Player Matchup

Atlas
Atlas
 
Atlas
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kollack814
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Athena
Athena
MKESK23
Athena
Level 120
God Stats
1W - 1L
1,725 SR
Queue Stats
57W - 73L
1,434 Elo+
Party 1
Merlin
Merlin
NotAriff
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,364 Elo+
Party 1
Rama
Rama
TJmafia
Rama
Level 246
God Stats
9W - 18L
1,290 SR
Queue Stats
1,229W - 1,260L
1,564 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,472 Elo+

VS

Team Averages
Level 114
1,465 SR
1,482 Elo+
Neith
Neith
KainVermillion
Neith
Level 147
God Stats
10W - 12L
1,509 SR
Queue Stats
852W - 889L
1,455 Elo+
Solo
Scylla
Scylla
THEGODEMANUEL
Scylla
Level 47
God Stats
1W - 1L
1,274 SR
Queue Stats
161W - 166L
1,498 Elo+
Solo
Rama
Rama
VengeanceisHis
Rama
Level 149
God Stats
6W - 1L
1,748 SR
Queue Stats
484W - 493L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZhengYunChi
Cu Chulainn
Level 83
God Stats
3W - 3L
1,397 SR
Queue Stats
233W - 267L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
ortejo
Baba Yaga
Level 146
God Stats
5W - 6L
1,395 SR
Queue Stats
489W - 482L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 5 / 1
6,813
973
6,099
10,805
4,743
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Kollack814
Izanami
13
2 / 4 / 2
6,188
884
3,874
6,484
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MKESK23
Athena
10
0 / 4 / 4
5,700
814
1,959
8,507
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
NotAriff
Merlin
5
0 / 1 / 1
4,795
685
0
832
234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
TJmafia
Rama
11
0 / 4 / 3
5,898
843
2,483
7,414
2,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
8,292
1,185
9,664
5,540
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

15
5 / 0 / 11
8,855
1,265
10,491
4,853
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
5,522
789
0
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ZhengYunChi
Cu Chulainn
13
3 / 2 / 9
7,752
1,107
4,020
8,522
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
ortejo
Baba Yaga
12
3 / 3 / 6
7,512
1,073
5,747
4,739
1,924
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
17
18
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
1
0.7
W
6
0
9
10.5
L
Izanami
Kollack814
Izanami
2
4
2
0.75
L
Athena
MKESK23
Athena
0
4
4
0.5
L
Merlin
NotAriff
Merlin
0
1
1
0.5
W
5
0
11
10.5
L
Rama
TJmafia
Rama
0
4
3
0.38
W
0
0
0
0
W
Cu Chulainn
ZhengYunChi
Cu Chulainn
3
2
9
3.75
W
Baba Yaga
ortejo
Baba Yaga
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
29,922
34,042
Taken
23,654
18,141
Mitigated
13,935
5,199
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,099
1,332
348
1,025
10,805
4,743
0
4,215
6,337
12,948
250
W
9,664
2,413
742
2,060
5,540
2,296
1,268
1,620
3,892
0
24,326
L
Izanami
Kollack814
Izanami
3,874
1,574
0
774
6,484
2,271
0
3,378
2,905
0
9,732
L
Athena
MKESK23
Athena
1,959
472
615
830
8,507
8,372
0
3,329
4,948
3,663
0
L
Merlin
NotAriff
Merlin
0
0
0
0
832
234
0
500
332
0
0
W
10,491
1,700
757
1,407
4,853
1,810
765
1,228
3,613
25,340
0
L
Rama
TJmafia
Rama
2,483
1,186
208
1,399
7,414
2,521
0
3,580
3,786
0
12,777
W
0
0
0
0
0
0
0
0
0
0
755
W
Cu Chulainn
ZhengYunChi
Cu Chulainn
4,020
585
483
2,521
8,522
7,905
389
2,594
5,851
0
5,825
W
Baba Yaga
ortejo
Baba Yaga
5,747
359
378
527
4,739
1,924
778
2,313
2,378
9,454
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
37,933
54
Minions Killed
89
0
Camps Cleared
0
477,088
Distance Traveled
513,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,813
973
13
2
0
120,967
0
W
Neith
8,292
1,185
23
3
0
125,392
0
L
Izanami
6,188
884
8
1
0
109,396
0
L
Athena
5,700
814
3
0
0
122,235
0
L
Merlin
4,795
685
0
0
0
8,635
0
W
Scylla
8,855
1,265
47
7
0
110,474
0
L
Rama
5,898
843
30
4
0
115,855
0
W
Rama
5,522
789
2
0
0
18,425
0
W
Cu Chulainn
7,752
1,107
3
0
0
128,941
0
W
Baba Yaga
7,512
1,073
14
2
0
130,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role