Player Matchup

Ra
Ra
ESPARTA116
Ra
Level 157
God Stats
4W - 1L
1,744 SR
Queue Stats
197W - 197L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Grincrant
Cernunnos
Level 69
God Stats
11W - 6L
1,649 SR
Queue Stats
358W - 331L
1,537 Elo+
Party 1
Poseidon
Poseidon
IItamirII
Poseidon
Level 149
God Stats
15W - 13L
1,466 SR
Queue Stats
317W - 299L
1,498 Elo+
Party 2
Ganesha
Ganesha
KneinTheCat
Ganesha
Level 89
God Stats
10W - 7L
1,558 SR
Queue Stats
220W - 217L
1,485 Elo+
Party 2
Neith
Neith
Texap
Neith
Level 146
God Stats
60W - 37L
1,624 SR
Queue Stats
578W - 523L
1,537 Elo+
Party 1
Team Averages
Level 122
1,608 SR
1,523 Elo+

VS

Team Averages
Level 135
1,525 SR
1,549 Elo+
Nu Wa
Nu Wa
Gutis92
Nu Wa
Level 198
God Stats
14W - 20L
1,470 SR
Queue Stats
93W - 84L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Lxdy Hekate
Danzaburou
Level 40
God Stats
3W - 1L
1,657 SR
Queue Stats
19W - 13L
1,582 Elo+
Solo
Agni
Agni
Shipalot
Agni
Level 156
God Stats
2W - 2L
1,293 SR
Queue Stats
20W - 13L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
iStrelz
Sun Wukong
Level 125
God Stats
11W - 7L
1,634 SR
Queue Stats
412W - 404L
1,516 Elo+
Solo
Skadi
Skadi
kingreed15
Skadi
Level 155
God Stats
7W - 6L
1,572 SR
Queue Stats
202W - 198L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,395
560
7,333
11,660
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Grincrant
Cernunnos
12
0 / 3 / 0
6,473
432
3,114
7,617
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
IItamirII
Poseidon
14
3 / 2 / 0
7,373
492
3,031
10,983
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
KneinTheCat
Ganesha
10
0 / 4 / 2
6,300
420
2,517
14,337
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Neith
Texap
Neith
14
1 / 2 / 1
7,914
528
4,571
8,547
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gutis92
Nu Wa
13
0 / 1 / 6
7,229
482
9,906
3,388
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lxdy Hekate
Danzaburou
16
6 / 1 / 0
9,517
634
9,858
8,717
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
5 / 0 / 0
8,798
587
8,245
5,863
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
iStrelz
Sun Wukong
15
4 / 3 / 4
8,977
598
3,795
11,864
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
14
2 / 0 / 6
7,800
520
9,240
9,715
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Cernunnos
Grincrant
Cernunnos
0
3
0
0
W
Nu Wa
Gutis92
Nu Wa
0
1
6
3
L
Poseidon
IItamirII
Poseidon
3
2
0
1.5
L
Ganesha
KneinTheCat
Ganesha
0
4
2
0.25
W
Danzaburou
Lxdy Hekate
Danzaburou
6
1
0
6
W
Agni
5
0
0
5
L
Neith
Texap
Neith
1
2
1
0.75
W
Sun Wukong
iStrelz
Sun Wukong
4
3
4
2
W
Skadi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
41,044
53,144
Taken
39,547
20,589
Mitigated
16,640
17,772
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,333
410
48
3,647
11,660
4,065
0
1,239
10,421
65,379
984
L
Cernunnos
Grincrant
Cernunnos
3,114
804
0
2,561
7,617
2,050
0
1,989
5,628
0
53,960
W
Nu Wa
Gutis92
Nu Wa
9,906
3,618
685
441
3,388
889
206
372
3,016
43,587
614
L
Poseidon
IItamirII
Poseidon
3,031
163
0
6,284
10,983
2,525
0
2,969
8,014
65,085
0
L
Ganesha
KneinTheCat
Ganesha
2,517
370
0
1,602
14,337
9,398
0
5,321
9,016
20,022
0
W
Danzaburou
Lxdy Hekate
Danzaburou
9,858
5,113
0
4,663
8,717
3,712
2,029
1,451
7,266
0
80,209
W
Agni
8,245
745
0
812
5,863
1,903
0
2,021
3,842
60,540
742
L
Neith
Texap
Neith
4,571
355
0
3,630
8,547
2,551
0
6,588
1,959
0
71,305
W
Sun Wukong
iStrelz
Sun Wukong
3,795
983
0
2,361
11,864
7,303
463
4,422
7,313
0
65,663
W
Skadi
9,240
3,639
0
2,138
9,715
2,833
280
4,311
5,338
0
57,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
42,321
487
Minions Killed
506
0
Camps Cleared
0
1,450,332
Distance Traveled
1,509,328
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,395
560
115
8
0
284,765
3
L
Cernunnos
6,473
432
116
8
0
274,459
0
W
Nu Wa
7,229
482
63
4
0
286,706
1
L
Poseidon
7,373
492
122
8
0
343,601
0
L
Ganesha
6,300
420
1
0
0
267,702
7
W
Danzaburou
9,517
634
125
8
0
288,759
0
W
Agni
8,798
587
119
8
0
327,470
3
L
Neith
7,914
528
133
9
0
279,805
4
W
Sun Wukong
8,977
598
110
7
0
287,796
0
W
Skadi
7,800
520
89
6
0
318,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role