Player Matchup

Artemis
Artemis
KramiuZ
Artemis
Level 147
God Stats
8W - 11L
1,548 SR
Queue Stats
169W - 150L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
TarmaLinkII
Amaterasu
Level 145
God Stats
3W - 4L
1,488 SR
Queue Stats
237W - 239L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
bojojackson26
Nu Wa
Level 69
God Stats
10W - 16L
1,496 SR
Queue Stats
92W - 79L
1,596 Elo+
Solo
Hades
Hades
s1946s
Hades
Level 161
God Stats
1W - 1L
1,821 SR
Queue Stats
115W - 102L
1,557 Elo+
Party 1
Vamana
Vamana
sirsleeperrr
Vamana
Level 111
God Stats
2W - 3L
1,583 SR
Queue Stats
52W - 32L
1,606 Elo+
Party 1
Team Averages
Level 127
1,587 SR
1,583 Elo+

VS

Team Averages
Level 127
1,593 SR
1,505 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JOSHR7621
Skadi
Level 125
God Stats
7W - 5L
1,552 SR
Queue Stats
76W - 66L
1,514 Elo+
Solo
Agni
Agni
QuoteCollector
Agni
Level 107
God Stats
17W - 9L
1,657 SR
Queue Stats
384W - 336L
1,496 Elo+
Solo
Neith
Neith
XxKrazyxX
Neith
Level 122
God Stats
15W - 12L
1,577 SR
Queue Stats
290W - 267L
1,494 Elo+
Solo
Ares
Ares
xRaDiKaL-Bry
Ares
Level 154
God Stats
4W - 1L
1,681 SR
Queue Stats
341W - 313L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KramiuZ
Artemis
13
1 / 2 / 1
7,281
560
5,133
7,518
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
TarmaLinkII
Amaterasu
14
2 / 0 / 0
8,199
631
7,062
11,624
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 6 / 0
5,898
454
5,796
8,688
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
s1946s
Hades
10
0 / 3 / 1
6,181
475
4,370
13,049
8,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vamana
10
0 / 2 / 1
5,842
449
5,035
13,464
8,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 0 / 4
6,795
523
4,229
6,304
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
JOSHR7621
Skadi
12
0 / 1 / 2
6,461
497
5,316
6,247
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 1 / 3
7,604
585
13,391
7,510
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
XxKrazyxX
Neith
11
2 / 2 / 0
6,724
517
7,963
10,163
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 0 / 6
7,121
548
7,622
10,037
8,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
4
4
W
Skadi
JOSHR7621
Skadi
0
1
2
1
L
Artemis
KramiuZ
Artemis
1
2
1
0.75
W
6
1
3
7.5
L
Amaterasu
TarmaLinkII
Amaterasu
2
0
0
2
W
Neith
XxKrazyxX
Neith
2
2
0
1
L
1
6
0
0.17
L
Hades
s1946s
Hades
0
3
1
0.17
L
Vamana
0
2
1
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
38,521
54,343
Taken
40,261
29,079
Mitigated
19,141
16,111
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,229
1,009
0
616
6,304
3,197
0
1,248
5,056
0
54,096
W
Skadi
JOSHR7621
Skadi
5,316
944
0
915
6,247
1,900
0
954
5,293
0
49,505
L
Artemis
KramiuZ
Artemis
5,133
2,163
0
2,183
7,518
2,713
204
785
6,733
0
59,411
W
13,391
1,504
0
984
7,510
2,621
0
3,105
4,405
65,866
0
L
Amaterasu
TarmaLinkII
Amaterasu
7,062
1,845
0
6,450
11,624
7,092
0
0
11,624
585
60,061
W
Neith
XxKrazyxX
Neith
7,963
3,104
0
4,817
10,163
3,183
0
876
9,287
0
40,929
L
5,796
623
0
180
8,688
2,134
0
5,370
3,318
36,795
878
L
Hades
s1946s
Hades
4,370
824
725
5,304
13,049
8,348
0
8,276
4,773
24,839
0
L
Vamana
5,035
2,240
0
1,269
13,464
8,792
0
6,582
6,882
0
45,766
W
7,622
901
0
2,668
10,037
8,240
0
4,077
5,960
24,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
34,705
380
Minions Killed
397
0
Camps Cleared
0
1,293,318
Distance Traveled
1,335,541
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,795
523
78
6
0
334,290
0
W
Skadi
6,461
497
90
7
0
247,560
1
L
Artemis
7,281
560
116
9
0
231,296
2
W
Agni
7,604
585
109
8
0
272,334
6
L
Amaterasu
8,199
631
109
8
0
300,190
3
W
Neith
6,724
517
91
7
0
213,156
3
L
Nu Wa
5,898
454
58
4
0
230,756
0
L
Hades
6,181
475
36
3
0
239,272
0
L
Vamana
5,842
449
61
5
0
291,804
0
W
Ares
7,121
548
29
2
0
268,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role