Player Matchup

Xing Tian
Xing Tian
Divinity TaZe
Xing Tian
Level 87
God Stats
1W - 0L
1,307 SR
Queue Stats
7W - 16L
1,131 Elo+
Party 2
Cernunnos
Cernunnos
WackySquids
Cernunnos
Level 105
God Stats
2W - 0L
1,571 SR
Queue Stats
8W - 8L
1,320 Elo+
Party 2
Surtr
Surtr
aliendawn173154
Surtr
Level 62
God Stats
2W - 3L
1,393 SR
Queue Stats
3W - 9L
1,031 Elo+
Party 2
Team Averages
Level 85
1,424 SR
1,161 Elo+

VS

Team Averages
Level 70
1,466 SR
1,344 Elo+
Sun Wukong
Sun Wukong
Jack_No-VII
Sun Wukong
Level 20
God Stats
10W - 17L
1,466 SR
Queue Stats
16W - 24L
1,360 Elo+
Party 1
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 121
God Stats
491W - 580L
1,435 SR
Queue Stats
537W - 640L
1,341 Elo+
Solo
Medusa
Medusa
colonelbangala
Medusa
Level 68
God Stats
4W - 4L
1,496 SR
Queue Stats
33W - 42L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Divinity TaZe
Xing Tian
18
5 / 1 / 6
11,364
812
9,057
13,631
17,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
WackySquids
Cernunnos
18
4 / 4 / 6
12,133
867
13,402
10,349
5,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 7
10,806
772
6,877
9,887
6,317
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jack_No-VII
Sun Wukong
15
1 / 4 / 4
9,837
703
4,255
12,463
11,730
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Zulkhundae
Cerberus
16
1 / 4 / 4
10,091
721
4,690
10,919
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 3
11,319
809
10,982
10,351
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
6
7
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Divinity TaZe
Xing Tian
5
1
6
8
L
Sun Wukong
Jack_No-VII
Sun Wukong
1
4
4
0.75
W
Cernunnos
WackySquids
Cernunnos
4
4
6
1.75
L
Cerberus
Zulkhundae
Cerberus
1
4
4
0.75
W
2
2
7
2.75
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
19,927
33,867
Taken
33,733
28,481
Mitigated
23,340
3,278
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Divinity TaZe
Xing Tian
9,057
856
0
0
13,631
17,156
238
714
12,917
26,071
1,487
L
Sun Wukong
Jack_No-VII
Sun Wukong
4,255
863
0
900
12,463
11,730
0
4,194
8,224
0
14,193
W
Cernunnos
WackySquids
Cernunnos
13,402
6,440
524
1,693
10,349
5,008
1,450
1,994
8,355
0
71,459
L
Cerberus
Zulkhundae
Cerberus
4,690
133
0
956
10,919
8,030
0
1,958
8,908
15,598
214
W
6,877
2,402
246
815
9,887
6,317
683
1,815
8,072
401
19,183
L
10,982
4,380
0
2,057
10,351
3,580
12
2,427
7,888
0
54,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
31,247
178
Minions Killed
145
0
Camps Cleared
0
733,508
Distance Traveled
688,131
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,364
812
35
3
0
274,890
0
L
Sun Wukong
9,837
703
24
2
0
206,248
3
W
Cernunnos
12,133
867
119
9
0
189,158
3
L
Cerberus
10,091
721
34
2
0
234,884
1
W
Surtr
10,806
772
24
2
0
269,460
0
L
Medusa
11,319
809
87
6
0
246,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role