Player Matchup

Gilgamesh
Gilgamesh
SkeIe--
Gilgamesh
Level 159
God Stats
12W - 11L
1,424 SR
Queue Stats
698W - 668L
1,688 Elo+
Party 2
Vulcan
Vulcan
TERRAMORFER
Vulcan
Level 148
God Stats
4W - 1L
1,780 SR
Queue Stats
151W - 133L
1,556 Elo+
Party 3
Cabrakan
Cabrakan
TroIIOrReport
Cabrakan
Level 67
God Stats
4W - 3L
1,457 SR
Queue Stats
428W - 364L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
ZARID
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 70L
1,592 Elo+
Party 3
Merlin
Merlin
mikie2909
Merlin
Level 128
God Stats
4W - 2L
1,559 SR
Queue Stats
209W - 191L
1,547 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,595 Elo+

VS

Team Averages
Level 125
1,506 SR
1,534 Elo+
Cthulhu
Cthulhu
Mr_DeMoN_RuS
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 94L
1,501 Elo+
Solo
Agni
Agni
PeppeC293
Agni
Level 160
God Stats
0W - 1L
1,617 SR
Queue Stats
50W - 42L
1,546 Elo+
Party 1
Odin
Odin
Toto26n
Odin
Level 128
God Stats
0W - 1L
1,542 SR
Queue Stats
73W - 69L
1,543 Elo+
Party 1
Set
Set
VivaIlPilota
Set
Level 169
God Stats
1W - 4L
1,360 SR
Queue Stats
151W - 135L
1,561 Elo+
Solo
Skadi
Skadi
xXSundownXx9508
Skadi
Level 141
God Stats
5W - 4L
1,512 SR
Queue Stats
302W - 297L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SkeIe--
Gilgamesh
18
6 / 2 / 9
11,596
773
14,652
21,212
24,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
18
2 / 5 / 9
11,005
734
12,674
10,495
4,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
TroIIOrReport
Cabrakan
17
3 / 4 / 10
10,502
700
8,971
17,576
26,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ZARID
Xbalanque
15
5 / 6 / 8
10,174
678
15,196
14,518
6,357
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
mikie2909
Merlin
20
4 / 3 / 11
11,858
791
11,719
11,592
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr_DeMoN_RuS
Cthulhu
19
2 / 3 / 9
10,918
728
12,977
14,109
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
16
3 / 7 / 9
9,467
631
16,175
11,445
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Toto26n
Odin
16
2 / 6 / 10
9,417
628
8,856
26,878
29,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 4 / 6
12,961
864
20,158
16,229
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 4
7,309
487
1,854
2,322
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
20
Kills
19
20
Deaths
21
47
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Mr_DeMoN_RuS
Cthulhu
2
3
9
2.17
L
Agni
3
7
9
1.07
W
Gilgamesh
SkeIe--
Gilgamesh
6
2
9
5.25
W
Vulcan
2
5
9
1.3
L
Odin
Toto26n
Odin
2
6
10
1.17
W
Cabrakan
TroIIOrReport
Cabrakan
3
4
10
2
L
12
4
6
3.75
W
Xbalanque
ZARID
Xbalanque
5
6
8
1.5
W
Merlin
mikie2909
Merlin
4
3
11
3.17
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,212
Damage
60,020
75,393
Taken
70,983
68,251
Mitigated
61,054
16,425
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Mr_DeMoN_RuS
Cthulhu
12,977
299
2,510
2,291
14,109
17,282
0
7,827
6,282
35,401
0
L
Agni
16,175
846
378
1,277
11,445
4,701
0
4,142
7,303
30,246
0
W
Gilgamesh
SkeIe--
Gilgamesh
14,652
3,238
645
2,480
21,212
24,610
85
7,549
13,663
160
26,694
W
Vulcan
12,674
219
769
608
10,495
4,986
1,039
5,038
5,457
27,517
0
L
Odin
Toto26n
Odin
8,856
2,288
926
9,459
26,878
29,027
0
12,763
14,115
1,806
13,013
W
Cabrakan
TroIIOrReport
Cabrakan
8,971
1,414
348
3,536
17,576
26,862
306
6,456
11,120
16,407
214
L
20,158
6,903
66
3,545
16,229
9,372
0
7,339
8,890
0
48,962
W
Xbalanque
ZARID
Xbalanque
15,196
10,247
194
2,792
14,518
6,357
1,937
6,652
7,866
0
24,881
W
Merlin
mikie2909
Merlin
11,719
565
1,672
3,381
11,592
5,436
518
4,268
7,324
39,176
0
L
1,854
524
0
198
2,322
672
0
1,356
966
0
6,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
50,072
171
Minions Killed
166
0
Camps Cleared
0
1,279,769
Distance Traveled
1,114,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,918
728
48
3
0
268,999
0
L
Agni
9,467
631
25
2
0
244,785
0
W
Gilgamesh
11,596
773
27
2
0
297,552
0
W
Vulcan
11,005
734
48
3
0
272,859
0
L
Odin
9,417
628
8
1
0
263,277
0
W
Cabrakan
10,502
700
8
1
0
208,974
0
L
Set
12,961
864
78
5
0
279,006
0
W
Xbalanque
10,174
678
30
2
0
225,679
0
W
Merlin
11,858
791
58
4
0
274,705
0
L
Skadi
7,309
487
7
0
0
58,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role