Player Matchup

Cthulhu
Cthulhu
Diegogg4
Cthulhu
Level 144
God Stats
13W - 4L
1,675 SR
Queue Stats
127W - 113L
1,570 Elo+
Party 2
Loki
Loki
FollowMe76
Loki
Level 108
God Stats
3W - 3L
1,484 SR
Queue Stats
356W - 339L
1,487 Elo+
Solo
Nox
Nox
Janeah0_o
Nox
Level 86
God Stats
11W - 11L
1,536 SR
Queue Stats
267W - 266L
1,396 Elo+
Solo
Hel
Hel
spider monki87
Hel
Level 108
God Stats
9W - 1L
1,934 SR
Queue Stats
106W - 87L
1,535 Elo+
Party 2
Mulan
Mulan
xTALLTREEx
Mulan
Level 125
God Stats
45W - 61L
1,458 SR
Queue Stats
311W - 308L
1,407 Elo+
Solo
Team Averages
Level 114
1,618 SR
1,479 Elo+

VS

Team Averages
Level 110
1,512 SR
1,418 Elo+
Lancelot
Lancelot
Divine XVII
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Qvuly
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 1
Neith
Neith
SuperNaquan
Neith
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,403 Elo+
Party 1
Eset
Eset
To Surreal
Eset
Level 124
God Stats
1W - 1L
1,765 SR
Queue Stats
76W - 89L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
xDxVaStAtIoNx
Cthulhu
Level 65
God Stats
0W - 2L
1,294 SR
Queue Stats
22W - 31L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diegogg4
Cthulhu
11
1 / 1 / 3
6,556
504
10,723
11,339
8,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 1
7,516
578
3,559
10,161
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
7,368
567
4,198
6,770
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 1 / 1
7,101
546
3,657
8,229
4,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
13
4 / 2 / 1
8,190
630
7,667
12,966
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Divine XVII
Lancelot
13
1 / 0 / 2
6,316
486
6,510
9,068
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Qvuly
Sylvanus
10
0 / 0 / 0
5,771
444
3,535
9,390
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,541
426
5,922
9,468
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 1
6,911
532
5,503
3,886
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
2 / 5 / 0
5,910
455
6,216
10,870
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Diegogg4
Cthulhu
1
1
3
2.5
L
Lancelot
Divine XVII
Lancelot
1
0
2
2
W
1
0
1
1.5
W
0
2
1
0.25
L
Sylvanus
Qvuly
Sylvanus
0
0
0
0
L
0
4
1
0.13
L
3
0
1
3.5
W
2
1
1
2.5
L
Cthulhu
2
5
0
0.4
W
Mulan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
27,686
49,465
Taken
42,682
25,180
Mitigated
20,497
24,511
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Diegogg4
Cthulhu
10,723
1,018
0
976
11,339
8,149
300
2,070
9,269
35,239
2,372
L
Lancelot
Divine XVII
Lancelot
6,510
1,467
0
5,384
9,068
3,546
0
1,875
7,027
0
44,895
W
3,559
534
0
6,554
10,161
3,491
437
773
9,388
0
64,602
W
4,198
592
0
1,297
6,770
2,379
275
2,403
4,367
51,413
2,110
L
Sylvanus
Qvuly
Sylvanus
3,535
1,031
1,826
4,840
9,390
6,235
0
5,786
3,014
18,352
1,770
L
5,922
1,610
0
1,929
9,468
2,841
0
6,863
1,953
0
33,920
L
5,503
191
120
1,236
3,886
1,202
0
1,507
2,303
46,628
1,416
W
3,657
137
6,140
5,543
8,229
4,415
429
3,819
4,410
20,832
0
L
Cthulhu
6,216
166
186
0
10,870
6,673
0
717
10,153
29,776
459
W
Mulan
7,667
833
0
4,001
12,966
6,746
309
6,245
6,721
0
49,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
30,449
409
Minions Killed
295
0
Camps Cleared
0
1,296,319
Distance Traveled
1,311,407
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,556
504
70
5
0
248,101
0
L
Lancelot
6,316
486
72
6
0
327,086
0
W
Loki
7,516
578
113
9
0
292,457
0
W
Nox
7,368
567
110
8
0
261,652
5
L
Sylvanus
5,771
444
29
2
0
264,068
0
L
Neith
5,541
426
69
5
0
219,263
0
L
Eset
6,911
532
87
7
0
280,350
2
W
Hel
7,101
546
36
3
0
254,409
0
L
Cthulhu
5,910
455
38
3
0
220,640
0
W
Mulan
8,190
630
80
6
0
239,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role