Player Matchup

Janus
Janus
Adam3
Janus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,522 Elo+
Solo
Loki
Loki
GrannySlayer401
Loki
Level 73
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 68L
1,416 Elo+
Party 1
Maui
Maui
Supersayian2234
Maui
Level 136
God Stats
29W - 31L
1,542 SR
Queue Stats
164W - 169L
1,427 Elo+
Party 1
Team Averages
Level 103
1,514 SR
1,455 Elo+

VS

Team Averages
Level 125
1,481 SR
1,385 Elo+
Cthulhu
Cthulhu
Debiruita
Cthulhu
Level 106
God Stats
1W - 2L
1,572 SR
Queue Stats
9W - 11L
1,372 Elo+
Solo
Merlin
Merlin
Fall3nSV
Merlin
Level 124
God Stats
50W - 42L
1,499 SR
Queue Stats
183W - 165L
1,424 Elo+
Solo
Neith
Neith
jamer13g
Neith
Level 144
God Stats
18W - 31L
1,372 SR
Queue Stats
904W - 979L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adam3
Janus
14
0 / 4 / 2
8,409
701
6,865
8,697
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 4
8,828
736
9,463
9,421
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 4 / 1
8,980
748
5,670
12,304
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Debiruita
Cthulhu
15
2 / 3 / 7
9,787
816
7,306
15,970
10,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Fall3nSV
Merlin
18
5 / 0 / 4
10,896
908
8,315
3,592
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jamer13g
Neith
16
3 / 2 / 6
10,057
838
7,822
10,373
4,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Adam3
Janus
0
4
2
0.25
W
Cthulhu
Debiruita
Cthulhu
2
3
7
1.83
W
Merlin
Fall3nSV
Merlin
5
0
4
7
L
1
2
4
1.5
L
4
4
1
1.13
W
Neith
jamer13g
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,998
Damage
23,443
30,422
Taken
29,935
16,580
Mitigated
16,198
0
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Adam3
Janus
6,865
947
0
0
8,697
3,163
153
3,680
4,946
27,640
0
W
Cthulhu
Debiruita
Cthulhu
7,306
258
453
4,768
15,970
10,173
0
5,610
10,360
33,059
0
W
Merlin
Fall3nSV
Merlin
8,315
149
0
0
3,592
1,247
1,219
1,595
1,997
33,855
0
L
9,463
622
0
0
9,421
3,829
0
4,996
4,307
0
25,572
L
5,670
963
0
0
12,304
9,588
126
6,588
5,503
15,515
0
W
Neith
jamer13g
Neith
7,822
1,748
0
3,348
10,373
4,778
1,151
5,358
5,015
0
26,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
30,740
94
Minions Killed
164
0
Camps Cleared
0
663,148
Distance Traveled
703,076
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,409
701
44
4
0
216,608
0
W
Cthulhu
9,787
816
35
3
0
237,959
0
W
Merlin
10,896
908
70
6
0
249,713
4
L
Loki
8,828
736
27
2
0
238,028
1
L
Maui
8,980
748
23
2
0
208,512
0
W
Neith
10,057
838
59
5
0
215,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role