Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
B_U_F_U47
Fenrir
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 94L
1,349 Elo+
Solo
Poseidon
Poseidon
Iowa007
Poseidon
Level 66
God Stats
12W - 13L
1,526 SR
Queue Stats
329W - 350L
1,411 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,420 Elo+

VS

Team Averages
Level 78
1,409 SR
1,268 Elo+
Heimdallr
Heimdallr
CRD2003
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,139 Elo+
Party 1
Cthulhu
Cthulhu
Leastz
Cthulhu
Level 105
God Stats
0W - 2L
1,248 SR
Queue Stats
13W - 37L
1,269 Elo+
Party 1
Loki
Loki
monstieour
Loki
Level 127
God Stats
106W - 101L
1,478 SR
Queue Stats
267W - 310L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 1 / 10
10,028
836
9,747
12,762
10,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
B_U_F_U47
Fenrir
17
10 / 3 / 8
11,531
961
8,237
10,390
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Iowa007
Poseidon
17
6 / 2 / 8
11,360
947
8,801
7,989
2,936
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRD2003
Heimdallr
11
0 / 10 / 3
7,653
638
3,701
12,109
4,140
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Leastz
Cthulhu
15
4 / 7 / 1
10,088
841
10,343
13,480
11,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
8,951
746
4,854
7,959
2,859
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
6
6
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
10
10
W
Fenrir
B_U_F_U47
Fenrir
10
3
8
4.67
L
Heimdallr
CRD2003
Heimdallr
0
10
3
0.15
W
Poseidon
Iowa007
Poseidon
6
2
8
5
L
Cthulhu
Leastz
Cthulhu
4
7
1
0.64
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
18,898
31,141
Taken
33,548
18,983
Mitigated
18,898
5,004
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,747
1,884
0
2,765
12,762
10,260
184
3,492
9,270
28,101
0
W
Fenrir
B_U_F_U47
Fenrir
8,237
1,600
0
925
10,390
5,787
1,244
4,279
6,111
0
22,120
L
Heimdallr
CRD2003
Heimdallr
3,701
1,750
0
0
12,109
4,140
0
7,696
4,384
0
9,086
W
Poseidon
Iowa007
Poseidon
8,801
1,725
0
1,314
7,989
2,936
1,917
2,678
5,311
37,298
2,089
L
Cthulhu
Leastz
Cthulhu
10,343
358
0
942
13,480
11,899
0
7,917
5,517
28,457
0
L
4,854
1,089
0
1,280
7,959
2,859
0
2,579
5,344
0
21,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
26,692
126
Minions Killed
78
0
Camps Cleared
0
691,420
Distance Traveled
489,308
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,028
836
34
3
0
237,437
4
W
Fenrir
11,531
961
31
3
0
269,746
0
L
Heimdallr
7,653
638
10
1
0
141,097
0
W
Poseidon
11,360
947
61
5
0
184,237
0
L
Cthulhu
10,088
841
42
4
0
156,470
0
L
Loki
8,951
746
26
2
0
191,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role