Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
Bandîtø
Bastet
Diamond I
Level 164
God Stats
6W - 5L
1,683 SR
Queue Stats
288W - 250L
2,297 MMR
Solo
Thoth
Thoth
Diamond V
Edgedoe
Thoth
Diamond V
Level 85
God Stats
0W - 4L
1,308 SR
Queue Stats
71W - 62L
2,107 MMR
Solo
Hachiman
Hachiman
Diamond II
RxzzleDxzzle
Hachiman
Diamond II
Level 126
God Stats
20W - 11L
1,783 SR
Queue Stats
98W - 62L
2,311 MMR
Party 1
Terra
Terra
Diamond III
TearingDreams
Terra
Diamond III
Level 147
God Stats
8W - 8L
1,651 SR
Queue Stats
95W - 71L
2,142 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,585 SR
2,071 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,519 SR
1,926 MMR
Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond I
 
Susano
Diamond I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond I
Crowjiro
Merlin
Diamond I
Level 159
God Stats
1W - 0L
1,661 SR
Queue Stats
136W - 63L
2,418 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
Dxnixl
Cu Chulainn
Diamond IV
Level 122
God Stats
2W - 1L
1,365 SR
Queue Stats
235W - 223L
1,966 MMR
Solo
Ares
Ares
Diamond IV
Jhandg
Ares
Diamond IV
Level 189
God Stats
3W - 2L
1,571 SR
Queue Stats
226W - 196L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 3 / 0
5,886
535
3,660
10,157
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Bandîtø
Bastet
11
1 / 3 / 0
5,580
507
4,233
9,045
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Edgedoe
Thoth
10
0 / 3 / 1
5,481
498
3,658
6,183
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RxzzleDxzzle
Hachiman
11
0 / 3 / 2
5,926
539
7,558
8,158
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,090
554
3,044
10,568
7,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
RavanaCthulhuAmaterasuJanus

VS

Bans
SerqetLokiCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 1
7,549
686
6,270
8,848
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
 
Susano
13
4 / 1 / 4
6,491
590
6,381
9,659
3,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
Crowjiro
Merlin
13
3 / 1 / 4
6,953
632
7,808
5,492
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Dxnixl
Cu Chulainn
14
3 / 1 / 0
8,133
739
6,673
7,281
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Jhandg
Ares
12
0 / 0 / 6
6,369
579
2,964
7,482
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
W
Danzaburou
 
Danzaburou
3
1
1
3.5
W
Susano
 
Susano
4
1
4
6
L
Bastet
Bandîtø
Bastet
1
3
0
0.33
W
Merlin
Crowjiro
Merlin
3
1
4
5
W
Cu Chulainn
Dxnixl
Cu Chulainn
3
1
0
3
L
Thoth
Edgedoe
Thoth
0
3
1
0.17
W
Ares
Jhandg
Ares
0
0
6
3
L
Hachiman
RxzzleDxzzle
Hachiman
0
3
2
0.33
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
30,096
44,111
Taken
38,762
19,697
Mitigated
18,447
13,998
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,660
512
0
2,777
10,157
5,254
0
914
9,243
0
33,162
W
Danzaburou
 
Danzaburou
6,270
1,461
0
2,511
8,848
3,798
0
832
8,016
0
66,357
W
Susano
 
Susano
6,381
1,628
0
4,505
9,659
3,120
0
899
8,660
0
62,041
L
Bastet
Bandîtø
Bastet
4,233
1,373
0
3,905
9,045
2,540
0
2,800
5,914
0
41,889
W
Merlin
Crowjiro
Merlin
7,808
966
0
500
5,492
1,608
0
1,738
3,502
41,189
473
W
Cu Chulainn
Dxnixl
Cu Chulainn
6,673
690
0
2,037
7,281
5,100
0
112
7,169
8,505
54,960
L
Thoth
Edgedoe
Thoth
3,658
160
0
250
6,183
1,677
0
2,672
3,032
34,149
0
W
Ares
Jhandg
Ares
2,964
494
0
2,311
7,482
4,821
0
2,389
4,929
20,681
0
L
Hachiman
RxzzleDxzzle
Hachiman
7,558
4,462
0
2,609
8,158
2,396
0
858
7,213
0
51,209
L
3,044
612
742
3,715
10,568
7,830
1
2,882
7,164
17,328
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
35,495
352
Minions Killed
453
0
Camps Cleared
0
1,237,459
Distance Traveled
1,262,514
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,886
535
72
7
0
243,708
2
W
Danzaburou
7,549
686
114
10
0
229,236
4
W
Susano
6,491
590
88
8
0
306,249
0
L
Bastet
5,580
507
74
7
0
268,758
0
W
Merlin
6,953
632
109
10
0
230,958
2
W
Cu Chulainn
8,133
739
112
10
0
220,247
3
L
Thoth
5,481
498
71
6
0
244,555
8
W
Ares
6,369
579
30
3
0
275,824
3
L
Hachiman
5,926
539
106
10
0
226,699
2
L
Terra
6,090
554
29
3
0
253,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role