Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DemonStick
Geb
Level 105
God Stats
2W - 1L
1,661 SR
Queue Stats
323W - 333L
1,544 Elo+
Solo
Chaac
Chaac
DreiPst
Chaac
Level 155
God Stats
1W - 2L
1,690 SR
Queue Stats
33W - 30L
1,552 Elo+
Solo
Skadi
Skadi
FaolanCifer
Skadi
Level 157
God Stats
51W - 34L
1,622 SR
Queue Stats
140W - 142L
1,506 Elo+
Solo
Thor
Thor
Lupo1212
Thor
Level 144
God Stats
7W - 13L
1,456 SR
Queue Stats
328W - 327L
1,598 Elo+
Party 2
Team Averages
Level 142
1,586 SR
1,540 Elo+

VS

Team Averages
Level 136
1,599 SR
1,535 Elo+
Tiamat
Tiamat
AmerieTheGoat
Tiamat
Level 128
God Stats
2W - 4L
1,421 SR
Queue Stats
288W - 220L
1,574 Elo+
Party 1
Mulan
Mulan
MaraJewJuana
Mulan
Level 142
God Stats
21W - 25L
1,523 SR
Queue Stats
225W - 249L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sonant
Tsukuyomi
Level 126
God Stats
2W - 0L
1,829 SR
Queue Stats
73W - 64L
1,553 Elo+
Party 1
Nut
Nut
TheJadeDragon747
Nut
Level 156
God Stats
31W - 19L
1,636 SR
Queue Stats
253W - 272L
1,517 Elo+
Party 3
Khepri
Khepri
uguevara22
Khepri
Level 129
God Stats
3W - 1L
1,585 SR
Queue Stats
521W - 460L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,395
679
2,450
2,738
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,427
485
0
0
0
Chaac
DreiPst
Chaac
6
1 / 1 / 0
3,711
742
1,844
3,074
1,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

6
0 / 0 / 0
3,428
686
2,561
2,577
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
5
0 / 0 / 0
3,097
619
1,026
3,196
924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,520
704
2,049
2,812
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 1 / 0
3,930
786
2,029
4,091
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Sonant
Tsukuyomi
6
0 / 0 / 0
3,190
638
1,320
3,338
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,543
709
782
1,469
428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
uguevara22
Khepri
5
0 / 0 / 0
3,271
654
972
2,924
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Chaac
DreiPst
Chaac
1
1
0
1
L
0
0
0
0
L
Thor
0
0
0
0
W
1
1
0
1
W
Tsukuyomi
Sonant
Tsukuyomi
0
0
0
0
W
0
0
0
0
W
Khepri
uguevara22
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,881
Damage
7,152
11,585
Taken
14,634
3,608
Mitigated
5,191
5,123
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,450
864
0
2,122
2,738
590
0
1,201
1,341
16,765
1,450
W
2,049
215
0
906
2,812
1,192
0
1,840
972
16,662
864
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
DreiPst
Chaac
1,844
718
0
1,779
3,074
1,450
0
0
3,074
0
14,334
L
2,561
1,080
0
495
2,577
644
0
845
1,732
0
23,206
L
Thor
1,026
481
0
727
3,196
924
0
632
2,478
0
12,612
W
2,029
393
0
1,833
4,091
1,220
0
0
3,878
0
18,458
W
Tsukuyomi
Sonant
Tsukuyomi
1,320
275
0
588
3,338
1,010
0
559
2,779
0
15,409
W
782
541
0
1,077
1,469
428
0
0
1,469
0
22,576
W
Khepri
uguevara22
Khepri
972
35
0
940
2,924
1,341
0
0
2,924
7,940
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,058
Gold Earned
17,454
134
Minions Killed
163
0
Camps Cleared
0
404,128
Distance Traveled
529,904
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,395
679
36
7
0
95,712
0
W
Tiamat
3,520
704
36
7
0
109,793
0
L
Geb
2,427
485
0
0
0
0
0
L
Chaac
3,711
742
24
5
0
104,012
0
L
Skadi
3,428
686
44
9
0
88,583
0
L
Thor
3,097
619
30
6
0
115,821
2
W
Mulan
3,930
786
43
9
0
89,978
0
W
Tsukuyomi
3,190
638
30
6
0
114,807
0
W
Nut
3,543
709
47
9
0
96,405
0
W
Khepri
3,271
654
7
1
0
118,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role