Player Matchup

King Arthur
King Arthur
Deathwalkersito
King Arthur
Level 65
God Stats
1W - 0L
1,706 SR
Queue Stats
12W - 2L
1,757 Elo+
Party 2
Merlin
Merlin
FairySIayer
Merlin
Level 191
God Stats
1W - 0L
1,653 SR
Queue Stats
19W - 3L
1,822 Elo+
Party 2
Hachiman
Hachiman
Joe73612
Hachiman
Level 82
God Stats
24W - 33L
1,463 SR
Queue Stats
331W - 305L
1,458 Elo+
Party 3
Atlas
Atlas
RighteousPretzel
Atlas
Level 117
God Stats
20W - 9L
1,693 SR
Queue Stats
393W - 358L
1,515 Elo+
Party 3
Mercury
Mercury
Sαlchipαpα
Mercury
Level 88
God Stats
3W - 0L
1,805 SR
Queue Stats
27W - 2L
1,986 Elo+
Party 2
Team Averages
Level 109
1,664 SR
1,708 Elo+

VS

Team Averages
Level 115
1,508 SR
1,498 Elo+
Surtr
Surtr
BigSam67
Surtr
Level 156
God Stats
175W - 135L
1,614 SR
Queue Stats
435W - 439L
1,483 Elo+
Party 1
Ra
Ra
MiniDesl57
Ra
Level 105
God Stats
1W - 7L
1,351 SR
Queue Stats
151W - 168L
1,502 Elo+
Party 1
Da Ji
Da Ji
Spec killer4171
Da Ji
Level 37
God Stats
1W - 1L
1,653 SR
Queue Stats
65W - 80L
1,491 Elo+
Party 1
Cupid
Cupid
Wilybamba420
Cupid
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
215W - 246L
1,476 Elo+
Party 1
Ganesha
Ganesha
gargar
Ganesha
Level 159
God Stats
17W - 15L
1,638 SR
Queue Stats
367W - 326L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathwalkersito
King Arthur
11
4 / 2 / 2
6,517
652
7,537
10,282
7,181
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
11
1 / 1 / 2
6,431
643
5,571
5,255
1,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Joe73612
Hachiman
11
3 / 0 / 3
6,211
621
4,942
3,225
1,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 3
6,445
645
2,505
5,928
3,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
11
4 / 1 / 4
6,448
645
5,388
8,501
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigSam67
Surtr
10
2 / 3 / 0
5,494
549
5,808
9,573
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 2
5,682
568
2,908
6,569
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 3 / 0
5,063
506
4,748
8,209
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,523
452
1,540
5,349
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
gargar
Ganesha
8
0 / 4 / 1
5,058
506
2,027
8,782
4,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
BigSam67
Surtr
2
3
0
0.67
W
King Arthur
Deathwalkersito
King Arthur
4
2
2
2.5
W
Merlin
1
1
2
2
W
Hachiman
Joe73612
Hachiman
3
0
3
4.5
L
0
1
2
1
W
2
0
3
3.5
L
2
3
0
0.67
W
Mercury
4
1
4
6
L
0
3
0
0
L
Ganesha
gargar
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
17,031
33,191
Taken
38,482
16,435
Mitigated
16,826
9,811
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BigSam67
Surtr
5,808
2,160
0
3,408
9,573
5,520
0
317
9,256
1,085
28,072
W
King Arthur
Deathwalkersito
King Arthur
7,537
1,060
0
1,958
10,282
7,181
0
850
8,985
0
40,804
W
Merlin
5,571
333
85
2,295
5,255
1,696
300
2,658
2,507
46,089
1,123
W
Hachiman
Joe73612
Hachiman
4,942
3,719
0
1,818
3,225
1,052
0
868
2,357
0
44,281
L
2,908
529
288
3,596
6,569
2,344
0
3,669
2,900
46,665
0
W
2,505
949
0
2,550
5,928
3,588
0
832
5,096
20,188
413
L
4,748
1,455
0
1,708
8,209
3,054
0
1,830
6,379
0
30,010
W
Mercury
5,388
3,597
0
1,105
8,501
2,918
99
512
7,876
0
52,104
L
1,540
817
174
1,380
5,349
1,430
0
865
4,484
0
20,287
L
Ganesha
gargar
Ganesha
2,027
334
0
1,798
8,782
4,478
0
1,365
7,417
18,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
25,820
354
Minions Killed
266
0
Camps Cleared
0
1,066,357
Distance Traveled
1,018,612
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,494
549
63
6
0
195,285
2
W
King Arthur
6,517
652
69
7
0
195,918
0
W
Merlin
6,431
643
93
9
0
202,174
2
W
Hachiman
6,211
621
83
8
0
179,332
0
L
Ra
5,682
568
90
9
0
206,150
4
W
Atlas
6,445
645
31
3
0
220,514
0
L
Da Ji
5,063
506
51
5
0
221,118
0
W
Mercury
6,448
645
78
8
0
268,419
1
L
Cupid
4,523
452
45
5
0
198,609
0
L
Ganesha
5,058
506
17
2
0
197,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role