Player Matchup

Thoth
Thoth
Platinum II
Dullknee
Thoth
Platinum II
Level 142
God Stats
2W - 6L
1,391 SR
Queue Stats
809W - 794L
1,848 MMR
Party 3
Chronos
Chronos
Diamond V
Shinσ
Chronos
Diamond V
Level 196
God Stats
3W - 0L
1,780 SR
Queue Stats
88W - 55L
1,805 MMR
Party 2
Vamana
Vamana
Platinum III
Swørd3116
Vamana
Platinum III
Level 159
God Stats
4W - 4L
1,564 SR
Queue Stats
347W - 342L
1,799 MMR
Solo
Cliodhna
Cliodhna
Platinum II
cosmos_panini
Cliodhna
Platinum II
Level 185
God Stats
22W - 19L
1,614 SR
Queue Stats
762W - 758L
1,762 MMR
Party 3
Cerberus
Cerberus
Platinum II
saulpino
Cerberus
Platinum II
Level 153
God Stats
3W - 2L
1,577 SR
Queue Stats
224W - 213L
1,870 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,585 SR
1,817 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,663 SR
1,818 MMR
Arachne
Arachne
Platinum IV
ASAP Moses
Arachne
Platinum IV
Level 187
God Stats
25W - 13L
1,704 SR
Queue Stats
237W - 234L
1,817 MMR
Solo
Sol
Sol
Platinum V
Get1nTheir
Sol
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,723 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond V
Get1nThere
Kumbhakarna
Diamond V
Level 160
God Stats
13W - 15L
1,563 SR
Queue Stats
156W - 140L
1,910 MMR
Party 1
Vulcan
Vulcan
Platinum IV
SmiteIsDyingGame
Vulcan
Platinum IV
Level 89
God Stats
11W - 6L
1,756 SR
Queue Stats
142W - 124L
1,840 MMR
Solo
Achilles
Achilles
Platinum III
ωψnter
Achilles
Platinum III
Level 63
God Stats
0W - 1L
1,790 SR
Queue Stats
135W - 122L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dullknee
Thoth
16
4 / 2 / 5
9,667
569
7,262
5,914
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Shinσ
Chronos
17
2 / 5 / 2
10,268
604
9,220
10,247
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Swørd3116
Vamana
16
1 / 0 / 4
9,111
536
5,955
10,051
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
cosmos_panini
Cliodhna
16
4 / 1 / 5
8,926
525
6,578
12,775
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
saulpino
Cerberus
13
2 / 2 / 8
8,455
497
7,002
18,633
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresCabrakanCthulhuThor

VS

Bans
Ao KuangAgniNu WaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASAP Moses
Arachne
15
6 / 3 / 1
8,839
520
12,666
13,731
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 2
10,459
615
8,626
9,577
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Get1nThere
Kumbhakarna
11
0 / 4 / 3
7,349
432
3,881
15,623
8,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
7,729
455
7,585
6,835
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ωψnter
Achilles
15
0 / 1 / 0
9,307
547
4,480
7,326
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
10
10
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASAP Moses
Arachne
6
3
1
2.17
W
Thoth
Dullknee
Thoth
4
2
5
3.25
L
4
1
2
5
L
Kumbhakarna
Get1nThere
Kumbhakarna
0
4
3
0.38
W
Chronos
Shinσ
Chronos
2
5
2
0.6
L
0
4
2
0.25
W
Vamana
Swørd3116
Vamana
1
0
4
3
W
Cliodhna
cosmos_panini
Cliodhna
4
1
5
6.5
W
Cerberus
saulpino
Cerberus
2
2
8
3
L
Achilles
ωψnter
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
37,238
57,620
Taken
53,092
28,494
Mitigated
24,646
18,900
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASAP Moses
Arachne
12,666
8,908
0
4,753
13,731
4,328
0
5,541
8,190
0
73,940
W
Thoth
Dullknee
Thoth
7,262
368
0
1,278
5,914
1,416
126
3,284
2,383
76,722
759
L
8,626
3,798
0
3,699
9,577
2,846
368
6,602
2,975
88,306
7,047
L
Kumbhakarna
Get1nThere
Kumbhakarna
3,881
562
1,995
2,708
15,623
8,753
0
7,860
7,763
13,944
0
W
Chronos
Shinσ
Chronos
9,220
3,972
0
1,386
10,247
3,638
427
5,141
5,106
87,319
0
L
7,585
218
0
380
6,835
2,094
44
2,908
3,927
53,347
42
W
Vamana
Swørd3116
Vamana
5,955
1,639
0
2,697
10,051
7,583
307
1,580
7,755
0
76,489
W
Cliodhna
cosmos_panini
Cliodhna
6,578
130
0
6,769
12,775
4,113
0
2,669
9,977
0
77,693
W
Cerberus
saulpino
Cerberus
7,002
770
0
6,770
18,633
11,744
0
7,239
11,276
29,822
0
L
Achilles
ωψnter
Achilles
4,480
445
0
3,108
7,326
6,625
382
410
6,916
11,215
55,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
43,683
589
Minions Killed
523
0
Camps Cleared
0
1,808,973
Distance Traveled
1,634,685
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,839
520
102
6
0
348,710
2
W
Thoth
9,667
569
143
8
0
332,890
3
L
Sol
10,459
615
179
11
0
308,625
0
L
Kumbhakarna
7,349
432
14
1
0
358,515
0
W
Chronos
10,268
604
169
10
0
336,301
4
L
Vulcan
7,729
455
105
6
0
280,259
0
W
Vamana
9,111
536
119
7
0
358,189
0
W
Cliodhna
8,926
525
122
7
0
423,446
0
W
Cerberus
8,455
497
36
2
0
358,147
4
L
Achilles
9,307
547
123
7
0
338,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role