Player Matchup

Cernunnos
Cernunnos
Chiłłin
Cernunnos
Level 159
God Stats
1W - 1L
1,555 SR
Queue Stats
172W - 152L
1,683 Elo+
Solo
Ares
Ares
DonFreecsss
Ares
Level 107
God Stats
2W - 1L
1,702 SR
Queue Stats
240W - 201L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Inthanity
Hun Batz
Level 153
God Stats
8W - 1L
2,029 SR
Queue Stats
41W - 21L
1,664 Elo+
Solo
Team Averages
Level 140
1,762 SR
1,635 Elo+

VS

Team Averages
Level 171
1,540 SR
1,537 Elo+
Shiva
Shiva
 
Shiva
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GintamaHD
Hou Yi
Level 156
God Stats
40W - 42L
1,575 SR
Queue Stats
215W - 226L
1,561 Elo+
Solo
Olorun
Olorun
Stat710
Olorun
Level 146
God Stats
40W - 34L
1,546 SR
Queue Stats
100W - 90L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chiłłin
Cernunnos
13
5 / 3 / 2
7,636
955
6,639
8,038
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 1 / 3
6,662
833
5,268
6,243
6,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Inthanity
Hun Batz
13
1 / 0 / 3
7,407
926
3,407
6,816
3,715
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 4 / 1
6,605
826
4,623
9,327
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
GintamaHD
Hou Yi
12
1 / 3 / 3
6,727
841
4,616
8,858
3,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Stat710
Olorun
6
0 / 0 / 1
5,095
637
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
1
0.63
W
Cernunnos
Chiłłin
Cernunnos
5
3
2
2
W
1
1
3
2.5
L
Hou Yi
GintamaHD
Hou Yi
1
3
3
0.83
W
Hun Batz
Inthanity
Hun Batz
1
0
3
2.5
L
Olorun
Stat710
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
9,239
21,097
Taken
18,185
13,494
Mitigated
9,731
6,289
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,623
647
0
1,137
9,327
6,478
0
3,813
5,514
0
11,128
W
Cernunnos
Chiłłin
Cernunnos
6,639
3,984
0
3,054
8,038
3,717
1,827
0
8,038
0
22,511
W
5,268
670
0
1,157
6,243
6,062
392
12
6,231
9,969
0
L
Hou Yi
GintamaHD
Hou Yi
4,616
2,152
0
1,739
8,858
3,253
0
1,473
7,375
0
20,110
W
Hun Batz
Inthanity
Hun Batz
3,407
273
0
2,078
6,816
3,715
1,147
62
6,754
0
39,570
L
Olorun
Stat710
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,705
Gold Earned
18,427
109
Minions Killed
41
0
Camps Cleared
0
443,313
Distance Traveled
275,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,605
826
10
1
0
137,143
0
W
Cernunnos
7,636
955
29
4
0
131,482
0
W
Ares
6,662
833
10
1
0
141,940
0
L
Hou Yi
6,727
841
31
4
0
131,110
0
W
Hun Batz
7,407
926
70
9
0
169,891
1
L
Olorun
5,095
637
0
0
0
7,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role