Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DarkAceOkal
Terra
Level 65
God Stats
5W - 9L
1,362 SR
Queue Stats
149W - 186L
1,434 Elo+
Party 2
Anhur
Anhur
Vico_br01
Anhur
Level 156
God Stats
3W - 1L
1,711 SR
Queue Stats
224W - 214L
1,573 Elo+
Solo
Geb
Geb
kumasagati
Geb
Level 105
God Stats
1W - 0L
1,746 SR
Queue Stats
129W - 144L
1,457 Elo+
Solo
Team Averages
Level 106
1,564 SR
1,493 Elo+

VS

Team Averages
Level 69
1,397 SR
1,316 Elo+
Tsukuyomi
Tsukuyomi
Davis_224444
Tsukuyomi
Level 125
God Stats
1W - 2L
1,552 SR
Queue Stats
12W - 20L
1,470 Elo+
Party 1
Medusa
Medusa
DriIIing13
Medusa
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 1
Anubis
Anubis
DuoWGirlsOnly
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
FaZe-_-Deez96
Sun Wukong
Level 6
God Stats
0W - 1L
1,120 SR
Queue Stats
5W - 12L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
bEEEgBlessed
Nu Wa
Level 145
God Stats
11W - 12L
1,529 SR
Queue Stats
279W - 299L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 1
5,354
1,071
3,444
2,108
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
10
0 / 0 / 2
5,150
1,030
2,803
4,373
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 0
5,492
1,098
2,375
3,298
1,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Vico_br01
Anhur
10
0 / 0 / 0
5,079
1,016
1,434
2,870
838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,182
1,036
1,471
3,656
1,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Davis_224444
Tsukuyomi
10
0 / 1 / 0
4,894
979
2,343
3,308
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
DriIIing13
Medusa
9
0 / 0 / 0
4,808
962
1,316
2,982
895
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
2,880
576
0
0
0
Sun Wukong
FaZe-_-Deez96
Sun Wukong
9
0 / 1 / 0
4,874
975
3,098
4,742
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 0
4,960
992
3,092
3,213
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
W
Sol
 
Sol
0
0
2
1
W
1
0
0
1
L
Tsukuyomi
Davis_224444
Tsukuyomi
0
1
0
0
L
Medusa
DriIIing13
Medusa
0
0
0
0
L
0
0
0
0
L
Sun Wukong
FaZe-_-Deez96
Sun Wukong
0
1
0
0
W
Anhur
Vico_br01
Anhur
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
9,849
16,305
Taken
14,245
5,876
Mitigated
4,885
7,018
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,444
345
0
379
2,108
637
0
311
1,797
0
12,417
W
Sol
 
Sol
2,803
645
0
1,556
4,373
1,072
158
1,197
3,176
16,680
1,316
W
2,375
0
1,062
1,138
3,298
1,350
0
633
2,665
11,381
0
L
Tsukuyomi
Davis_224444
Tsukuyomi
2,343
633
0
178
3,308
870
0
1,086
2,222
0
12,460
L
Medusa
DriIIing13
Medusa
1,316
504
0
0
2,982
895
0
1,688
1,294
0
8,721
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
FaZe-_-Deez96
Sun Wukong
3,098
0
0
289
4,742
2,293
0
2,181
2,561
0
10,279
W
Anhur
Vico_br01
Anhur
1,434
632
0
512
2,870
838
252
231
2,639
0
12,882
L
3,092
1,226
0
1,000
3,213
827
0
1,679
1,534
13,194
0
W
1,471
31
1,095
1,276
3,656
1,979
0
720
2,936
6,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
22,416
120
Minions Killed
95
0
Camps Cleared
0
614,417
Distance Traveled
427,729
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,354
1,071
26
5
0
143,136
2
W
Sol
5,150
1,030
34
7
0
106,096
1
W
Terra
5,492
1,098
23
5
0
135,231
0
L
Tsukuyomi
4,894
979
26
5
0
108,031
0
L
Medusa
4,808
962
13
3
0
105,014
0
L
Anubis
2,880
576
0
0
0
0
0
L
Sun Wukong
4,874
975
21
4
0
122,360
0
W
Anhur
5,079
1,016
31
6
0
107,053
0
L
Nu Wa
4,960
992
35
7
0
92,324
0
W
Geb
5,182
1,036
6
1
0
122,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role