Player Matchup

Nu Wa
Nu Wa
Blessed Aspen
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,321 Elo+
Solo
Yu Huang
Yu Huang
HugableJewBear
Yu Huang
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 128L
1,526 Elo+
Party 2
Artemis
Artemis
PapazHome
Artemis
Level 91
God Stats
3W - 2L
1,465 SR
Queue Stats
71W - 74L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
SukmyPeene123
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,488 Elo+
Party 1
Horus
Horus
Yarddog96
Horus
Level 138
God Stats
3W - 3L
1,457 SR
Queue Stats
76W - 66L
1,516 Elo+
Party 2
Team Averages
Level 120
1,484 SR
1,465 Elo+

VS

Team Averages
Level 145
1,628 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CosmicLegend2
Ix Chel
Level 129
God Stats
9W - 5L
1,652 SR
Queue Stats
242W - 262L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
DrStrain08
Erlang Shen
Level 125
God Stats
7W - 4L
1,843 SR
Queue Stats
224W - 231L
1,507 Elo+
Party 3
Merlin
Merlin
JaKeDaPenguin33
Merlin
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 233L
1,429 Elo+
Solo
Freya
Freya
SakeBoyZuko
Freya
Level 162
God Stats
2W - 2L
1,643 SR
Queue Stats
262W - 267L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
10,265
733
20,850
8,457
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
20
8 / 0 / 10
11,808
843
16,928
8,335
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PapazHome
Artemis
18
6 / 1 / 7
10,937
781
15,934
10,146
4,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
15
0 / 2 / 15
9,478
677
9,135
16,065
24,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Yarddog96
Horus
16
3 / 1 / 10
10,917
780
5,903
12,393
12,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 4 / 3
8,422
602
5,619
13,757
4,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
14
0 / 3 / 3
7,981
570
4,720
16,127
10,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
DrStrain08
Erlang Shen
15
0 / 4 / 3
8,284
592
9,784
17,411
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 6 / 2
8,641
617
11,421
14,527
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 1
8,790
628
6,734
10,857
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
19
Kills
3
5
Deaths
19
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
3
0.38
W
2
1
10
7
L
Ix Chel
0
3
3
0.5
L
Erlang Shen
DrStrain08
Erlang Shen
0
4
3
0.38
W
Yu Huang
8
0
10
13
L
1
6
2
0.33
W
Artemis
PapazHome
Artemis
6
1
7
9.5
L
2
2
1
1.25
W
Kuzenbo
0
2
15
3.75
W
Horus
Yarddog96
Horus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,750
Damage
38,278
55,396
Taken
72,679
50,425
Mitigated
38,768
28,523
Healing
34,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,619
185
924
2,983
13,757
4,774
0
8,174
5,583
0
23,350
W
20,850
7,409
1,017
1,718
8,457
3,955
1,440
2,379
5,872
45,331
0
L
Ix Chel
4,720
704
10,910
8,283
16,127
10,398
0
9,745
6,382
24,760
468
L
Erlang Shen
DrStrain08
Erlang Shen
9,784
1,948
341
3,399
17,411
15,048
0
10,880
6,531
0
26,860
W
Yu Huang
16,928
104
559
1,101
8,335
4,525
770
3,404
4,855
34,583
621
L
11,421
314
826
2,774
14,527
4,744
0
9,779
4,748
39,917
0
W
Artemis
PapazHome
Artemis
15,934
4,045
1,359
2,177
10,146
4,626
4,141
4,653
5,217
0
38,173
L
6,734
1,762
1,043
2,757
10,857
3,804
0
8,211
2,646
24,090
0
W
Kuzenbo
9,135
2,340
3,010
3,925
16,065
24,994
160
6,301
8,541
16,356
627
W
Horus
Yarddog96
Horus
5,903
1,220
8,348
5,309
12,393
12,325
236
6,017
5,693
0
9,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,405
Gold Earned
42,118
166
Minions Killed
224
0
Camps Cleared
0
1,336,195
Distance Traveled
1,247,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,422
602
48
3
0
228,930
0
W
Nu Wa
10,265
733
43
3
0
282,526
0
L
Ix Chel
7,981
570
42
3
0
241,383
0
L
Erlang Shen
8,284
592
19
1
0
260,984
0
W
Yu Huang
11,808
843
38
3
0
303,958
0
L
Merlin
8,641
617
66
5
0
225,724
0
W
Artemis
10,937
781
57
4
0
275,217
0
L
Freya
8,790
628
49
4
0
290,651
0
W
Kuzenbo
9,478
677
14
1
0
247,820
0
W
Horus
10,917
780
14
1
0
226,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role