Player Matchup

Arachne
Arachne
Masters
Jithaniel
Arachne
Masters
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 83L
2,482 MMR
Solo
Discordia
Discordia
Diamond II
Líebe
Discordia
Diamond II
Level 221
God Stats
4W - 2L
1,488 SR
Queue Stats
103W - 54L
2,215 MMR
Party 1
Ymir
Ymir
Masters
Reré
Ymir
Masters
Level 289
God Stats
13W - 3L
1,708 SR
Queue Stats
435W - 383L
2,770 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 223
1,637 SR
2,489 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,624 SR
2,044 MMR
Jormungandr
Jormungandr
Diamond V
 
Jormungandr
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
Aldabahar97
Xing Tian
Diamond III
Level 123
God Stats
19W - 12L
1,675 SR
Queue Stats
283W - 236L
2,180 MMR
Party 2
Hun Batz
Hun Batz
Masters
lFrozzHardl
Hun Batz
Masters
Level 157
God Stats
8W - 8L
1,695 SR
Queue Stats
452W - 438L
2,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jithaniel
Arachne
15
3 / 1 / 6
9,160
916
8,518
9,992
7,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
Líebe
Discordia
17
6 / 1 / 7
10,593
1,059
12,941
7,985
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Reré
Ymir
15
5 / 1 / 7
9,700
970
5,706
11,152
12,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
AwilixFafnirAresCthulhu

VS

Bans
Ne ZhaSerqetCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 5 / 1
7,786
779
7,965
10,213
9,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Aldabahar97
Xing Tian
12
1 / 2 / 1
7,828
783
5,239
10,816
12,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
lFrozzHardl
Hun Batz
12
1 / 7 / 1
7,757
776
7,636
11,953
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
1
0.3
L
Xing Tian
Aldabahar97
Xing Tian
1
2
1
0.75
W
Arachne
Jithaniel
Arachne
3
1
6
6
W
Discordia
Líebe
Discordia
6
1
7
9.5
W
Ymir
Reré
Ymir
5
1
7
8.5
L
Hun Batz
lFrozzHardl
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
20,840
29,129
Taken
32,982
23,372
Mitigated
30,415
12,154
Healing
2,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,965
1,106
0
135
10,213
9,250
0
5,949
4,240
28,658
294
L
Xing Tian
Aldabahar97
Xing Tian
5,239
308
0
1,392
10,816
12,613
0
5,984
4,814
21,169
1,148
W
Arachne
Jithaniel
Arachne
8,518
6,136
0
4,903
9,992
7,755
1,669
4,664
5,328
0
28,641
W
Discordia
Líebe
Discordia
12,941
931
0
3,245
7,985
3,129
894
3,550
4,435
52,377
0
W
Ymir
Reré
Ymir
5,706
1,540
0
4,006
11,152
12,488
567
4,600
6,552
19,963
1,397
L
Hun Batz
lFrozzHardl
Hun Batz
7,636
2,552
0
1,098
11,953
8,552
0
6,677
5,264
0
30,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
23,371
148
Minions Killed
133
0
Camps Cleared
0
650,083
Distance Traveled
573,000
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,786
779
46
5
0
177,916
0
L
Xing Tian
7,828
783
35
4
0
211,133
1
W
Arachne
9,160
916
34
3
0
220,256
0
W
Discordia
10,593
1,059
83
8
0
224,599
0
W
Ymir
9,700
970
31
3
0
205,228
1
L
Hun Batz
7,757
776
52
5
0
183,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role