Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
Klutzymage420
Heimdallr
Bronze IV
Level 161
God Stats
2W - 4L
1,566 SR
Queue Stats
13W - 33L
1,090 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
MGSLyonhardt
Cu Chulainn
Silver V
Level 122
God Stats
3W - 5L
1,292 SR
Queue Stats
64W - 93L
564 MMR
Solo
Neith
Neith
Silver V
ZPlaneanime
Neith
Silver V
Level 126
God Stats
17W - 20L
1,391 SR
Queue Stats
172W - 216L
617 MMR
Solo
Awilix
Awilix
Silver IV
noobisaacthegoat
Awilix
Silver IV
Level 137
God Stats
2W - 0L
1,628 SR
Queue Stats
28W - 44L
1,037 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,476 SR
961 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,524 SR
827 MMR
Nut
Nut
Bronze II
Wanted27Geoffrey
Nut
Bronze II
Level 136
God Stats
1W - 1L
1,581 SR
Queue Stats
124W - 164L
359 MMR
Solo
Camazotz
Camazotz
Silver IV
auphoenix88
Camazotz
Silver IV
Level 123
God Stats
14W - 20L
1,507 SR
Queue Stats
112W - 134L
764 MMR
Solo
Discordia
Discordia
Silver III
just-PRYME7
Discordia
Silver III
Level 139
God Stats
2W - 3L
1,469 SR
Queue Stats
625W - 691L
939 MMR
Solo
Cerberus
Cerberus
Silver III
magical_feetus
Cerberus
Silver III
Level 153
God Stats
14W - 10L
1,557 SR
Queue Stats
246W - 263L
969 MMR
Solo
Scylla
Scylla
Silver II
sosa-Sportboys
Scylla
Silver II
Level 127
God Stats
4W - 3L
1,504 SR
Queue Stats
76W - 89L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 2 / 12
10,170
726
15,251
11,233
4,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Klutzymage420
Heimdallr
13
6 / 3 / 4
7,961
569
9,080
9,901
6,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
MGSLyonhardt
Cu Chulainn
13
2 / 2 / 1
8,384
599
8,862
12,057
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 3
8,037
574
4,234
9,934
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 0 / 7
9,093
650
6,203
7,792
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
LancelotArachneBake KujiraBakasura

VS

Bans
SkadiHadesAtlasApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,604
472
5,806
12,248
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
auphoenix88
Camazotz
12
0 / 9 / 3
6,419
459
4,598
15,700
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
just-PRYME7
Discordia
11
4 / 6 / 2
7,135
510
6,385
6,291
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
2 / 3 / 2
7,452
532
8,320
15,776
15,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
1 / 6 / 0
6,983
499
3,346
8,241
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
29
Kills
9
10
Deaths
29
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
12
6.5
W
Heimdallr
Klutzymage420
Heimdallr
6
3
4
2.67
W
Cu Chulainn
MGSLyonhardt
Cu Chulainn
2
2
1
1.25
L
2
5
0
0.4
W
6
3
3
2.5
L
Camazotz
auphoenix88
Camazotz
0
9
3
0.17
L
Discordia
just-PRYME7
Discordia
4
6
2
0.83
L
Cerberus
2
3
2
1
W
8
0
7
11.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,630
Damage
28,455
50,917
Taken
58,256
23,315
Mitigated
25,686
13,278
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,251
545
0
6,430
11,233
4,575
1,477
2,317
8,772
97,431
891
W
Heimdallr
Klutzymage420
Heimdallr
9,080
3,313
328
685
9,901
6,339
0
4,885
4,708
46
41,678
W
Cu Chulainn
MGSLyonhardt
Cu Chulainn
8,862
2,036
0
2,399
12,057
7,011
0
4,927
7,128
0
54,973
L
5,806
2,432
0
4,083
12,248
3,313
0
2,560
9,688
0
28,269
W
4,234
772
0
3,436
9,934
2,510
1,072
3,897
5,865
0
38,438
L
Camazotz
auphoenix88
Camazotz
4,598
1,176
0
3,877
15,700
3,582
0
6,627
9,073
0
41,246
L
Discordia
just-PRYME7
Discordia
6,385
463
0
40
6,291
1,402
0
2,145
4,146
24,135
0
L
Cerberus
8,320
669
0
5,277
15,776
15,368
0
2,184
13,592
38,213
3,913
W
6,203
1,851
0
0
7,792
2,880
0
1,177
6,609
0
61,072
L
3,346
87
0
604
8,241
2,021
0
1,767
6,473
44,295
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
34,593
478
Minions Killed
331
0
Camps Cleared
0
1,494,883
Distance Traveled
1,407,639
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,170
726
147
11
0
257,924
0
W
Heimdallr
7,961
569
59
4
0
333,377
0
W
Cu Chulainn
8,384
599
107
8
0
256,671
0
L
Nut
6,604
472
49
4
0
283,101
0
W
Neith
8,037
574
72
5
0
265,234
0
L
Camazotz
6,419
459
65
5
0
299,160
0
L
Discordia
7,135
510
47
3
0
254,859
0
L
Cerberus
7,452
532
93
7
0
267,995
6
W
Awilix
9,093
650
93
7
0
381,677
0
L
Scylla
6,983
499
77
6
0
302,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role