Player Matchup

Jormungandr
Jormungandr
Bronze I
 
Jormungandr
Bronze I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
 
Thor
Silver II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
HareSage ROG
Ah Puch
Silver II
Level 156
God Stats
55W - 42L
1,551 SR
Queue Stats
696W - 732L
1,145 MMR
Solo
Anubis
Anubis
Silver IV
SeniorChewy1
Anubis
Silver IV
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
56W - 81L
853 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,556 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,464 SR
1,120 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
Arbiter 5146
Eset
Silver II
Level 154
God Stats
38W - 33L
1,512 SR
Queue Stats
136W - 158L
1,131 MMR
Solo
Chernobog
Chernobog
Silver II
Kabragan
Chernobog
Silver II
Level 195
God Stats
19W - 16L
1,546 SR
Queue Stats
466W - 490L
1,052 MMR
Solo
Da Ji
Da Ji
Silver IV
MGSLyonhardt
Da Ji
Silver IV
Level 121
God Stats
2W - 2L
1,335 SR
Queue Stats
64W - 93L
737 MMR
Solo
King Arthur
King Arthur
Silver I
TOM_WRA
King Arthur
Silver I
Level 120
God Stats
2W - 2L
1,429 SR
Queue Stats
53W - 69L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 5 / 0
5,718
440
2,238
10,417
3,614
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
8
1 / 3 / 1
5,664
436
2,308
6,539
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
7
1 / 2 / 0
5,196
400
919
4,196
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
HareSage ROG
Ah Puch
12
1 / 5 / 1
6,823
525
6,926
9,122
5,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
10
0 / 8 / 0
5,419
417
3,689
12,511
4,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosYemojaArachneAgniPoseidon

VS

Bans
Erlang ShenSurtrAo KuangSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 0 / 3
8,833
679
7,924
3,963
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
7 / 2 / 9
8,540
657
9,736
7,572
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Kabragan
Chernobog
15
2 / 0 / 3
8,922
686
2,876
4,553
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 4
7,819
601
4,054
7,180
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TOM_WRA
King Arthur
14
2 / 1 / 5
8,325
640
6,681
11,554
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
22
23
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
0
0.2
L
Thor
 
Thor
1
3
1
0.5
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Kukulkan
 
Kukulkan
5
0
3
6.5
W
7
2
9
5.75
L
Ah Puch
HareSage ROG
Ah Puch
1
5
1
0.3
W
Chernobog
Kabragan
Chernobog
2
0
3
3.5
W
6
1
4
8
L
Anubis
0
8
0
0
W
King Arthur
TOM_WRA
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
31,271
42,785
Taken
34,822
17,497
Mitigated
16,063
8,951
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,238
1,077
0
551
10,417
3,614
0
3,921
6,122
21,909
458
L
Thor
 
Thor
2,308
464
0
1,581
6,539
2,064
0
2,466
3,827
0
20,592
L
Hachiman
 
Hachiman
919
321
0
650
4,196
1,097
0
1,564
2,446
0
17,477
W
Kukulkan
 
Kukulkan
7,924
170
0
1,540
3,963
1,249
644
993
2,970
55,508
2,159
W
9,736
1,058
75
2,433
7,572
3,817
76
3,418
4,154
39,548
850
L
Ah Puch
HareSage ROG
Ah Puch
6,926
377
0
2,492
9,122
5,966
0
0
9,122
49,283
699
W
Chernobog
Kabragan
Chernobog
2,876
2,160
0
1,787
4,553
1,520
5,082
407
4,146
0
66,615
W
4,054
1,212
0
905
7,180
2,508
0
1,263
5,917
0
31,977
L
Anubis
3,689
254
0
3,677
12,511
4,756
0
7,627
3,995
34,937
0
W
King Arthur
TOM_WRA
King Arthur
6,681
642
0
3,168
11,554
6,969
192
6,444
5,110
0
53,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
42,439
256
Minions Killed
453
0
Camps Cleared
0
955,245
Distance Traveled
1,264,694
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,718
440
38
3
0
228,140
0
L
Thor
5,664
436
47
4
0
196,165
0
L
Hachiman
5,196
400
37
3
0
99,477
2
W
Kukulkan
8,833
679
114
9
0
241,789
3
W
Eset
8,540
657
69
5
0
243,421
0
L
Ah Puch
6,823
525
88
7
0
208,859
6
W
Chernobog
8,922
686
122
9
0
244,860
7
W
Da Ji
7,819
601
51
4
0
262,070
2
L
Anubis
5,419
417
46
4
0
222,604
0
W
King Arthur
8,325
640
97
7
0
272,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role