Player Matchup

Artemis
Artemis
Kriisp04
Artemis
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 1
Fenrir
Fenrir
SheLuvAcery
Fenrir
Level 105
God Stats
1W - 1L
1,332 SR
Queue Stats
18W - 26L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
SheLuvRavlo
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,835 Elo+
Party 1
Thanatos
Thanatos
poorman_98
Thanatos
Level 32
God Stats
1W - 2L
1,222 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 1
Poseidon
Poseidon
vTz_Fekaa
Poseidon
Level 155
God Stats
1W - 2L
1,215 SR
Queue Stats
473W - 468L
1,516 Elo+
Solo
Team Averages
Level 78
1,354 SR
1,443 Elo+

VS

Team Averages
Level 134
1,439 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CoachSkrillA
Merlin
Level 159
God Stats
3W - 4L
1,658 SR
Queue Stats
113W - 117L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
Kidseeghosts7959
Cthulhu
Level 67
God Stats
1W - 2L
1,368 SR
Queue Stats
58W - 44L
1,557 Elo+
Party 2
Hercules
Hercules
callme_clouds
Hercules
Level 86
God Stats
4W - 6L
1,180 SR
Queue Stats
174W - 157L
1,575 Elo+
Party 2
Chronos
Chronos
xSakwanMoore
Chronos
Level 209
God Stats
14W - 14L
1,487 SR
Queue Stats
131W - 125L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kriisp04
Artemis
9
0 / 3 / 5
5,180
471
4,716
6,883
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
3 / 0 / 0
5,916
538
5,059
7,369
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
SheLuvRavlo
Cabrakan
9
5 / 0 / 2
6,372
579
4,563
7,151
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
poorman_98
Thanatos
9
2 / 0 / 3
5,469
497
1,109
5,120
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
vTz_Fekaa
Poseidon
11
4 / 1 / 3
6,882
626
6,910
4,761
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 2 / 1
5,874
534
4,183
6,388
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 0
6,033
548
1,619
3,994
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 4 / 0
4,748
432
2,239
6,310
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
callme_clouds
Hercules
10
0 / 3 / 0
5,706
519
3,104
10,034
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
xSakwanMoore
Chronos
8
0 / 3 / 0
4,704
428
3,974
8,395
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
4
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
1
1.75
L
Merlin
0
2
0
0
L
0
4
0
0
W
Artemis
Kriisp04
Artemis
0
3
5
0.83
W
Fenrir
3
0
0
3
W
Cabrakan
SheLuvRavlo
Cabrakan
5
0
2
6
L
Hercules
callme_clouds
Hercules
0
3
0
0
W
Thanatos
poorman_98
Thanatos
2
0
3
3.5
W
Poseidon
vTz_Fekaa
Poseidon
4
1
3
5.5
L
Chronos
xSakwanMoore
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
15,119
31,284
Taken
35,121
14,767
Mitigated
14,228
10,747
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,183
2,213
0
1,507
6,388
1,923
0
2,122
4,204
0
29,690
L
Merlin
1,619
153
0
989
3,994
993
0
2,479
1,297
34,640
1,255
L
2,239
86
0
384
6,310
2,556
0
1,896
4,366
11,288
226
W
Artemis
Kriisp04
Artemis
4,716
2,657
0
1,442
6,883
2,185
0
2,083
4,800
0
25,759
W
Fenrir
5,059
1,377
0
3,026
7,369
3,679
0
755
6,614
0
27,143
W
Cabrakan
SheLuvRavlo
Cabrakan
4,563
2,072
0
2,074
7,151
5,828
0
1,655
5,496
15,511
0
L
Hercules
callme_clouds
Hercules
3,104
996
0
2,308
10,034
6,632
0
792
8,788
0
33,940
W
Thanatos
poorman_98
Thanatos
1,109
277
0
3,156
5,120
1,784
113
527
4,593
0
26,138
W
Poseidon
vTz_Fekaa
Poseidon
6,910
1,461
0
1,049
4,761
1,291
0
2,562
2,199
39,837
0
L
Chronos
xSakwanMoore
Chronos
3,974
801
0
3,098
8,395
2,124
0
3,532
4,561
29,326
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
27,065
241
Minions Killed
259
0
Camps Cleared
0
1,083,073
Distance Traveled
1,045,601
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,874
534
52
5
0
222,758
0
L
Merlin
6,033
548
73
7
0
209,479
0
L
Cthulhu
4,748
432
17
2
0
172,570
0
W
Artemis
5,180
471
46
4
0
181,583
0
W
Fenrir
5,916
538
49
4
0
209,053
0
W
Cabrakan
6,372
579
9
1
0
205,175
1
L
Hercules
5,706
519
63
6
0
217,012
0
W
Thanatos
5,469
497
55
5
0
219,312
0
W
Poseidon
6,882
626
82
7
0
267,950
0
L
Chronos
4,704
428
54
5
0
223,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role