Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
King_OfTheFellas
King Arthur
Level 116
God Stats
1W - 2L
1,452 SR
Queue Stats
172W - 156L
1,430 Elo+
Party 1
Chernobog
Chernobog
N4V0 J
Chernobog
Level 122
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 17L
1,515 Elo+
Solo
Jormungandr
Jormungandr
lakethesnake123
Jormungandr
Level 118
God Stats
5W - 2L
1,650 SR
Queue Stats
197W - 186L
1,429 Elo+
Party 1
Ymir
Ymir
temp-614132
Ymir
Level 128
God Stats
6W - 6L
1,486 SR
Queue Stats
39W - 38L
1,468 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,468 Elo+

VS

Team Averages
Level 121
1,601 SR
1,449 Elo+
Danzaburou
Danzaburou
Divine XVII
Danzaburou
Level 117
God Stats
2W - 2L
1,399 SR
Queue Stats
28W - 41L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SuperNaquan
Tsukuyomi
Level 139
God Stats
2W - 3L
1,800 SR
Queue Stats
35W - 49L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
To Surreal
Amaterasu
Level 124
God Stats
3W - 3L
1,560 SR
Queue Stats
76W - 89L
1,470 Elo+
Party 2
Anubis
Anubis
j03j0k3s
Anubis
Level 163
God Stats
61W - 42L
1,588 SR
Queue Stats
233W - 233L
1,478 Elo+
Solo
Cabrakan
Cabrakan
xDxVaStAtIoNx
Cabrakan
Level 64
God Stats
5W - 3L
1,657 SR
Queue Stats
22W - 31L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 8 / 4
9,416
523
6,999
11,249
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
King_OfTheFellas
King Arthur
17
2 / 0 / 0
9,850
547
14,084
14,182
13,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
N4V0 J
Chernobog
15
1 / 5 / 3
8,741
486
3,160
12,650
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
lakethesnake123
Jormungandr
13
2 / 5 / 3
8,272
460
12,527
13,768
8,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 4 / 1
10,573
587
13,691
15,781
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Divine XVII
Danzaburou
16
5 / 4 / 3
10,117
562
12,079
11,961
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
SuperNaquan
Tsukuyomi
17
6 / 2 / 7
9,467
526
8,147
12,981
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
To Surreal
Amaterasu
16
0 / 3 / 2
8,968
498
7,020
23,413
19,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
j03j0k3s
Anubis
17
11 / 6 / 2
11,030
613
14,960
12,851
5,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
xDxVaStAtIoNx
Cabrakan
13
0 / 1 / 9
8,093
450
3,824
11,082
10,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
16
Kills
22
22
Deaths
16
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
4
0.5
W
Danzaburou
Divine XVII
Danzaburou
5
4
3
1.63
L
King Arthur
King_OfTheFellas
King Arthur
2
0
0
2
L
Chernobog
N4V0 J
Chernobog
1
5
3
0.5
W
Tsukuyomi
SuperNaquan
Tsukuyomi
6
2
7
4.75
W
Amaterasu
To Surreal
Amaterasu
0
3
2
0.33
W
Anubis
j03j0k3s
Anubis
11
6
2
2
L
Jormungandr
lakethesnake123
Jormungandr
2
5
3
0.7
L
9
4
1
2.38
W
Cabrakan
xDxVaStAtIoNx
Cabrakan
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
46,030
67,630
Taken
72,288
35,557
Mitigated
45,573
13,348
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,999
475
0
551
11,249
2,666
276
5,218
6,031
69,856
315
W
Danzaburou
Divine XVII
Danzaburou
12,079
4,622
0
3,770
11,961
4,869
360
5,679
6,282
0
76,246
L
King Arthur
King_OfTheFellas
King Arthur
14,084
1,679
0
2,490
14,182
13,891
432
348
13,834
2,053
75,584
L
Chernobog
N4V0 J
Chernobog
3,160
1,287
0
2,301
12,650
4,341
0
829
11,821
0
63,184
W
Tsukuyomi
SuperNaquan
Tsukuyomi
8,147
1,489
0
6,115
12,981
4,747
0
5,695
7,286
0
65,977
W
Amaterasu
To Surreal
Amaterasu
7,020
4,045
0
11,131
23,413
19,492
0
5,651
17,762
0
67,797
W
Anubis
j03j0k3s
Anubis
14,960
233
0
3,843
12,851
5,497
0
9,983
2,868
69,562
1,116
L
Jormungandr
lakethesnake123
Jormungandr
12,527
2,520
0
1,810
13,768
8,406
0
6,582
7,186
46,155
917
L
13,691
5,798
0
6,196
15,781
6,253
0
5,873
9,908
75,906
9,121
W
Cabrakan
xDxVaStAtIoNx
Cabrakan
3,824
943
0
936
11,082
10,968
0
5,984
5,098
17,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
47,675
534
Minions Killed
505
0
Camps Cleared
0
1,633,838
Distance Traveled
1,580,794
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,416
523
126
7
0
300,868
1
W
Danzaburou
10,117
562
120
7
0
319,809
2
L
King Arthur
9,850
547
103
6
0
318,388
0
L
Chernobog
8,741
486
106
6
0
320,223
4
W
Tsukuyomi
9,467
526
92
5
0
344,733
0
W
Amaterasu
8,968
498
134
7
0
316,357
6
W
Anubis
11,030
613
123
7
0
302,713
6
L
Jormungandr
8,272
460
74
4
0
333,453
0
L
Ymir
10,573
587
125
7
0
360,906
0
W
Cabrakan
8,093
450
36
2
0
297,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role