Player Matchup

Kukulkan
Kukulkan
Bodker-89
Kukulkan
Level 129
God Stats
3W - 1L
1,702 SR
Queue Stats
89W - 91L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
FugtigiFugen
Kuzenbo
Level 127
God Stats
7W - 4L
1,556 SR
Queue Stats
240W - 241L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Oeuzalbus
Baron Samedi
Level 143
God Stats
4W - 9L
1,321 SR
Queue Stats
465W - 466L
1,484 Elo+
Solo
Thoth
Thoth
Sedrik95
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 99L
1,451 Elo+
Solo
Atlas
Atlas
nicculaz
Atlas
Level 127
God Stats
1W - 5L
1,198 SR
Queue Stats
258W - 250L
1,500 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,478 Elo+

VS

Team Averages
Level 136
1,387 SR
1,450 Elo+
Baron Samedi
Baron Samedi
AmiraRiddle-
Baron Samedi
Level 115
God Stats
1W - 3L
1,163 SR
Queue Stats
174W - 183L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
CAROL IS FIT
Cernunnos
Level 148
God Stats
7W - 6L
1,493 SR
Queue Stats
274W - 279L
1,434 Elo+
Solo
Hera
Hera
Ochenkov
Hera
Level 158
God Stats
3W - 2L
1,535 SR
Queue Stats
129W - 145L
1,457 Elo+
Solo
Freya
Freya
Pepperjack1986
Freya
Level 195
God Stats
1W - 1L
1,242 SR
Queue Stats
1,397W - 1,489L
1,449 Elo+
Solo
Tiamat
Tiamat
Pinker_Lotus
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodker-89
Kukulkan
16
1 / 5 / 5
9,423
725
11,110
13,029
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
FugtigiFugen
Kuzenbo
17
2 / 4 / 6
10,522
809
8,226
20,178
33,959
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Oeuzalbus
Baron Samedi
14
1 / 6 / 5
8,689
668
8,880
13,973
8,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Sedrik95
Thoth
15
3 / 8 / 4
9,529
733
8,297
13,080
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
nicculaz
Atlas
16
2 / 5 / 7
10,225
787
8,257
28,809
22,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmiraRiddle-
Baron Samedi
19
5 / 1 / 13
10,914
840
18,303
12,729
11,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
CAROL IS FIT
Cernunnos
18
9 / 3 / 8
11,241
865
23,960
11,288
5,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
20
12 / 3 / 12
12,394
953
27,087
10,173
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

2
0 / 0 / 0
4,134
318
0
0
0
Tiamat
19
2 / 2 / 15
11,489
884
13,092
19,735
34,874
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
9
Kills
28
28
Deaths
9
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmiraRiddle-
Baron Samedi
5
1
13
11.5
L
Kukulkan
Bodker-89
Kukulkan
1
5
5
0.7
W
Cernunnos
CAROL IS FIT
Cernunnos
9
3
8
4.33
L
Kuzenbo
FugtigiFugen
Kuzenbo
2
4
6
1.25
W
Hera
12
3
12
6
L
Baron Samedi
Oeuzalbus
Baron Samedi
1
6
5
0.58
W
0
0
0
0
W
Tiamat
2
2
15
4.75
L
Thoth
Sedrik95
Thoth
3
8
4
0.63
L
Atlas
nicculaz
Atlas
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
82,442
89,069
Taken
53,925
75,947
Mitigated
57,879
33,407
Healing
28,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmiraRiddle-
Baron Samedi
18,303
704
7,106
6,172
12,729
11,340
1,008
10,220
2,509
30,884
0
L
Kukulkan
Bodker-89
Kukulkan
11,110
56
2,881
2,897
13,029
5,734
293
9,962
3,067
41,452
842
W
Cernunnos
CAROL IS FIT
Cernunnos
23,960
11,378
1,664
2,035
11,288
5,376
4,862
10,016
1,272
0
46,262
L
Kuzenbo
FugtigiFugen
Kuzenbo
8,226
2,423
40
3,450
20,178
33,959
132
12,045
8,133
15,651
1,185
W
Hera
27,087
5,974
1,448
1,375
10,173
6,289
1,173
8,586
1,587
57,466
0
L
Baron Samedi
Oeuzalbus
Baron Samedi
8,880
325
5,813
3,238
13,973
8,796
195
10,938
3,035
20,825
664
W
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
13,092
889
2,043
6,730
19,735
34,874
178
14,983
4,752
26,470
0
L
Thoth
Sedrik95
Thoth
8,297
406
664
765
13,080
5,187
583
10,080
3,000
15,041
0
L
Atlas
nicculaz
Atlas
8,257
2,779
3,282
10,377
28,809
22,271
37
15,457
13,352
13,410
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
50,172
130
Minions Killed
174
0
Camps Cleared
0
1,153,502
Distance Traveled
1,022,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,914
840
38
3
0
278,244
0
L
Kukulkan
9,423
725
77
6
0
240,420
0
W
Cernunnos
11,241
865
64
5
0
233,220
0
L
Kuzenbo
10,522
809
17
1
0
248,189
0
W
Hera
12,394
953
55
4
0
246,986
0
L
Baron Samedi
8,689
668
21
2
0
218,350
0
W
Freya
4,134
318
0
0
0
0
0
W
Tiamat
11,489
884
17
1
0
263,993
0
L
Thoth
9,529
733
9
1
0
216,307
0
L
Atlas
10,225
787
6
0
0
230,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role