Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Aurorakissa
Medusa
Level 86
God Stats
5W - 7L
1,483 SR
Queue Stats
273W - 287L
1,519 Elo+
Solo
Osiris
Osiris
Gremlinade
Osiris
Level 52
God Stats
19W - 12L
1,598 SR
Queue Stats
101W - 98L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Yuleriuz
Kuzenbo
Level 183
God Stats
3W - 7L
1,214 SR
Queue Stats
174W - 224L
1,474 Elo+
Party 2
Hera
Hera
killerwolf_1277
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,466 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,499 Elo+

VS

Team Averages
Level 104
1,542 SR
1,508 Elo+
Thanatos
Thanatos
Arthur Aris
Thanatos
Level 68
God Stats
9W - 11L
1,454 SR
Queue Stats
220W - 232L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
JethorA
Kuzenbo
Level 147
God Stats
3W - 6L
1,416 SR
Queue Stats
201W - 199L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Lxdy Hekate
Danzaburou
Level 40
God Stats
3W - 1L
1,750 SR
Queue Stats
19W - 13L
1,607 Elo+
Solo
Surtr
Surtr
Orb17z
Surtr
Level 135
God Stats
5W - 5L
1,494 SR
Queue Stats
110W - 99L
1,488 Elo+
Party 1
Discordia
Discordia
inf1r3andbl00d
Discordia
Level 129
God Stats
2W - 4L
1,596 SR
Queue Stats
65W - 54L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 3 / 8
9,138
538
7,904
16,654
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
17
7 / 1 / 4
10,456
615
10,091
10,167
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Gremlinade
Osiris
18
10 / 0 / 2
11,759
692
6,397
9,533
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Yuleriuz
Kuzenbo
13
4 / 3 / 8
8,735
514
8,066
10,604
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 5 / 5
10,018
589
8,566
9,345
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arthur Aris
Thanatos
11
2 / 6 / 3
6,959
409
4,591
12,697
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JethorA
Kuzenbo
9
2 / 6 / 1
6,641
391
7,167
15,598
12,161
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
Lxdy Hekate
Danzaburou
7
1 / 3 / 2
6,228
366
3,166
4,650
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Orb17z
Surtr
8
1 / 14 / 2
6,252
368
5,124
20,561
8,196
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
inf1r3andbl00d
Discordia
14
6 / 5 / 1
8,470
498
10,924
10,379
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
31
Kills
12
12
Deaths
34
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
8
2.67
L
Thanatos
Arthur Aris
Thanatos
2
6
3
0.58
W
Medusa
7
1
4
9
W
Osiris
Gremlinade
Osiris
10
0
2
11
L
Kuzenbo
JethorA
Kuzenbo
2
6
1
0.42
L
Danzaburou
Lxdy Hekate
Danzaburou
1
3
2
0.67
L
Surtr
Orb17z
Surtr
1
14
2
0.14
W
Kuzenbo
Yuleriuz
Kuzenbo
4
3
8
2.67
L
Discordia
inf1r3andbl00d
Discordia
6
5
1
1.3
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
30,972
56,303
Taken
63,885
31,905
Mitigated
28,878
15,662
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,904
935
0
6,660
16,654
13,054
82
3,858
12,577
40,146
785
L
Thanatos
Arthur Aris
Thanatos
4,591
1,326
0
5,090
12,697
4,487
0
5,019
7,678
0
36,678
W
Medusa
10,091
4,111
0
1,124
10,167
3,338
2,924
4,532
5,198
0
92,054
W
Osiris
Gremlinade
Osiris
6,397
3,111
0
5,562
9,533
6,465
2,453
1,459
7,877
0
89,389
L
Kuzenbo
JethorA
Kuzenbo
7,167
1,945
0
1,715
15,598
12,161
0
2,587
13,011
23,598
1,053
L
Danzaburou
Lxdy Hekate
Danzaburou
3,166
1,520
0
907
4,650
914
0
2,276
2,374
0
22,701
L
Surtr
Orb17z
Surtr
5,124
1,894
0
1,766
20,561
8,196
9
7,840
12,721
833
24,105
W
Kuzenbo
Yuleriuz
Kuzenbo
8,066
2,705
0
1,216
10,604
5,958
57
3,969
6,610
39,475
0
L
Discordia
inf1r3andbl00d
Discordia
10,924
721
0
1,688
10,379
3,120
0
6,721
3,658
50,449
1,198
W
8,566
1,784
0
1,100
9,345
3,090
2,806
3,989
5,356
58,652
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
34,550
580
Minions Killed
269
0
Camps Cleared
0
1,672,308
Distance Traveled
1,315,449
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,138
538
91
5
0
304,188
9
L
Thanatos
6,959
409
48
3
0
279,491
0
W
Medusa
10,456
615
151
9
0
320,668
4
W
Osiris
11,759
692
167
10
0
346,127
0
L
Kuzenbo
6,641
391
43
3
0
302,122
0
L
Danzaburou
6,228
366
42
2
0
143,298
0
L
Surtr
6,252
368
43
3
0
250,790
1
W
Kuzenbo
8,735
514
61
4
0
377,757
0
L
Discordia
8,470
498
93
5
0
339,748
0
W
Hera
10,018
589
110
6
0
323,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role