Player Matchup

Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bean202
Chaac
Level 124
God Stats
6W - 5L
1,512 SR
Queue Stats
82W - 81L
1,544 Elo+
Party 1
Agni
Agni
Marcelery
Agni
Level 84
God Stats
3W - 1L
1,609 SR
Queue Stats
61W - 70L
1,461 Elo+
Party 1
Nox
Nox
OmegaWaffIe
Nox
Level 118
God Stats
1W - 1L
1,281 SR
Queue Stats
107W - 106L
1,584 Elo+
Party 1
Shiva
Shiva
Searingwolf
Shiva
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
57W - 43L
1,525 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,523 Elo+

VS

Team Averages
Level 131
1,507 SR
1,512 Elo+
Ymir
Ymir
ARGJony
Ymir
Level 149
God Stats
8W - 6L
1,680 SR
Queue Stats
567W - 593L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
LAZZARUSSDIABLO
Tsukuyomi
Level 157
God Stats
6W - 5L
1,662 SR
Queue Stats
792W - 816L
1,581 Elo+
Solo
Hou Yi
Hou Yi
MagicalMint001
Hou Yi
Level 40
God Stats
1W - 2L
1,356 SR
Queue Stats
64W - 69L
1,484 Elo+
Solo
Freya
Freya
XKingFluffyX260
Freya
Level 156
God Stats
1W - 4L
1,336 SR
Queue Stats
327W - 338L
1,471 Elo+
Solo
Artio
Artio
playboirich25
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 340L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 7
5,753
959
4,578
5,893
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Bean202
Chaac
14
6 / 0 / 6
7,307
1,218
8,446
6,920
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
8
0 / 2 / 6
5,232
872
2,100
3,060
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 6
5,861
977
3,305
3,699
1,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 2 / 6
6,479
1,080
4,749
7,397
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ARGJony
Ymir
10
0 / 4 / 1
5,489
915
2,447
8,341
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
LAZZARUSSDIABLO
Tsukuyomi
12
3 / 3 / 2
6,419
1,070
7,313
9,230
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 4
6,456
1,076
7,124
4,135
1,631
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 3 / 3
5,788
965
6,254
4,707
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
1,476
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
12
Kills
7
7
Deaths
12
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
7
4.5
L
Ymir
ARGJony
Ymir
0
4
1
0.13
W
Chaac
Bean202
Chaac
6
0
6
9
L
Tsukuyomi
LAZZARUSSDIABLO
Tsukuyomi
3
3
2
1.33
L
2
2
4
2
W
Agni
0
2
6
1.5
W
2
2
6
2.5
W
3
2
6
3
L
2
3
3
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
23,138
26,969
Taken
26,413
15,996
Mitigated
14,105
14,060
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,578
2,679
2,408
2,225
5,893
2,269
0
2,172
3,721
9,126
0
L
Ymir
ARGJony
Ymir
2,447
35
325
841
8,341
7,434
0
4,125
3,844
6,512
0
W
Chaac
Bean202
Chaac
8,446
526
400
3,598
6,920
6,593
0
1,793
5,127
0
12,226
L
Tsukuyomi
LAZZARUSSDIABLO
Tsukuyomi
7,313
1,248
97
2,585
9,230
3,364
0
2,987
5,748
0
17,268
L
7,124
3,885
0
1,279
4,135
1,631
0
1,077
2,891
0
15,296
W
Agni
2,100
328
390
609
3,060
977
0
1,046
2,014
3,887
0
W
3,305
97
0
375
3,699
1,421
0
781
2,918
11,102
0
W
4,749
321
1,731
2,324
7,397
4,736
0
2,909
4,488
0
11,072
L
6,254
2,118
0
1,008
4,707
1,676
0
1,642
2,870
6,903
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
25,628
58
Minions Killed
47
0
Camps Cleared
0
522,636
Distance Traveled
437,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,753
959
15
3
0
109,009
0
L
Ymir
5,489
915
7
1
0
107,249
0
W
Chaac
7,307
1,218
11
2
0
119,934
0
L
Tsukuyomi
6,419
1,070
16
3
0
125,565
1
L
Hou Yi
6,456
1,076
21
4
0
97,835
0
W
Agni
5,232
872
4
1
0
92,695
0
W
Nox
5,861
977
21
4
0
95,670
0
W
Shiva
6,479
1,080
7
1
0
105,328
0
L
Freya
5,788
965
3
1
0
106,798
0
L
Artio
1,476
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role