Player Matchup

Neith
Neith
Platinum I
 
Neith
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
EasleyJz
Cabrakan
Diamond V
Level 156
God Stats
5W - 3L
1,769 SR
Queue Stats
55W - 51L
2,063 MMR
Solo
Thanatos
Thanatos
Diamond II
Lаmp
Thanatos
Diamond II
Level 183
God Stats
18W - 5L
1,799 SR
Queue Stats
176W - 141L
2,262 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Santana87
Xing Tian
Platinum I
Level 145
God Stats
3W - 2L
1,535 SR
Queue Stats
137W - 123L
2,083 MMR
Solo
Eset
Eset
Diamond III
Shërry
Eset
Diamond III
Level 247
God Stats
22W - 9L
1,975 SR
Queue Stats
295W - 255L
2,260 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,716 SR
2,034 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,652 SR
2,052 MMR
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
ItalianAggressor
Ao Kuang
Platinum I
Level 109
God Stats
5W - 8L
1,538 SR
Queue Stats
117W - 97L
1,930 MMR
Solo
The Morrigan
The Morrigan
Diamond V
TAKASHIROO
The Morrigan
Diamond V
Level 237
God Stats
40W - 59L
1,656 SR
Queue Stats
341W - 324L
1,960 MMR
Solo
Apollo
Apollo
Grandmaster
gerty234
Apollo
Grandmaster
Level 123
God Stats
42W - 41L
1,650 SR
Queue Stats
371W - 325L
2,914 MMR
Solo
Cerberus
Cerberus
Diamond V
l ZORPOX l
Cerberus
Diamond V
Level 200
God Stats
16W - 4L
1,917 SR
Queue Stats
685W - 676L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 1
7,771
555
6,023
8,351
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
EasleyJz
Cabrakan
14
3 / 2 / 7
8,458
604
7,843
9,510
6,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Lаmp
Thanatos
15
5 / 3 / 1
8,378
598
5,414
11,018
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
Santana87
Xing Tian
12
1 / 0 / 7
6,737
481
6,319
5,548
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Shërry
Eset
15
3 / 4 / 7
8,905
636
9,327
9,027
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Maman BrigitteThorNu Wa

VS

Bans
LancelotRavanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 4 / 1
7,442
532
3,463
11,576
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
6 / 3 / 2
7,045
503
8,259
11,884
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
TAKASHIROO
The Morrigan
13
1 / 5 / 6
7,338
524
6,171
7,873
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
gerty234
Apollo
14
1 / 1 / 1
7,634
545
7,485
10,475
4,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
l ZORPOX l
Cerberus
9
0 / 0 / 2
5,780
413
52
6,985
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
10
10
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
1
1.5
L
Nike
 
Nike
2
4
1
0.63
W
Cabrakan
EasleyJz
Cabrakan
3
2
7
3.25
L
6
3
2
2.33
W
Thanatos
Lаmp
Thanatos
5
3
1
1.83
W
Xing Tian
Santana87
Xing Tian
1
0
7
4.5
W
Eset
Shërry
Eset
3
4
7
1.63
L
The Morrigan
TAKASHIROO
The Morrigan
1
5
6
0.8
L
Apollo
gerty234
Apollo
1
1
1
1.5
L
Cerberus
l ZORPOX l
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,926
Damage
25,430
43,454
Taken
48,793
20,322
Mitigated
20,910
22,454
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,023
1,540
0
3,925
8,351
2,990
1,349
712
7,639
0
69,605
L
Nike
 
Nike
3,463
72
0
2,817
11,576
6,421
0
5,285
6,182
0
53,122
W
Cabrakan
EasleyJz
Cabrakan
7,843
1,434
0
4,843
9,510
6,841
0
2,235
7,246
59,715
50
L
8,259
870
0
1,456
11,884
3,696
0
4,394
7,249
43,876
0
W
Thanatos
Lаmp
Thanatos
5,414
1,373
0
10,615
11,018
3,768
0
3,136
7,819
0
66,257
W
Xing Tian
Santana87
Xing Tian
6,319
80
166
715
5,548
4,056
0
1,261
4,129
23,548
4,008
W
Eset
Shërry
Eset
9,327
1,377
0
2,190
9,027
2,667
134
5,251
3,420
67,544
0
L
The Morrigan
TAKASHIROO
The Morrigan
6,171
471
0
376
7,873
2,239
0
5,885
1,280
46,079
2,454
L
Apollo
gerty234
Apollo
7,485
4,409
0
3,490
10,475
4,166
0
2,538
7,763
0
74,940
L
Cerberus
l ZORPOX l
Cerberus
52
0
0
1,132
6,985
4,388
0
3,188
3,492
4,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
35,239
532
Minions Killed
397
0
Camps Cleared
0
1,397,425
Distance Traveled
1,395,920
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,771
555
125
9
0
257,036
6
L
Nike
7,442
532
92
7
0
262,784
5
W
Cabrakan
8,458
604
112
8
0
264,896
4
L
Ao Kuang
7,045
503
64
5
0
336,330
1
W
Thanatos
8,378
598
118
8
0
325,189
0
W
Xing Tian
6,737
481
40
3
0
289,238
8
W
Eset
8,905
636
137
10
0
261,066
3
L
The Morrigan
7,338
524
100
7
0
256,080
2
L
Apollo
7,634
545
133
10
0
289,297
4
L
Cerberus
5,780
413
8
1
0
251,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role