Player Matchup

Serqet
Serqet
Diamond II
Gotherobdu
Serqet
Diamond II
Level 142
God Stats
3W - 5L
1,555 SR
Queue Stats
103W - 98L
2,209 MMR
Party 1
Terra
Terra
Platinum V
Kzum31
Terra
Platinum V
Level 158
God Stats
6W - 4L
1,583 SR
Queue Stats
360W - 359L
1,738 MMR
Solo
Odin
Odin
Platinum IV
esagshei
Odin
Platinum IV
Level 155
God Stats
5W - 3L
1,611 SR
Queue Stats
114W - 108L
1,694 MMR
Solo
Rama
Rama
Platinum IV
fl3x0
Rama
Platinum IV
Level 158
God Stats
2W - 0L
1,609 SR
Queue Stats
62W - 47L
1,887 MMR
Solo
Hera
Hera
Platinum I
Пушканчик
Hera
Platinum I
Level 125
God Stats
17W - 12L
1,704 SR
Queue Stats
225W - 221L
1,977 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,612 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,452 SR
1,794 MMR
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
CAR0L0
Bastet
Platinum IV
Level 155
God Stats
0W - 2L
1,322 SR
Queue Stats
68W - 59L
1,875 MMR
Solo
Chaac
Chaac
Diamond V
JohnathanAbruzzi
Chaac
Diamond V
Level 128
God Stats
1W - 2L
1,563 SR
Queue Stats
40W - 25L
2,066 MMR
Solo
Izanami
Izanami
Gold III
JudgeKedd
Izanami
Gold III
Level 155
God Stats
2W - 4L
1,511 SR
Queue Stats
129W - 136L
1,694 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Larksonix
Sylvanus
Platinum III
Level 148
God Stats
1W - 4L
1,363 SR
Queue Stats
204W - 193L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gotherobdu
Serqet
10
4 / 0 / 2
5,557
617
3,738
6,126
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Kzum31
Terra
9
0 / 0 / 4
5,039
560
3,891
6,308
2,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
10
1 / 1 / 2
6,104
678
3,589
6,521
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Rama
fl3x0
Rama
10
1 / 0 / 1
5,361
596
4,802
4,283
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 0 / 1
5,631
626
3,548
2,681
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteUllrHun BatzAo Kuang

VS

Bans
YmirLancelotSusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
5,320
591
1,846
1,844
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
CAR0L0
Bastet
8
0 / 2 / 1
4,533
504
3,379
6,998
2,111
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,205
578
4,872
7,795
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Izanami
JudgeKedd
Izanami
9
0 / 2 / 0
4,665
518
1,602
5,364
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
Larksonix
Sylvanus
8
0 / 1 / 0
4,707
523
3,125
6,923
3,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Bastet
CAR0L0
Bastet
0
2
1
0.25
W
Serqet
Gotherobdu
Serqet
4
0
2
5
L
1
3
0
0.33
L
Izanami
JudgeKedd
Izanami
0
2
0
0
W
Terra
Kzum31
Terra
0
0
4
2
L
Sylvanus
Larksonix
Sylvanus
0
1
0
0
W
Odin
1
1
2
2
W
Rama
fl3x0
Rama
1
0
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
14,824
25,919
Taken
28,924
11,278
Mitigated
12,144
10,595
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,846
526
0
570
1,844
455
0
593
1,095
39,974
802
L
Bastet
CAR0L0
Bastet
3,379
1,109
0
1,889
6,998
2,111
0
1,529
5,469
0
29,247
W
Serqet
Gotherobdu
Serqet
3,738
851
0
665
6,126
2,531
0
564
5,516
0
31,224
L
4,872
780
0
2,147
7,795
4,388
0
0
7,452
279
33,119
L
Izanami
JudgeKedd
Izanami
1,602
1,173
0
994
5,364
1,488
0
1,036
4,328
0
31,543
W
Terra
Kzum31
Terra
3,891
778
1,645
2,965
6,308
2,571
0
2,136
4,026
20,314
1,263
L
Sylvanus
Larksonix
Sylvanus
3,125
1,062
1,718
3,095
6,923
3,702
0
4,043
2,880
12,027
0
W
Odin
3,589
628
0
2,430
6,521
4,385
162
279
6,242
0
38,160
W
Rama
fl3x0
Rama
4,802
4,020
0
2,005
4,283
1,128
287
1,242
3,003
0
38,051
W
3,548
708
0
885
2,681
663
0
702
1,896
49,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
24,430
347
Minions Killed
278
0
Camps Cleared
0
999,131
Distance Traveled
859,503
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,320
591
89
10
0
172,865
0
L
Bastet
4,533
504
46
5
0
209,480
0
W
Serqet
5,557
617
60
7
0
251,595
0
L
Chaac
5,205
578
57
6
0
147,654
0
L
Izanami
4,665
518
66
7
0
161,803
1
W
Terra
5,039
560
37
4
0
189,321
2
L
Sylvanus
4,707
523
20
2
0
167,701
1
W
Odin
6,104
678
73
8
0
171,383
2
W
Rama
5,361
596
75
8
0
184,610
2
W
Hera
5,631
626
102
11
0
202,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role