Player Matchup

Xing Tian
Xing Tian
Silver V
 
Xing Tian
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Chapel3057
Cabrakan
Silver IV
Level 88
God Stats
0W - 2L
1,356 SR
Queue Stats
107W - 139L
901 MMR
Party 1
Janus
Janus
Gold V
Necroxscythe138
Janus
Gold V
Level 139
God Stats
1W - 8L
1,041 SR
Queue Stats
543W - 569L
1,174 MMR
Solo
Bastet
Bastet
Silver II
The Fetus God
Bastet
Silver II
Level 79
God Stats
21W - 22L
1,470 SR
Queue Stats
87W - 116L
974 MMR
Party 1
Neith
Neith
Silver V
dyin_breed3
Neith
Silver V
Level 155
God Stats
51W - 62L
1,463 SR
Queue Stats
469W - 515L
763 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,366 SR
1,062 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,481 SR
906 MMR
Sol
Sol
Silver II
E_Y_E_S_OOO
Sol
Silver II
Level 83
God Stats
2W - 0L
1,444 SR
Queue Stats
113W - 127L
1,181 MMR
Solo
Jormungandr
Jormungandr
Silver IV
MGSLyonhardt
Jormungandr
Silver IV
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
64W - 93L
692 MMR
Solo
Osiris
Osiris
Silver III
ichigo12237
Osiris
Silver III
Level 176
God Stats
7W - 11L
1,513 SR
Queue Stats
212W - 229L
896 MMR
Solo
Cerberus
Cerberus
Silver IV
magical_feetus
Cerberus
Silver IV
Level 153
God Stats
14W - 10L
1,550 SR
Queue Stats
246W - 263L
808 MMR
Solo
Charybdis
Charybdis
Silver III
o-JustinCredible
Charybdis
Silver III
Level 119
God Stats
9W - 13L
1,399 SR
Queue Stats
149W - 177L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 0 / 1
4,008
573
2,696
5,485
2,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Chapel3057
Cabrakan
5
0 / 2 / 1
3,847
550
1,490
6,580
4,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
4,540
649
2,511
3,000
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
3,911
559
1,023
3,800
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

6
1 / 1 / 0
3,762
537
4,650
4,428
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangAthenaCthulhuHera

VS

Bans
ArachneKaliBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,769
681
1,388
3,775
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
MGSLyonhardt
Jormungandr
7
1 / 1 / 2
4,951
707
2,887
5,098
2,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
9
4 / 0 / 1
5,049
721
2,212
4,826
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
8
0 / 1 / 0
4,487
641
2,620
5,275
3,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
6
1 / 0 / 2
4,185
598
4,607
4,427
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Cabrakan
Chapel3057
Cabrakan
0
2
1
0.25
W
0
1
0
0
W
Jormungandr
MGSLyonhardt
Jormungandr
1
1
2
2
L
1
1
0
1
L
1
2
0
0.5
L
1
1
0
1
W
Osiris
4
0
1
4.5
W
Cerberus
0
1
0
0
W
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,370
Damage
13,714
23,293
Taken
23,401
9,819
Mitigated
9,836
4,463
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,696
316
0
639
5,485
2,300
0
2,437
3,048
19,212
0
L
Cabrakan
Chapel3057
Cabrakan
1,490
379
0
868
6,580
4,409
0
1,705
4,875
5,969
0
W
1,388
657
0
1,785
3,775
859
802
1,593
1,922
23,898
2,395
W
Jormungandr
MGSLyonhardt
Jormungandr
2,887
721
0
2,251
5,098
2,736
0
746
4,352
16,820
0
L
2,511
48
0
630
3,000
784
0
1,215
1,649
26,009
101
L
1,023
169
0
691
3,800
1,134
0
149
3,651
0
16,029
L
4,650
1,526
0
1,635
4,428
1,192
0
1,182
3,246
0
17,684
W
Osiris
2,212
1,029
0
2,603
4,826
2,275
0
1,041
3,647
0
30,460
W
Cerberus
2,620
198
0
1,984
5,275
3,023
0
1,851
3,100
23,129
2,693
W
Charybdis
4,607
2,537
0
2,256
4,427
943
38
744
3,683
0
22,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,068
Gold Earned
23,441
157
Minions Killed
216
0
Camps Cleared
0
695,268
Distance Traveled
697,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,008
573
29
4
0
137,669
0
L
Cabrakan
3,847
550
7
1
0
144,886
2
W
Sol
4,769
681
52
7
0
122,337
0
W
Jormungandr
4,951
707
23
3
0
134,657
2
L
Janus
4,540
649
56
8
0
157,548
3
L
Bastet
3,911
559
32
5
0
115,257
0
L
Neith
3,762
537
33
5
0
139,908
0
W
Osiris
5,049
721
57
8
0
168,597
0
W
Cerberus
4,487
641
45
6
0
135,065
2
W
Charybdis
4,185
598
39
6
0
136,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role