Player Matchup

Kuzenbo
Kuzenbo
Platinum I
Dem0nMelons
Kuzenbo
Platinum I
Level 56
God Stats
5W - 8L
1,714 SR
Queue Stats
46W - 37L
1,993 MMR
Party 2
Yu Huang
Yu Huang
Diamond IV
deathmaster99
Yu Huang
Diamond IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 72L
2,160 MMR
Party 2
Set
Set
Diamond IV
ii JAIVIeS
Set
Diamond IV
Level 156
God Stats
1W - 5L
1,315 SR
Queue Stats
288W - 297L
2,203 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,510 SR
2,119 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,624 SR
2,084 MMR
Hercules
Hercules
Diamond III
Aldabahar97
Hercules
Diamond III
Level 123
God Stats
7W - 8L
1,523 SR
Queue Stats
285W - 237L
2,143 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
JuandacrazyYT
Xbalanque
Platinum V
Level 158
God Stats
6W - 5L
1,815 SR
Queue Stats
67W - 62L
1,696 MMR
Solo
Cabrakan
Cabrakan
Masters
lFrozzHardl
Cabrakan
Masters
Level 157
God Stats
5W - 7L
1,536 SR
Queue Stats
455W - 440L
2,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dem0nMelons
Kuzenbo
16
2 / 4 / 2
10,637
709
6,355
12,235
19,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
deathmaster99
Yu Huang
17
0 / 3 / 5
10,955
730
13,322
8,707
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 1
12,079
805
10,993
11,579
11,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Ne ZhaCthulhuSerqetCerberusThoth

VS

Bans
Xing TianScyllaKumbhakarnaVulcanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aldabahar97
Hercules
19
1 / 1 / 6
12,189
813
5,905
15,799
19,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
JuandacrazyYT
Xbalanque
20
6 / 3 / 3
13,295
886
11,818
10,754
4,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
lFrozzHardl
Cabrakan
20
3 / 2 / 7
12,871
858
10,887
15,475
20,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aldabahar97
Hercules
1
1
6
4
L
Kuzenbo
Dem0nMelons
Kuzenbo
2
4
2
0.75
W
Xbalanque
JuandacrazyYT
Xbalanque
6
3
3
2.5
L
Yu Huang
deathmaster99
Yu Huang
0
3
5
0.83
L
4
3
1
1.5
W
Cabrakan
lFrozzHardl
Cabrakan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
28,610
32,521
Taken
42,028
34,439
Mitigated
44,246
4,736
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aldabahar97
Hercules
5,905
1,151
0
6,066
15,799
19,166
285
6,640
8,528
0
33,057
L
Kuzenbo
Dem0nMelons
Kuzenbo
6,355
2,033
0
1,045
12,235
19,618
60
4,022
7,365
26,696
0
W
Xbalanque
JuandacrazyYT
Xbalanque
11,818
6,460
0
3,066
10,754
4,693
3,113
4,559
5,931
0
62,721
L
Yu Huang
deathmaster99
Yu Huang
13,322
775
0
2,103
8,707
3,804
0
2,820
5,773
38,907
0
L
10,993
3,701
0
1,588
11,579
11,017
0
3,000
8,130
0
61,412
W
Cabrakan
lFrozzHardl
Cabrakan
10,887
925
0
5,509
15,475
20,387
526
7,009
7,746
49,962
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
38,355
193
Minions Killed
239
0
Camps Cleared
0
871,175
Distance Traveled
935,589
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,189
813
59
4
0
328,857
2
L
Kuzenbo
10,637
709
45
3
0
297,860
0
W
Xbalanque
13,295
886
113
8
0
309,618
0
L
Yu Huang
10,955
730
76
5
0
274,161
2
L
Set
12,079
805
72
5
0
299,154
0
W
Cabrakan
12,871
858
67
4
0
297,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role