anubis
Anubis
Cande Ande
Anubis
Level 118
God Stats
10W - 15L
1,519 SR
Queue Stats
600W - 627L
1,585 Elo+
Solo
King Arthur
King Arthur
Sindivision
King Arthur
Level 270
God Stats
14W - 18L
1,544 SR
Queue Stats
217W - 210L
1,541 Elo+
Solo
Thor
Thor
Thrillem
Thor
Level 210
God Stats
4W - 5L
1,614 SR
Queue Stats
270W - 226L
1,614 Elo+
Party 2
Da Ji
Da Ji
Vudirs
Da Ji
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,731 Elo+
Party 2
Hou Yi
Hou Yi
adrianst18
Hou Yi
Level 122
God Stats
2W - 2L
1,710 SR
Queue Stats
112W - 117L
1,498 Elo+
Solo
Team Averages
Level 145
1,577 SR
1,594 Elo+

VS

Team Averages
Level 139
1,526 SR
1,556 Elo+
Serqet
Serqet
DaiSuki_MuZ
Serqet
Level 156
God Stats
17W - 16L
1,555 SR
Queue Stats
428W - 417L
1,528 Elo+
Solo
Ymir
Ymir
KPopChild
Ymir
Level 141
God Stats
5W - 2L
1,840 SR
Queue Stats
326W - 286L
1,606 Elo+
Party 1
Erlang Shen
Erlang Shen
PancakeAndPunk
Erlang Shen
Level 99
God Stats
1W - 0L
1,433 SR
Queue Stats
31W - 35L
1,518 Elo+
Solo
Cupid
Cupid
areablack
Cupid
Level 144
God Stats
1W - 3L
1,207 SR
Queue Stats
181W - 154L
1,591 Elo+
Party 1
Hera
Hera
freetimes
Hera
Level 155
God Stats
7W - 6L
1,596 SR
Queue Stats
280W - 255L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cande Ande
Anubis
16
2 / 8 / 5
9,524
866
5,636
16,441
9,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
Sindivision
King Arthur
15
3 / 8 / 2
9,537
867
11,789
16,748
17,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
17
5 / 5 / 2
10,279
934
13,596
12,230
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Da Ji
Vudirs
Da Ji
10
0 / 0 / 0
6,246
568
0
0
0
Hou Yi
adrianst18
Hou Yi
16
4 / 7 / 5
10,087
917
10,252
15,418
5,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 6 / 13
11,021
1,002
13,858
14,268
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
18
7 / 1 / 15
12,049
1,095
8,257
15,132
21,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
PancakeAndPunk
Erlang Shen
15
0 / 3 / 7
10,025
911
8,896
14,856
12,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
areablack
Cupid
18
6 / 3 / 9
11,724
1,066
9,069
8,594
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
19
9 / 1 / 7
12,427
1,130
15,166
6,206
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
14
Kills
28
28
Deaths
14
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cande Ande
Anubis
2
8
5
0.56
W
Serqet
6
6
13
2.08
W
Ymir
7
1
15
14.5
W
Erlang Shen
PancakeAndPunk
Erlang Shen
0
3
7
1.17
L
King Arthur
Sindivision
King Arthur
3
8
2
0.5
L
Thor
5
5
2
1.2
L
Da Ji
Vudirs
Da Ji
0
0
0
0
L
Hou Yi
adrianst18
Hou Yi
4
7
5
0.93
W
Cupid
areablack
Cupid
6
3
9
3.5
W
Hera
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,273
Damage
55,246
60,837
Taken
59,056
36,657
Mitigated
45,290
4,477
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cande Ande
Anubis
5,636
234
0
2,470
16,441
9,422
0
5,802
9,648
27,816
0
W
Serqet
13,858
5,081
0
205
14,268
6,788
0
2,121
12,147
0
21,999
W
Ymir
8,257
3,473
0
3,764
15,132
21,134
396
2,067
13,065
17,571
0
W
Erlang Shen
PancakeAndPunk
Erlang Shen
8,896
3,897
0
1,779
14,856
12,018
618
1,440
13,416
291
31,715
L
King Arthur
Sindivision
King Arthur
11,789
931
0
240
16,748
17,719
0
8,055
8,282
2,538
30,224
L
Thor
13,596
2,032
0
325
12,230
4,504
0
3,659
8,076
0
33,128
L
Da Ji
Vudirs
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
adrianst18
Hou Yi
10,252
4,384
0
1,442
15,418
5,012
0
4,839
9,521
0
32,991
W
Cupid
areablack
Cupid
9,069
5,423
194
2,259
8,594
3,236
955
667
7,927
0
51,217
W
Hera
15,166
2,907
0
1,423
6,206
2,114
2,313
1,279
4,927
40,719
64

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
57,246
179
Minions Killed
237
0
Camps Cleared
0
765,855
Distance Traveled
1,137,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,524
866
45
4
0
178,436
0
W
Serqet
11,021
1,002
22
2
0
248,640
0
W
Ymir
12,049
1,095
13
1
0
193,299
0
W
Erlang Shen
10,025
911
49
4
0
231,861
0
L
King Arthur
9,537
867
37
3
0
188,257
0
L
Thor
10,279
934
51
5
0
213,825
0
L
Da Ji
6,246
568
0
0
0
0
0
L
Hou Yi
10,087
917
46
4
0
185,337
0
W
Cupid
11,724
1,066
81
7
0
210,704
0
W
Hera
12,427
1,130
72
7
0
253,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role