Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
All tha Smoke
Sun Wukong
Level 58
God Stats
6W - 1L
1,723 SR
Queue Stats
187W - 201L
1,457 Elo+
Party 3
Persephone
Persephone
Gatekeeper019
Persephone
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,462 Elo+
Party 1
Xing Tian
Xing Tian
Jelly Ninja2129
Xing Tian
Level 86
God Stats
7W - 3L
1,637 SR
Queue Stats
299W - 226L
1,516 Elo+
Solo
Freya
Freya
totalzz
Freya
Level 102
God Stats
3W - 1L
1,673 SR
Queue Stats
159W - 179L
1,430 Elo+
Party 1
Team Averages
Level 92
1,607 SR
1,473 Elo+

VS

Team Averages
Level 107
1,463 SR
1,538 Elo+
Gilgamesh
Gilgamesh
FAZ3D L3GACY
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,661 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jzmz
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,441 Elo+
Solo
Mercury
Mercury
Oshino Ougi7693
Mercury
Level 157
God Stats
0W - 1L
1,473 SR
Queue Stats
171W - 178L
1,536 Elo+
Solo
Merlin
Merlin
SlippyTOADS
Merlin
Level 148
God Stats
0W - 5L
1,164 SR
Queue Stats
178W - 151L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
ViLE_Turtle225
Cthulhu
Level 58
God Stats
1W - 1L
1,677 SR
Queue Stats
99W - 85L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
6 / 2 / 14
10,006
910
6,078
6,900
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
All tha Smoke
Sun Wukong
14
2 / 1 / 18
8,952
814
6,397
8,597
8,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
Gatekeeper019
Persephone
16
7 / 2 / 13
10,143
922
11,434
9,778
3,853
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Jelly Ninja2129
Xing Tian
15
0 / 2 / 24
8,780
798
10,029
17,366
17,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
totalzz
Freya
16
10 / 5 / 12
10,276
934
16,319
14,050
6,392
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FAZ3D L3GACY
Gilgamesh
15
3 / 6 / 4
8,983
817
7,083
14,230
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Jzmz
Ah Muzen Cab
14
3 / 6 / 4
8,774
798
8,146
9,553
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 8
9,331
848
3,751
6,160
2,487
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
2 / 4 / 2
9,085
826
8,414
8,178
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 6
9,561
869
14,711
14,764
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
25
Kills
13
12
Deaths
26
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
2
14
6.5
W
Sun Wukong
All tha Smoke
Sun Wukong
2
1
18
11
L
Gilgamesh
FAZ3D L3GACY
Gilgamesh
3
6
4
0.83
W
Persephone
Gatekeeper019
Persephone
7
2
13
6.75
W
Xing Tian
Jelly Ninja2129
Xing Tian
0
2
24
6
L
Ah Muzen Cab
Jzmz
Ah Muzen Cab
3
6
4
0.83
L
3
4
8
1.75
L
Merlin
2
4
2
0.75
L
2
6
6
0.83
W
Freya
totalzz
Freya
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,257
Damage
42,105
56,691
Taken
52,885
39,022
Mitigated
32,083
20,231
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,078
3,838
1,568
1,242
6,900
2,924
1,609
4,363
2,537
0
16,688
W
Sun Wukong
All tha Smoke
Sun Wukong
6,397
1,084
2,083
1,424
8,597
8,010
371
2,240
6,357
0
9,965
L
Gilgamesh
FAZ3D L3GACY
Gilgamesh
7,083
1,281
0
310
14,230
7,937
472
9,209
4,914
0
10,525
W
Persephone
Gatekeeper019
Persephone
11,434
2,363
1,347
2,778
9,778
3,853
967
4,867
4,867
25,011
776
W
Xing Tian
Jelly Ninja2129
Xing Tian
10,029
365
1,091
3,870
17,366
17,843
232
4,555
12,811
16,317
3,631
L
Ah Muzen Cab
Jzmz
Ah Muzen Cab
8,146
1,911
499
836
9,553
3,414
0
7,984
1,311
0
14,188
L
3,751
389
235
444
6,160
2,487
359
3,266
2,894
0
11,184
L
Merlin
8,414
398
87
978
8,178
3,333
562
5,810
2,157
25,004
0
L
14,711
329
1,209
2,194
14,764
14,912
131
9,104
5,400
29,734
1,187
W
Freya
totalzz
Freya
16,319
5,001
850
3,978
14,050
6,392
523
5,900
8,150
30,955
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
45,734
156
Minions Killed
120
0
Camps Cleared
0
1,017,329
Distance Traveled
926,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,006
910
52
5
0
222,560
0
W
Sun Wukong
8,952
814
20
2
0
216,337
0
L
Gilgamesh
8,983
817
9
1
0
203,308
0
W
Persephone
10,143
922
30
3
0
191,744
0
W
Xing Tian
8,780
798
14
1
0
208,246
0
L
Ah Muzen Cab
8,774
798
13
1
0
191,738
0
L
Mercury
9,331
848
19
2
0
176,195
0
L
Merlin
9,085
826
44
4
0
187,526
0
L
Cthulhu
9,561
869
35
3
0
167,846
0
W
Freya
10,276
934
40
4
0
178,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role