Player Matchup

Chaac
Chaac
Lash_Hole
Chaac
Level 67
God Stats
10W - 16L
1,428 SR
Queue Stats
160W - 162L
1,409 Elo+
Solo
Charon
Charon
PeachPiety
Charon
Level 124
God Stats
5W - 5L
1,522 SR
Queue Stats
150W - 139L
1,448 Elo+
Party 1
Anubis
Anubis
THEPASTA11
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
Wakanduhhh
Nu Wa
Level 103
God Stats
14W - 13L
1,498 SR
Queue Stats
96W - 101L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
Yanni58
Xbalanque
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Party 2
Team Averages
Level 84
1,489 SR
1,386 Elo+

VS

Team Averages
Level 74
1,380 SR
1,396 Elo+
Osiris
Osiris
Haze_jona23op
Osiris
Level 66
God Stats
0W - 4L
1,162 SR
Queue Stats
65W - 58L
1,450 Elo+
Solo
Chernobog
Chernobog
LowAsylum
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,320 Elo+
Party 3
Hercules
Hercules
Paulphoenix5650
Hercules
Level 61
God Stats
1W - 4L
1,178 SR
Queue Stats
92W - 137L
1,372 Elo+
Party 3
Zeus
Zeus
SoulBleach2363
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 188L
1,368 Elo+
Party 3
Loki
Loki
Supagudg
Loki
Level 149
God Stats
82W - 76L
1,559 SR
Queue Stats
282W - 275L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lash_Hole
Chaac
11
0 / 1 / 0
6,659
512
5,356
8,145
8,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
PeachPiety
Charon
11
1 / 0 / 5
6,579
506
5,846
5,984
4,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anubis
THEPASTA11
Anubis
13
1 / 0 / 1
7,036
541
6,474
6,823
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
3 / 2 / 2
7,305
562
5,742
4,127
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Yanni58
Xbalanque
13
3 / 1 / 4
7,456
574
9,527
6,847
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,291
484
3,940
15,708
10,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chernobog
LowAsylum
Chernobog
10
0 / 3 / 0
5,918
455
3,256
10,573
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
12
1 / 0 / 0
6,932
533
4,035
11,077
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 1 / 1
6,121
471
2,883
5,258
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
12
1 / 1 / 2
6,307
485
4,180
8,578
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Chaac
Lash_Hole
Chaac
0
1
0
0
L
Chernobog
LowAsylum
Chernobog
0
3
0
0
L
Hercules
1
0
0
1
W
Charon
PeachPiety
Charon
1
0
5
3.5
L
1
1
1
1.5
L
Loki
1
1
2
2
W
Anubis
THEPASTA11
Anubis
1
0
1
1.5
W
Nu Wa
3
2
2
2
W
Xbalanque
Yanni58
Xbalanque
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
18,294
31,926
Taken
51,194
18,805
Mitigated
24,324
13,999
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
467
1,983
3,381
15,708
10,470
66
6,594
9,114
0
22,146
W
Chaac
Lash_Hole
Chaac
5,356
738
0
3,150
8,145
8,584
0
424
7,310
1,808
34,370
L
Chernobog
LowAsylum
Chernobog
3,256
1,516
0
2,317
10,573
3,156
492
3,301
7,272
0
42,426
L
Hercules
4,035
1,598
0
6,178
11,077
7,097
0
1,210
9,867
0
38,314
W
Charon
PeachPiety
Charon
5,846
1,605
0
1,606
5,984
4,358
120
1,103
4,881
26,554
1,155
L
2,883
371
0
920
5,258
1,430
0
2,494
2,764
38,343
0
L
Loki
4,180
814
0
3,009
8,578
2,171
0
4,939
3,639
0
45,541
W
Anubis
THEPASTA11
Anubis
6,474
178
0
5,912
6,823
2,541
0
109
6,714
62,244
0
W
Nu Wa
5,742
1,199
0
750
4,127
1,212
538
1,081
3,046
41,004
905
W
Xbalanque
Yanni58
Xbalanque
9,527
4,563
0
2,581
6,847
2,110
683
166
6,681
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
31,569
366
Minions Killed
324
0
Camps Cleared
0
1,271,385
Distance Traveled
1,227,655
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,291
484
31
2
0
245,099
2
W
Chaac
6,659
512
60
5
0
237,806
0
L
Chernobog
5,918
455
77
6
0
243,414
0
L
Hercules
6,932
533
74
6
0
211,466
0
W
Charon
6,579
506
40
3
0
258,039
0
L
Zeus
6,121
471
61
5
0
230,775
0
L
Loki
6,307
485
81
6
0
296,901
2
W
Anubis
7,036
541
113
9
0
280,435
4
W
Nu Wa
7,305
562
72
6
0
242,438
1
W
Xbalanque
7,456
574
81
6
0
252,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role