Player Matchup

Baron Samedi
Baron Samedi
FranckyKillerFr
Baron Samedi
Level 88
God Stats
4W - 2L
1,590 SR
Queue Stats
90W - 82L
1,469 Elo+
Solo
Nike
Nike
JareLoon
Nike
Level 123
God Stats
10W - 4L
1,625 SR
Queue Stats
32W - 11L
1,627 Elo+
Party 1
Chronos
Chronos
WaterYoshi120
Chronos
Level 65
God Stats
15W - 5L
1,497 SR
Queue Stats
92W - 96L
1,460 Elo+
Party 1
Neith
Neith
Wolfofsin95
Neith
Level 123
God Stats
30W - 24L
1,593 SR
Queue Stats
250W - 250L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Zortza926
Jormungandr
Level 101
God Stats
32W - 19L
1,579 SR
Queue Stats
260W - 262L
1,429 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,494 Elo+

VS

Team Averages
Level 72
1,472 SR
1,438 Elo+
Ao Kuang
Ao Kuang
Darth_Cruz15
Ao Kuang
Level 66
God Stats
13W - 16L
1,388 SR
Queue Stats
179W - 196L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Kiurro
Danzaburou
Level 59
God Stats
12W - 6L
1,684 SR
Queue Stats
18W - 17L
1,429 Elo+
Party 2
Charybdis
Charybdis
Luccalvez
Charybdis
Level 59
God Stats
31W - 30L
1,500 SR
Queue Stats
88W - 106L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
MapsOnMaps3267
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,497 Elo+
Solo
Nox
Nox
Tensai1257
Nox
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
19W - 19L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FranckyKillerFr
Baron Samedi
13
0 / 0 / 1
7,604
634
4,533
7,241
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
13
6 / 1 / 0
7,451
621
6,248
7,418
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
13
1 / 2 / 3
7,610
634
4,057
6,684
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 5
7,476
623
8,144
8,595
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Zortza926
Jormungandr
12
5 / 3 / 1
7,019
585
6,646
8,429
3,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darth_Cruz15
Ao Kuang
10
4 / 7 / 1
6,155
513
4,318
11,117
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kiurro
Danzaburou
11
1 / 2 / 2
6,790
566
5,706
8,909
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charybdis
Luccalvez
Charybdis
10
0 / 4 / 2
5,110
426
3,055
10,654
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
MapsOnMaps3267
Sun Wukong
12
0 / 0 / 0
6,101
508
3,216
9,125
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 1 / 2
6,688
557
3,295
7,187
4,570
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
9
9
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Darth_Cruz15
Ao Kuang
4
7
1
0.64
W
Baron Samedi
FranckyKillerFr
Baron Samedi
0
0
1
0.5
W
Nike
6
1
0
6
L
Danzaburou
Kiurro
Danzaburou
1
2
2
1
L
Charybdis
Luccalvez
Charybdis
0
4
2
0.25
L
Sun Wukong
MapsOnMaps3267
Sun Wukong
0
0
0
0
L
4
1
2
5
W
Chronos
1
2
3
1.25
W
2
3
5
1.5
W
Jormungandr
Zortza926
Jormungandr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
19,590
38,367
Taken
46,992
15,606
Mitigated
18,901
11,711
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Darth_Cruz15
Ao Kuang
4,318
831
0
1,449
11,117
3,547
0
2,438
8,636
32,501
0
W
Baron Samedi
FranckyKillerFr
Baron Samedi
4,533
492
0
4,062
7,241
4,167
0
748
6,493
46,529
5,031
W
Nike
6,248
778
0
784
7,418
2,717
138
695
6,723
0
50,514
L
Danzaburou
Kiurro
Danzaburou
5,706
2,548
0
4,240
8,909
2,993
0
3,342
5,567
0
41,885
L
Charybdis
Luccalvez
Charybdis
3,055
1,478
0
2,650
10,654
2,806
0
3,161
7,493
0
35,656
L
Sun Wukong
MapsOnMaps3267
Sun Wukong
3,216
707
0
1,306
9,125
4,985
0
3,377
5,003
0
40,285
L
3,295
883
0
2,240
7,187
4,570
0
1,958
5,229
16,711
709
W
Chronos
4,057
674
0
1,932
6,684
2,290
141
991
5,693
49,613
604
W
8,144
2,971
0
2,335
8,595
2,850
2,106
3,121
5,474
0
57,378
W
Jormungandr
Zortza926
Jormungandr
6,646
1,382
63
2,535
8,429
3,582
378
2,017
6,412
36,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
30,844
423
Minions Killed
276
0
Camps Cleared
0
1,204,967
Distance Traveled
1,119,355
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,155
513
58
5
0
230,241
0
W
Baron Samedi
7,604
634
84
7
0
191,997
0
W
Nike
7,451
621
79
7
0
283,935
1
L
Danzaburou
6,790
566
65
5
0
207,530
6
L
Charybdis
5,110
426
53
4
0
215,220
0
L
Sun Wukong
6,101
508
79
7
0
236,850
4
L
Nox
6,688
557
21
2
0
229,514
7
W
Chronos
7,610
634
100
8
0
253,908
5
W
Neith
7,476
623
99
8
0
224,926
0
W
Jormungandr
7,019
585
61
5
0
250,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role