Player Matchup

Anubis
Anubis
Allstar Adams
Anubis
Level 99
God Stats
0W - 2L
1,321 SR
Queue Stats
193W - 170L
1,475 Elo+
Party 2
Skadi
Skadi
ArthurMalloy
Skadi
Level 156
God Stats
0W - 2L
1,328 SR
Queue Stats
74W - 55L
1,537 Elo+
Solo
Tiamat
Tiamat
COR3Y I3
Tiamat
Level 117
God Stats
0W - 3L
1,259 SR
Queue Stats
41W - 37L
1,522 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Prezador
Kumbhakarna
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
144W - 152L
1,503 Elo+
Party 2
Chang'e
Chang'e
WeedjaBoard
Chang'e
Level 143
God Stats
11W - 8L
1,576 SR
Queue Stats
457W - 431L
1,486 Elo+
Solo
Team Averages
Level 125
1,440 SR
1,505 Elo+

VS

Team Averages
Level 115
1,518 SR
1,544 Elo+
Achilles
Achilles
BRADICUSS_
Achilles
Level 117
God Stats
31W - 18L
1,616 SR
Queue Stats
739W - 704L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
CaptBradshaw
Sun Wukong
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 99L
1,453 Elo+
Solo
Fafnir
Fafnir
SSTenshiUchiha
Fafnir
Level 158
God Stats
3W - 2L
1,468 SR
Queue Stats
209W - 223L
1,520 Elo+
Solo
Terra
Terra
VtuberSlayer
Terra
Level 147
God Stats
1W - 0L
1,435 SR
Queue Stats
36W - 7L
1,857 Elo+
Solo
Discordia
Discordia
fatticuss
Discordia
Level 66
God Stats
5W - 3L
1,571 SR
Queue Stats
349W - 334L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
5,973
996
2,962
4,846
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 2 / 3
5,259
877
2,880
3,353
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
COR3Y I3
Tiamat
13
1 / 1 / 5
6,293
1,049
5,621
5,693
3,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Prezador
Kumbhakarna
11
1 / 2 / 5
6,099
1,017
2,693
9,453
6,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
WeedjaBoard
Chang'e
10
1 / 2 / 4
5,429
905
4,513
7,687
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BRADICUSS_
Achilles
11
3 / 1 / 7
6,437
1,073
7,791
9,890
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
CaptBradshaw
Sun Wukong
12
2 / 1 / 4
6,392
1,065
3,329
4,800
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 1 / 5
6,658
1,110
2,521
6,100
7,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 9
6,632
1,105
7,087
9,060
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
fatticuss
Discordia
10
2 / 2 / 5
6,028
1,005
7,056
3,717
1,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
6
Kills
10
10
Deaths
6
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
2
3
1.25
W
Achilles
BRADICUSS_
Achilles
3
1
7
6.5
L
Tiamat
COR3Y I3
Tiamat
1
1
5
3.5
W
Sun Wukong
CaptBradshaw
Sun Wukong
2
1
4
4
L
Kumbhakarna
Prezador
Kumbhakarna
1
2
5
1.75
W
3
1
5
5.5
W
0
1
9
4.5
L
Chang'e
WeedjaBoard
Chang'e
1
2
4
1.5
W
Discordia
fatticuss
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
27,784
31,032
Taken
33,567
15,244
Mitigated
29,336
13,242
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,962
92
0
143
4,846
1,676
0
2,758
2,052
6,035
0
L
2,880
303
801
234
3,353
1,024
0
1,773
1,543
0
4,671
W
Achilles
BRADICUSS_
Achilles
7,791
486
1,533
2,332
9,890
9,870
204
6,049
3,841
0
11,885
L
Tiamat
COR3Y I3
Tiamat
5,621
550
0
961
5,693
3,159
0
2,691
2,881
19,042
0
W
Sun Wukong
CaptBradshaw
Sun Wukong
3,329
85
135
373
4,800
3,724
0
2,081
2,719
0
18,217
L
Kumbhakarna
Prezador
Kumbhakarna
2,693
128
731
1,134
9,453
6,861
0
5,335
3,977
5,465
0
W
2,521
503
92
950
6,100
7,240
66
2,505
3,595
5,575
0
W
7,087
331
4,330
4,168
9,060
6,952
150
2,098
6,962
10,899
882
L
Chang'e
WeedjaBoard
Chang'e
4,513
100
4,858
4,380
7,687
2,524
0
3,594
3,868
5,899
255
W
Discordia
fatticuss
Discordia
7,056
226
757
335
3,717
1,550
218
2,880
837
10,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
32,147
55
Minions Killed
54
0
Camps Cleared
0
568,698
Distance Traveled
684,323
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,973
996
12
2
0
113,122
0
L
Skadi
5,259
877
3
1
0
66,002
0
W
Achilles
6,437
1,073
10
2
0
128,310
0
L
Tiamat
6,293
1,049
23
4
0
133,820
0
W
Sun Wukong
6,392
1,065
22
4
0
151,182
0
L
Kumbhakarna
6,099
1,017
7
1
0
124,264
0
W
Fafnir
6,658
1,110
4
1
0
112,374
0
W
Terra
6,632
1,105
10
2
0
154,374
3
L
Chang'e
5,429
905
10
2
0
131,490
0
W
Discordia
6,028
1,005
8
1
0
138,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role