Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MsAddler
Hercules
Level 182
God Stats
6W - 6L
1,515 SR
Queue Stats
199W - 140L
1,711 Elo+
Party 1
Charybdis
Charybdis
Spirkicide
Charybdis
Level 160
God Stats
1W - 1L
1,457 SR
Queue Stats
216W - 242L
1,651 Elo+
Party 1
Yemoja
Yemoja
Trixkidd
Yemoja
Level 164
God Stats
4W - 2L
1,514 SR
Queue Stats
307W - 291L
1,680 Elo+
Party 1
Hun Batz
Hun Batz
namechanged8273
Hun Batz
Level 10
God Stats
3W - 0L
1,843 SR
Queue Stats
21W - 2L
1,812 Elo+
Party 1
Team Averages
Level 126
1,566 SR
1,671 Elo+

VS

Team Averages
Level 139
1,579 SR
1,605 Elo+
Nemesis
Nemesis
CannierTea
Nemesis
Level 158
God Stats
15W - 10L
1,716 SR
Queue Stats
173W - 64L
1,704 Elo+
Solo
Merlin
Merlin
DefTurtle
Merlin
Level 140
God Stats
1W - 1L
1,466 SR
Queue Stats
85W - 83L
1,516 Elo+
Solo
Maui
Maui
Dex21YT
Maui
Level 158
God Stats
1W - 1L
1,846 SR
Queue Stats
77W - 61L
1,598 Elo+
Solo
Rama
Rama
Gryphon310
Rama
Level 84
God Stats
1W - 1L
1,268 SR
Queue Stats
32W - 26L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
Level 154
God Stats
33W - 35L
1,600 SR
Queue Stats
297W - 231L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 0 / 0
5,553
1,111
1,870
2,230
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MsAddler
Hercules
9
1 / 1 / 2
5,163
1,033
3,340
3,979
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Spirkicide
Charybdis
9
0 / 0 / 2
4,802
960
3,559
4,664
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Trixkidd
Yemoja
9
1 / 0 / 0
5,195
1,039
1,358
1,959
844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
10
0 / 0 / 2
5,026
1,005
7,903
5,208
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CannierTea
Nemesis
9
1 / 1 / 0
4,773
955
4,345
5,403
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
DefTurtle
Merlin
8
0 / 1 / 0
4,477
895
586
1,049
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Dex21YT
Maui
10
0 / 1 / 0
4,973
995
1,545
4,741
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 1 / 1
4,760
952
2,178
4,517
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
9
0 / 0 / 1
4,692
938
4,869
7,102
3,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
0
2
L
Nemesis
CannierTea
Nemesis
1
1
0
1
L
Merlin
DefTurtle
Merlin
0
1
0
0
L
Maui
Dex21YT
Maui
0
1
0
0
L
0
1
1
0.5
W
Hercules
MsAddler
Hercules
1
1
2
2
W
Charybdis
Spirkicide
Charybdis
0
0
2
1
L
Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
0
0
1
0.5
W
Yemoja
Trixkidd
Yemoja
1
0
0
1
W
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
13,523
18,040
Taken
22,812
7,570
Mitigated
10,287
7,423
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,870
533
0
0
2,230
768
0
482
1,748
19,108
0
L
Nemesis
CannierTea
Nemesis
4,345
1,302
0
895
5,403
1,662
0
1,481
3,761
0
10,100
L
Merlin
DefTurtle
Merlin
586
0
0
0
1,049
263
0
0
983
3,295
0
L
Maui
Dex21YT
Maui
1,545
246
0
1,324
4,741
3,367
0
489
4,145
10,485
0
L
2,178
1,551
0
945
4,517
1,122
0
378
3,979
0
10,122
W
Hercules
MsAddler
Hercules
3,340
1,177
0
1,235
3,979
1,942
0
719
3,260
0
5,629
W
Charybdis
Spirkicide
Charybdis
3,559
1,954
0
750
4,664
1,856
825
191
4,473
0
10,428
L
Cu Chulainn
Stealth_gamer_BR
Cu Chulainn
4,869
732
0
2,377
7,102
3,873
0
613
6,300
0
12,890
W
Yemoja
Trixkidd
Yemoja
1,358
389
2,882
1,300
1,959
844
350
164
1,795
5,870
383
W
Hun Batz
7,903
1,951
0
1,256
5,208
2,160
0
575
4,633
0
17,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
23,675
111
Minions Killed
82
0
Camps Cleared
0
519,937
Distance Traveled
481,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,553
1,111
46
9
0
101,646
0
L
Nemesis
4,773
955
14
3
0
109,732
0
L
Merlin
4,477
895
6
1
0
50,636
0
L
Maui
4,973
995
25
5
0
96,959
0
L
Rama
4,760
952
24
5
0
99,602
0
W
Hercules
5,163
1,033
7
1
0
117,479
0
W
Charybdis
4,802
960
19
4
0
91,668
0
L
Cu Chulainn
4,692
938
13
3
0
124,610
0
W
Yemoja
5,195
1,039
9
2
0
94,389
0
W
Hun Batz
5,026
1,005
30
6
0
114,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role