Player Matchup

Chaac
Chaac
GlazedSalmon
Chaac
Level 154
God Stats
2W - 1L
1,575 SR
Queue Stats
10W - 10L
1,645 Elo+
Party 2
Maui
Maui
Hakeemyy
Maui
Level 124
God Stats
1W - 2L
1,571 SR
Queue Stats
18W - 16L
1,623 Elo+
Party 2
Sol
Sol
alex the manXXX
Sol
Level 159
God Stats
3W - 1L
1,574 SR
Queue Stats
332W - 326L
1,550 Elo+
Solo
Team Averages
Level 146
1,573 SR
1,606 Elo+

VS

Team Averages
Level 171
1,700 SR
1,503 Elo+
Nut
Nut
 
Nut
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Just2Bizzy
Khepri
Level 155
God Stats
0W - 1L
1,692 SR
Queue Stats
36W - 41L
1,541 Elo+
Party 1
Hel
Hel
TheShow928
Hel
Level 152
God Stats
1W - 1L
1,908 SR
Queue Stats
41W - 72L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,268
927
9,223
10,015
10,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
15
2 / 0 / 12
8,595
860
4,467
7,833
6,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 8
9,648
965
11,987
8,602
2,813
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 4 / 0
6,777
678
7,966
7,325
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Just2Bizzy
Khepri
11
0 / 5 / 0
6,306
631
3,325
11,928
9,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 0
6,772
677
4,591
8,764
3,950
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
W
7
0
6
10
W
Maui
2
0
12
8
L
Khepri
Just2Bizzy
Khepri
0
5
0
0
L
0
6
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
15,882
26,450
Taken
28,017
19,550
Mitigated
16,831
9,277
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,966
3,414
0
534
7,325
3,067
0
3,324
3,911
0
23,537
W
9,223
1,293
0
4,135
10,015
10,462
406
2,799
7,216
0
30,133
W
Maui
4,467
522
0
702
7,833
6,275
360
2,024
5,809
14,454
1,016
L
Khepri
Just2Bizzy
Khepri
3,325
206
0
509
11,928
9,814
0
8,477
3,327
8,560
0
L
4,591
720
2,481
2,034
8,764
3,950
0
4,376
4,255
23,955
0
W
11,987
3,670
145
4,295
8,602
2,813
2,710
3,135
5,467
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
19,855
127
Minions Killed
88
0
Camps Cleared
0
542,224
Distance Traveled
473,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,777
678
24
2
0
173,365
0
W
Chaac
9,268
927
39
4
0
189,583
0
W
Maui
8,595
860
27
3
0
199,977
0
L
Khepri
6,306
631
11
1
0
150,526
0
L
Hel
6,772
677
53
5
0
150,028
0
W
Sol
9,648
965
61
6
0
152,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role