Player Matchup

Scylla
Scylla
DeniAlmeida
Scylla
Level 157
God Stats
18W - 30L
1,403 SR
Queue Stats
552W - 558L
1,470 Elo+
Solo
Ymir
Ymir
ElBigodon98
Ymir
Level 159
God Stats
23W - 19L
1,534 SR
Queue Stats
330W - 322L
1,523 Elo+
Party 1
Medusa
Medusa
Zekkayae
Medusa
Level 159
God Stats
1W - 2L
1,214 SR
Queue Stats
163W - 171L
1,496 Elo+
Solo
Amaterasu
Amaterasu
iRec0very_cl
Amaterasu
Level 127
God Stats
3W - 1L
1,903 SR
Queue Stats
57W - 76L
1,473 Elo+
Solo
Thanatos
Thanatos
yan390
Thanatos
Level 128
God Stats
16W - 21L
1,480 SR
Queue Stats
198W - 186L
1,509 Elo+
Party 1
Team Averages
Level 146
1,507 SR
1,494 Elo+

VS

Team Averages
Level 173
1,512 SR
1,532 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dariuzbd
Cupid
Level 158
God Stats
40W - 41L
1,538 SR
Queue Stats
273W - 282L
1,536 Elo+
Party 2
Hera
Hera
Gun5NRos3s
Hera
Level 158
God Stats
1W - 3L
1,309 SR
Queue Stats
271W - 263L
1,536 Elo+
Party 2
Cerberus
Cerberus
Leghions
Cerberus
Level 195
God Stats
0W - 1L
1,695 SR
Queue Stats
274W - 266L
1,547 Elo+
Party 2
He Bo
He Bo
MUG3NSC
He Bo
Level 209
God Stats
12W - 6L
1,517 SR
Queue Stats
331W - 336L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 2 / 3
6,923
533
2,795
4,761
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 9
7,205
554
4,822
7,450
5,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Zekkayae
Medusa
13
7 / 2 / 0
8,262
636
8,822
9,160
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
iRec0very_cl
Amaterasu
15
1 / 0 / 1
8,492
653
3,882
11,896
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
yan390
Thanatos
12
3 / 0 / 4
6,836
526
5,127
8,693
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 1 / 0
7,177
552
5,895
6,163
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
Dariuzbd
Cupid
12
1 / 4 / 1
6,722
517
4,926
8,459
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
2 / 3 / 0
6,900
531
6,562
5,033
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Leghions
Cerberus
9
1 / 4 / 0
5,855
450
2,684
10,669
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
MUG3NSC
He Bo
13
0 / 1 / 1
6,687
514
4,304
7,957
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Cupid
Dariuzbd
Cupid
1
4
1
0.38
W
Scylla
1
2
3
1.25
W
1
0
9
5.5
L
2
3
0
0.67
L
Cerberus
Leghions
Cerberus
1
4
0
0.25
L
He Bo
MUG3NSC
He Bo
0
1
1
0.5
W
Medusa
Zekkayae
Medusa
7
2
0
3.5
W
Amaterasu
iRec0very_cl
Amaterasu
1
0
1
1.5
W
Thanatos
yan390
Thanatos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,448
Damage
24,371
41,960
Taken
38,281
19,465
Mitigated
14,461
19,787
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,895
4,668
0
1,321
6,163
2,199
0
354
5,809
0
55,056
L
Cupid
Dariuzbd
Cupid
4,926
1,682
29
2,911
8,459
2,399
0
247
8,212
0
41,247
W
Scylla
2,795
182
0
0
4,761
1,397
0
3,322
1,439
42,631
0
W
4,822
1,592
2,405
1,930
7,450
5,012
0
2,906
4,544
19,908
1,334
L
6,562
1,195
0
1,268
5,033
1,479
0
2,322
2,711
43,721
1,331
L
Cerberus
Leghions
Cerberus
2,684
51
0
1,763
10,669
6,305
0
3,041
7,628
17,772
0
L
He Bo
MUG3NSC
He Bo
4,304
33
0
5,181
7,957
2,079
0
1,304
6,653
60,624
1,124
W
Medusa
Zekkayae
Medusa
8,822
4,272
0
1,887
9,160
3,005
448
2,886
6,274
0
54,703
W
Amaterasu
iRec0very_cl
Amaterasu
3,882
1,470
0
7,160
11,896
7,022
85
728
11,168
329
68,758
W
Thanatos
yan390
Thanatos
5,127
1,960
0
6,405
8,693
3,029
0
3,479
5,214
0
51,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
33,341
413
Minions Killed
431
0
Camps Cleared
0
1,476,175
Distance Traveled
1,350,983
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,177
552
100
8
0
238,013
3
L
Cupid
6,722
517
90
7
0
264,264
2
W
Scylla
6,923
533
80
6
0
290,130
4
W
Ymir
7,205
554
32
2
0
264,764
4
L
Hera
6,900
531
93
7
0
263,296
2
L
Cerberus
5,855
450
45
3
0
277,879
6
L
He Bo
6,687
514
103
8
0
307,531
0
W
Medusa
8,262
636
96
7
0
277,131
2
W
Amaterasu
8,492
653
128
10
0
322,355
0
W
Thanatos
6,836
526
77
6
0
321,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role