Player Matchup

Nox
Nox
CapitanCT
Nox
Level 43
God Stats
5W - 0L
1,889 SR
Queue Stats
247W - 240L
1,624 Elo+
Solo
Ah Puch
Ah Puch
Emersumbigens
Ah Puch
Level 247
God Stats
13W - 7L
1,595 SR
Queue Stats
1,043W - 834L
1,607 Elo+
Solo
Kukulkan
Kukulkan
Princessiann
Kukulkan
Level 124
God Stats
3W - 2L
1,387 SR
Queue Stats
150W - 139L
1,457 Elo+
Solo
Izanami
Izanami
RocketMan8441
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 139L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
totlrampage69
Baron Samedi
Level 161
God Stats
2W - 3L
1,296 SR
Queue Stats
610W - 590L
1,524 Elo+
Solo
Team Averages
Level 122
1,533 SR
1,546 Elo+

VS

Team Averages
Level 154
1,459 SR
1,523 Elo+
Olorun
Olorun
BlueKrokoc
Olorun
Level 143
God Stats
4W - 2L
1,754 SR
Queue Stats
255W - 254L
1,610 Elo+
Solo
Odin
Odin
DyadicNull
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 336L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ElGríngo
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 200L
1,407 Elo+
Solo
Awilix
Awilix
Korvonus
Awilix
Level 159
God Stats
1W - 2L
1,444 SR
Queue Stats
274W - 279L
1,566 Elo+
Solo
Ares
Ares
WolfShin
Ares
Level 157
God Stats
0W - 5L
1,099 SR
Queue Stats
160W - 188L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 17
9,234
923
3,022
11,944
10,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
17
4 / 1 / 17
10,617
1,062
14,055
11,357
8,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Princessiann
Kukulkan
17
7 / 2 / 13
10,322
1,032
9,791
9,522
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
9 / 3 / 11
10,046
1,005
14,060
8,453
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
totlrampage69
Baron Samedi
15
4 / 2 / 16
9,336
934
10,734
8,785
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlueKrokoc
Olorun
15
4 / 5 / 3
8,833
883
8,506
10,728
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 5 / 6
7,284
728
7,484
10,985
10,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
ElGríngo
Heimdallr
13
0 / 5 / 9
7,543
754
9,655
10,322
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
Korvonus
Awilix
14
3 / 4 / 4
8,440
844
5,689
10,193
6,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
14
3 / 6 / 3
8,425
843
10,265
16,135
17,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
25
Kills
11
11
Deaths
25
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlueKrokoc
Olorun
4
5
3
1.1
W
1
3
17
3.17
L
1
5
6
0.8
L
Heimdallr
ElGríngo
Heimdallr
0
5
9
0.9
W
Ah Puch
4
1
17
12.5
L
Awilix
Korvonus
Awilix
3
4
4
1.25
W
Kukulkan
Princessiann
Kukulkan
7
2
13
6.75
W
Izanami
9
3
11
4.83
L
Ares
3
6
3
0.75
W
Baron Samedi
totlrampage69
Baron Samedi
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,662
Damage
41,599
50,061
Taken
58,363
35,326
Mitigated
42,938
21,292
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlueKrokoc
Olorun
8,506
4,149
1,879
2,492
10,728
4,752
0
7,612
3,116
27,605
0
W
3,022
690
2,773
2,150
11,944
10,849
140
3,546
8,398
9,092
0
L
7,484
1,054
2,209
1,829
10,985
10,154
0
5,132
5,853
529
13,178
L
Heimdallr
ElGríngo
Heimdallr
9,655
1,749
370
1,688
10,322
3,635
0
7,766
2,556
0
20,827
W
Ah Puch
14,055
546
1,298
3,590
11,357
8,739
260
3,079
8,278
21,497
944
L
Awilix
Korvonus
Awilix
5,689
771
0
389
10,193
6,416
0
6,843
3,350
170
11,168
W
Kukulkan
Princessiann
Kukulkan
9,791
1,216
1,255
3,141
9,522
4,948
458
4,759
4,763
28,116
0
W
Izanami
14,060
8,281
1,084
1,302
8,453
3,852
2,119
5,038
3,415
0
25,689
L
Ares
10,265
835
695
1,406
16,135
17,981
0
8,728
7,407
12,547
0
W
Baron Samedi
totlrampage69
Baron Samedi
10,734
506
2,840
1,859
8,785
6,938
605
2,619
6,166
17,723
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
40,525
132
Minions Killed
115
0
Camps Cleared
0
993,283
Distance Traveled
959,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,833
883
63
6
0
184,567
0
W
Nox
9,234
923
15
2
0
232,140
0
L
Odin
7,284
728
10
1
0
199,432
0
L
Heimdallr
7,543
754
24
2
0
187,252
0
W
Ah Puch
10,617
1,062
26
3
0
201,646
0
L
Awilix
8,440
844
12
1
0
197,209
0
W
Kukulkan
10,322
1,032
49
5
0
198,452
0
W
Izanami
10,046
1,005
30
3
0
187,559
0
L
Ares
8,425
843
6
1
0
191,305
0
W
Baron Samedi
9,336
934
12
1
0
173,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role