Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CapitãoPátriaBR
Aphrodite
Level 174
God Stats
65W - 53L
1,568 SR
Queue Stats
196W - 215L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Guih604
Hun Batz
Level 155
God Stats
1W - 2L
1,531 SR
Queue Stats
252W - 260L
1,489 Elo+
Solo
Chernobog
Chernobog
HbMaromba
Chernobog
Level 159
God Stats
1W - 4L
1,220 SR
Queue Stats
24W - 21L
1,557 Elo+
Party 1
Team Averages
Level 156
1,464 SR
1,509 Elo+

VS

Team Averages
Level 136
1,547 SR
1,541 Elo+
Maui
Maui
 
Maui
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Hypηos
Awilix
Level 148
God Stats
1W - 0L
1,745 SR
Queue Stats
7W - 4L
1,583 Elo+
Party 2
Eset
Eset
KhaosKnight
Eset
Level 47
God Stats
2W - 1L
1,330 SR
Queue Stats
21W - 17L
1,597 Elo+
Solo
Olorun
Olorun
Matostrike
Olorun
Level 125
God Stats
13W - 6L
1,660 SR
Queue Stats
126W - 117L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 3 / 0
3,850
642
2,265
4,867
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
 
Ra
5
0 / 4 / 0
3,223
537
1,049
4,284
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 1
3,592
599
1,391
4,329
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Guih604
Hun Batz
6
1 / 3 / 1
3,715
619
2,984
5,576
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
HbMaromba
Chernobog
6
0 / 3 / 0
3,481
580
1,977
3,593
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
3 / 0 / 6
4,515
753
2,658
4,263
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
7
0 / 0 / 2
3,734
622
1,714
4,073
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Hypηos
Awilix
8
8 / 1 / 2
5,178
863
5,887
4,153
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
3 / 0 / 2
4,472
745
3,354
2,495
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Olorun
Matostrike
Olorun
8
1 / 1 / 1
4,497
750
3,145
5,180
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Ra
 
Ra
0
4
0
0
W
Maui
 
Maui
3
0
6
6
W
Artemis
 
Artemis
0
0
2
1
L
0
3
1
0.17
L
Hun Batz
Guih604
Hun Batz
1
3
1
0.5
L
Chernobog
HbMaromba
Chernobog
0
3
0
0
W
Awilix
Hypηos
Awilix
8
1
2
9
W
3
0
2
4
W
Olorun
Matostrike
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
16,758
22,649
Taken
20,164
8,322
Mitigated
6,306
6,818
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,265
233
0
1,375
4,867
2,803
0
2,499
2,368
19,701
0
L
Ra
 
Ra
1,049
121
192
954
4,284
1,094
0
1,596
2,688
8,919
0
W
Maui
 
Maui
2,658
1,443
0
940
4,263
1,624
0
862
3,401
12,557
6,872
W
Artemis
 
Artemis
1,714
588
0
819
4,073
1,217
0
302
3,771
0
21,576
L
1,391
257
885
1,797
4,329
2,105
0
1,015
3,314
6,005
0
L
Hun Batz
Guih604
Hun Batz
2,984
1,353
0
832
5,576
1,437
0
2,376
3,200
0
12,158
L
Chernobog
HbMaromba
Chernobog
1,977
1,047
0
783
3,593
883
0
1,128
2,465
0
16,827
W
Awilix
Hypηos
Awilix
5,887
2,322
0
957
4,153
1,273
0
584
3,569
0
20,669
W
3,354
263
75
724
2,495
722
0
692
1,803
25,256
675
W
Olorun
Matostrike
Olorun
3,145
1,376
0
2,795
5,180
1,470
0
2,265
2,915
28,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,861
Gold Earned
22,396
98
Minions Killed
219
0
Camps Cleared
0
621,404
Distance Traveled
684,396
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,850
642
28
5
0
131,085
0
L
Ra
3,223
537
19
3
0
99,285
0
W
Maui
4,515
753
35
6
0
135,775
2
W
Artemis
3,734
622
37
6
0
138,507
0
L
Aphrodite
3,592
599
5
1
0
116,831
0
L
Hun Batz
3,715
619
16
3
0
154,852
0
L
Chernobog
3,481
580
30
5
0
119,351
0
W
Awilix
5,178
863
38
6
0
157,121
0
W
Eset
4,472
745
56
9
0
141,605
0
W
Olorun
4,497
750
53
9
0
111,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role