Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DevilTwitch
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Hiddenzaint777
Sun Wukong
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 66L
1,410 Elo+
Solo
Xing Tian
Xing Tian
LedaLoki
Xing Tian
Level 65
God Stats
0W - 3L
1,194 SR
Queue Stats
57W - 68L
1,439 Elo+
Party 1
Ishtar
Ishtar
rgm123009
Ishtar
Level 143
God Stats
2W - 3L
1,572 SR
Queue Stats
220W - 225L
1,494 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,438 Elo+

VS

Team Averages
Level 87
1,497 SR
1,443 Elo+
Kukulkan
Kukulkan
ChippiChippi349
Kukulkan
Level 65
God Stats
2W - 4L
1,295 SR
Queue Stats
218W - 249L
1,458 Elo+
Solo
Bacchus
Bacchus
FudderShucks
Bacchus
Level 113
God Stats
3W - 2L
1,527 SR
Queue Stats
165W - 173L
1,430 Elo+
Solo
Heimdallr
Heimdallr
SerenityTurnedCh
Heimdallr
Level 93
God Stats
4W - 0L
1,844 SR
Queue Stats
259W - 229L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
shoemister
Kuzenbo
Level 44
God Stats
2W - 1L
1,389 SR
Queue Stats
99W - 121L
1,418 Elo+
Solo
Discordia
Discordia
zombiesniper6850
Discordia
Level 119
God Stats
4W - 4L
1,427 SR
Queue Stats
283W - 282L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 5 / 6
8,714
792
11,307
10,206
4,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
DevilTwitch
Ganesha
14
0 / 6 / 9
8,349
759
6,155
15,108
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Hiddenzaint777
Sun Wukong
17
7 / 4 / 5
9,690
881
13,990
12,284
10,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
LedaLoki
Xing Tian
14
3 / 7 / 6
8,747
795
7,267
16,139
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
rgm123009
Ishtar
15
4 / 6 / 2
9,259
842
13,162
10,891
4,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 3 / 12
9,805
891
14,521
9,655
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
FudderShucks
Bacchus
16
7 / 3 / 16
9,852
896
11,271
15,429
21,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
16
8 / 4 / 14
9,996
909
12,050
9,628
4,394
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
shoemister
Kuzenbo
17
6 / 3 / 19
10,871
988
8,028
16,122
18,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
15
3 / 2 / 18
9,110
828
13,819
9,205
3,587
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
15
Kills
28
28
Deaths
15
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
6
0.8
W
Kukulkan
4
3
12
3.33
L
Ganesha
DevilTwitch
Ganesha
0
6
9
0.75
W
Bacchus
FudderShucks
Bacchus
7
3
16
5
L
Sun Wukong
Hiddenzaint777
Sun Wukong
7
4
5
2.38
L
Xing Tian
LedaLoki
Xing Tian
3
7
6
0.86
W
Heimdallr
8
4
14
3.75
L
Ishtar
rgm123009
Ishtar
4
6
2
0.83
W
Kuzenbo
shoemister
Kuzenbo
6
3
19
5.17
W
Discordia
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,881
Damage
59,689
64,628
Taken
60,039
47,103
Mitigated
51,723
12,932
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,307
1,517
431
752
10,206
4,522
0
6,769
3,437
28,652
947
W
Kukulkan
14,521
1,702
1,646
1,364
9,655
3,991
771
4,473
5,106
36,100
359
L
Ganesha
DevilTwitch
Ganesha
6,155
228
708
1,734
15,108
15,736
0
10,578
4,525
12,559
0
W
Bacchus
FudderShucks
Bacchus
11,271
760
3,165
3,141
15,429
21,109
0
6,204
8,900
13,259
1,726
L
Sun Wukong
Hiddenzaint777
Sun Wukong
13,990
2,368
1,171
3,001
12,284
10,574
0
7,988
4,296
0
26,701
L
Xing Tian
LedaLoki
Xing Tian
7,267
560
398
1,852
16,139
12,069
0
11,952
4,187
11,499
0
W
Heimdallr
12,050
4,587
1,201
779
9,628
4,394
1,886
3,796
5,711
0
23,374
L
Ishtar
rgm123009
Ishtar
13,162
8,374
1,162
1,723
10,891
4,202
0
8,427
2,464
0
25,518
W
Kuzenbo
shoemister
Kuzenbo
8,028
3,241
3,558
4,257
16,122
18,642
0
7,609
8,476
11,908
114
W
Discordia
13,819
866
1,945
2,924
9,205
3,587
440
1,878
7,327
27,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
49,634
123
Minions Killed
121
0
Camps Cleared
0
1,071,342
Distance Traveled
1,066,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,714
792
44
4
0
219,347
0
W
Kukulkan
9,805
891
54
5
0
194,555
0
L
Ganesha
8,349
759
0
0
0
209,099
0
W
Bacchus
9,852
896
8
1
0
225,040
0
L
Sun Wukong
9,690
881
30
3
0
241,393
0
L
Xing Tian
8,747
795
17
2
0
201,480
0
W
Heimdallr
9,996
909
20
2
0
202,781
0
L
Ishtar
9,259
842
32
3
0
200,023
0
W
Kuzenbo
10,871
988
3
0
0
228,909
0
W
Discordia
9,110
828
36
3
0
214,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role