Player Matchup

Osiris
Osiris
AKCR6396
Osiris
Level 108
God Stats
19W - 16L
1,528 SR
Queue Stats
174W - 181L
1,422 Elo+
Party 3
Ratatoskr
Ratatoskr
GoldPhoenix53
Ratatoskr
Level 118
God Stats
17W - 5L
1,745 SR
Queue Stats
124W - 92L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
MachineMercury
Kuzenbo
Level 29
God Stats
7W - 9L
1,395 SR
Queue Stats
51W - 32L
1,508 Elo+
Party 2
Cupid
Cupid
PI3DP1P3R
Cupid
Level 107
God Stats
16W - 10L
1,571 SR
Queue Stats
42W - 28L
1,519 Elo+
Party 2
Anubis
Anubis
Solid2777
Anubis
Level 99
God Stats
6W - 7L
1,429 SR
Queue Stats
108W - 102L
1,417 Elo+
Party 3
Team Averages
Level 92
1,534 SR
1,476 Elo+

VS

Team Averages
Level 72
1,511 SR
1,253 Elo+
Janus
Janus
JetstreamJake
Janus
Level 38
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Hercules
Hercules
Purelife6911
Hercules
Level 8
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Sylvanus
Sylvanus
TarmanganiKing
Sylvanus
Level 100
God Stats
12W - 12L
1,535 SR
Queue Stats
99W - 108L
1,450 Elo+
Solo
Sol
Sol
TheJon96
Sol
Level 68
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Camazotz
Camazotz
saiowens
Camazotz
Level 144
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AKCR6396
Osiris
13
3 / 2 / 3
7,382
568
5,958
8,033
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
GoldPhoenix53
Ratatoskr
13
4 / 3 / 0
7,835
603
7,664
10,399
5,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 2 / 8
7,232
556
5,204
9,238
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
PI3DP1P3R
Cupid
13
9 / 1 / 2
7,749
596
12,751
9,271
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Solid2777
Anubis
14
4 / 0 / 2
7,891
607
5,170
5,596
1,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,108
470
2,564
7,346
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Purelife6911
Hercules
9
1 / 5 / 3
5,470
421
2,804
11,295
8,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
12
3 / 2 / 1
6,792
522
6,240
9,926
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 4 / 2
6,832
526
9,243
8,288
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Camazotz
saiowens
Camazotz
12
2 / 4 / 1
6,823
525
6,007
10,962
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
21
Kills
8
8
Deaths
21
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
AKCR6396
Osiris
3
2
3
2.25
W
Ratatoskr
GoldPhoenix53
Ratatoskr
4
3
0
1.33
L
0
6
1
0.08
W
1
2
8
2.5
W
Cupid
PI3DP1P3R
Cupid
9
1
2
10
L
Hercules
Purelife6911
Hercules
1
5
3
0.5
W
Anubis
Solid2777
Anubis
4
0
2
5
L
Sylvanus
3
2
1
1.75
L
2
4
2
0.75
L
Camazotz
saiowens
Camazotz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
26,858
42,537
Taken
47,817
26,415
Mitigated
18,802
13,184
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AKCR6396
Osiris
5,958
2,393
0
341
8,033
5,510
264
1,679
6,316
0
54,255
W
Ratatoskr
GoldPhoenix53
Ratatoskr
7,664
889
0
1,812
10,399
5,726
0
560
9,839
0
51,522
L
2,564
136
0
263
7,346
1,489
0
3,625
3,721
36,376
0
W
5,204
2,077
0
2,584
9,238
9,924
0
5,869
3,369
20,700
0
W
Cupid
PI3DP1P3R
Cupid
12,751
7,370
105
5,035
9,271
3,287
0
5,718
3,553
0
57,787
L
Hercules
Purelife6911
Hercules
2,804
732
310
1,512
11,295
8,033
176
2,497
8,798
0
7,221
W
Anubis
Solid2777
Anubis
5,170
167
0
3,307
5,596
1,968
280
3,602
1,700
52,542
1,606
L
Sylvanus
6,240
1,075
849
3,164
9,926
4,545
0
2,386
7,540
38,110
11,830
L
9,243
3,567
0
1,682
8,288
2,147
476
1,733
6,555
44,086
3,637
L
Camazotz
saiowens
Camazotz
6,007
1,068
0
3,910
10,962
2,588
0
0
10,962
0
37,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
32,025
393
Minions Killed
327
0
Camps Cleared
0
1,221,108
Distance Traveled
1,215,643
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,382
568
82
6
0
276,540
0
W
Ratatoskr
7,835
603
86
7
0
230,821
0
L
Janus
6,108
470
73
6
0
251,254
2
W
Kuzenbo
7,232
556
17
1
0
258,112
2
W
Cupid
7,749
596
101
8
0
235,724
2
L
Hercules
5,470
421
7
1
0
262,536
0
W
Anubis
7,891
607
107
8
0
219,911
0
L
Sylvanus
6,792
522
97
7
0
231,727
1
L
Sol
6,832
526
87
7
0
221,635
0
L
Camazotz
6,823
525
63
5
0
248,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role