Player Matchup

Anubis
Anubis
Bu_le_Patron
Anubis
Level 125
God Stats
2W - 1L
1,445 SR
Queue Stats
364W - 380L
1,503 Elo+
Party 1
Arachne
Arachne
GaneshXQcc
Arachne
Level 154
God Stats
45W - 18L
1,667 SR
Queue Stats
389W - 368L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
QGSChico
Kuzenbo
Level 111
God Stats
16W - 10L
1,617 SR
Queue Stats
215W - 223L
1,478 Elo+
Party 1
Team Averages
Level 130
1,576 SR
1,491 Elo+

VS

Team Averages
Level 137
1,471 SR
1,548 Elo+
Maui
Maui
BaeRock
Maui
Level 120
God Stats
24W - 28L
1,577 SR
Queue Stats
391W - 396L
1,576 Elo+
Solo
Nu Wa
Nu Wa
King_Ra_19
Nu Wa
Level 148
God Stats
3W - 10L
1,336 SR
Queue Stats
98W - 99L
1,483 Elo+
Solo
Skadi
Skadi
LoganCantRead
Skadi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 2 / 4
9,582
871
6,209
5,563
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
GaneshXQcc
Arachne
15
4 / 4 / 3
9,943
904
10,467
9,724
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
QGSChico
Kuzenbo
15
1 / 2 / 6
8,771
797
6,430
12,238
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BaeRock
Maui
16
5 / 1 / 3
9,647
877
4,707
10,929
12,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
14
0 / 4 / 4
8,355
760
7,189
6,110
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
2 / 2 / 3
8,715
792
7,242
8,149
2,782
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
7
8
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
BaeRock
Maui
5
1
3
6.5
W
Anubis
2
2
4
2
W
Arachne
GaneshXQcc
Arachne
4
4
3
1.38
L
Nu Wa
0
4
4
0.5
L
2
2
3
1.75
W
Kuzenbo
QGSChico
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
19,138
27,525
Taken
25,188
22,581
Mitigated
17,818
5,192
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BaeRock
Maui
4,707
1,358
0
1,758
10,929
12,644
0
3,416
6,860
39,718
0
W
Anubis
6,209
164
0
1,503
5,563
2,825
430
2,223
3,340
36,394
637
W
Arachne
GaneshXQcc
Arachne
10,467
8,297
0
2,461
9,724
4,849
1,016
4,648
5,076
0
30,134
L
Nu Wa
7,189
2,979
0
249
6,110
2,392
64
3,461
2,068
32,524
0
L
7,242
2,981
0
0
8,149
2,782
0
3,930
3,691
0
40,624
W
Kuzenbo
QGSChico
Kuzenbo
6,430
1,887
0
1,228
12,238
14,907
73
5,077
7,161
24,397
947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
26,717
156
Minions Killed
183
0
Camps Cleared
0
626,964
Distance Traveled
591,399
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,647
877
65
6
0
198,327
1
W
Anubis
9,582
871
80
7
0
206,546
0
W
Arachne
9,943
904
34
3
0
205,803
0
L
Nu Wa
8,355
760
44
4
0
174,229
6
L
Skadi
8,715
792
74
7
0
218,843
0
W
Kuzenbo
8,771
797
42
4
0
214,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role