Player Matchup

Cupid
Cupid
 
Cupid
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Pcie
Nu Wa
Level 105
God Stats
13W - 4L
1,751 SR
Queue Stats
1,016W - 258L
1,955 Elo+
Party 1
Geb
Geb
YYY333444
Geb
Level 138
God Stats
14W - 2L
2,036 SR
Queue Stats
835W - 130L
2,046 Elo+
Party 1
Surtr
Surtr
大口吃小孩
Surtr
Level 275
God Stats
8W - 0L
2,087 SR
Queue Stats
1,162W - 123L
1,927 Elo+
Party 1
Team Averages
Level 164
1,775 SR
1,786 Elo+

VS

Team Averages
Level 125
1,574 SR
1,449 Elo+
Charon
Charon
Crooked Red Fox
Charon
Level 119
God Stats
1W - 2L
1,705 SR
Queue Stats
18W - 30L
1,365 Elo+
Solo
Pele
Pele
DeepSeed
Pele
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
137W - 135L
1,500 Elo+
Solo
Thoth
Thoth
OGSmexySimba5618
Thoth
Level 72
God Stats
2W - 2L
1,615 SR
Queue Stats
71W - 95L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rosta50
Ah Muzen Cab
Level 124
God Stats
9W - 5L
1,761 SR
Queue Stats
397W - 368L
1,516 Elo+
Solo
Artio
Artio
Svage Joker
Artio
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 0 / 12
8,600
1,075
9,114
7,464
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
 
Ganesha
13
0 / 1 / 19
8,480
1,060
6,066
9,205
5,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Pcie
Nu Wa
15
7 / 0 / 16
9,811
1,226
10,645
6,812
3,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 1 / 17
8,794
1,099
5,812
10,443
8,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 2 / 12
8,440
1,055
6,504
9,962
11,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,563
820
4,442
12,184
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
12
2 / 5 / 1
6,612
827
2,816
9,543
3,345
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 4
5,991
749
4,015
6,902
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rosta50
Ah Muzen Cab
13
1 / 5 / 3
6,502
813
10,919
9,063
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
5,227
653
133
2,581
1,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
23
Kills
4
4
Deaths
23
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
12
12
W
Ganesha
 
Ganesha
0
1
19
9.5
L
1
6
2
0.33
L
Pele
2
5
1
0.5
L
0
6
4
0.33
W
Nu Wa
Pcie
Nu Wa
7
0
16
15
L
Ah Muzen Cab
Rosta50
Ah Muzen Cab
1
5
3
0.5
L
0
1
0
0
W
4
1
17
12.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,141
Damage
22,325
43,886
Taken
40,273
33,312
Mitigated
20,215
19,014
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,114
5,564
3,465
3,322
7,464
3,610
3,643
1,885
5,579
0
23,529
W
Ganesha
 
Ganesha
6,066
53
737
1,600
9,205
5,891
192
1,846
7,359
13,787
425
L
4,442
335
365
1,643
12,184
10,895
0
6,354
5,520
15,353
0
L
Pele
2,816
252
435
1,365
9,543
3,345
0
5,795
3,709
0
14,441
L
4,015
187
0
0
6,902
1,983
0
3,825
3,034
8,421
0
W
Nu Wa
Pcie
Nu Wa
10,645
3,573
719
1,300
6,812
3,721
1,192
1,881
4,931
22,935
559
L
Ah Muzen Cab
Rosta50
Ah Muzen Cab
10,919
715
184
1,084
9,063
2,853
0
5,242
3,702
0
26,773
L
133
47
0
605
2,581
1,139
0
1,323
1,258
172
0
W
5,812
417
2,219
3,253
10,443
8,289
143
1,867
8,576
11,139
0
W
6,504
2,092
457
1,942
9,962
11,801
768
1,111
8,851
351
10,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
30,895
112
Minions Killed
84
0
Camps Cleared
0
870,905
Distance Traveled
543,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,600
1,075
44
6
0
173,780
0
W
Ganesha
8,480
1,060
8
1
0
179,055
0
L
Charon
6,563
820
14
2
0
123,513
0
L
Pele
6,612
827
14
2
0
152,275
0
L
Thoth
5,991
749
10
1
0
122,683
0
W
Nu Wa
9,811
1,226
34
4
0
182,192
0
L
Ah Muzen Cab
6,502
813
45
6
0
115,915
0
L
Artio
5,227
653
1
0
0
29,595
0
W
Geb
8,794
1,099
8
1
0
166,322
0
W
Surtr
8,440
1,055
18
2
0
169,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role